Feinder -> RE: Creating a Firestorm (6/8/2007 5:43:08 PM)
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It's been a while since I tested this, but it's VERY hard to sustain fires. As I recall, it reduces fires TO 10% every 12 hours (so twice a day). I think it should be BY 10% each 12 hours, but that's not up to me. :^) So if create a 1000 fires (which is really nothing much in game terms), by then end of the next turn (if you don't bomb again), the fires drop to: 1000 x .1 = 100 (AM) 100 x .1 = 10 (PM) So if you stop for a day (or if the weather grounds you), the fires will go from 1000 to 10. Frankly, if it were BY 10% (instead of TO 10%), you'd see something like: 1000 x .9 = 900 (AM) 900 x .9 = 810 (PM) In that case, you could actually manage to incease fires over a period of time. But as it stands now, they go out -very- quickly (and the bigger the fire, the faster they go out)... Currently, if you managed 20,000 fires (do-able with a lot of bombers) 20,000 x .1 = 2000 (AM) 2000 x .1 = 200 (PM). Your 20,000 fires are down to 200 (nothing) by the next day. -F-
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