Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Editing land units?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Scenario Design >> Editing land units? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Editing land units? - 6/22/2007 12:36:57 AM   
Yava


Posts: 2129
Joined: 7/21/2006
From: Poland/Kolobrzeg
Status: offline
As in the topic.
Is there a possibility to edit some land units and if how to do it?


_____________________________


Art by Dixie.
Post #: 1
RE: Editing land units? - 6/22/2007 2:05:40 AM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Search and read about Witp X

_____________________________


(in reply to Yava)
Post #: 2
RE: Editing land units? - 6/22/2007 12:34:08 PM   
el cid again

 

Posts: 16922
Joined: 10/10/2005
Status: offline
This is done at two levels - that is - in two different files:

a) You can edit (change or add) devices in the device file
b) You can edit (change, delete or add) units in the location file

Both have critical impacts on what you get.

(in reply to Dili)
Post #: 3
RE: Editing land units? - 6/22/2007 2:14:07 PM   
Yava


Posts: 2129
Joined: 7/21/2006
From: Poland/Kolobrzeg
Status: offline
Thanks el cid, couldn't find a topic using the search engine

_____________________________


Art by Dixie.

(in reply to el cid again)
Post #: 4
RE: Editing land units? - 6/22/2007 4:04:09 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
the most important aspect to remember is when/if altering an LCU's makeup, and you want it to retain those changes as it's official TO&E, you need to also edit it's formation template to match. Using either WitPX or the standard editor, look for the formation slot which will give you a slot number that stores that particular LCU's TO&E.

Then go to that slot # and edit same as with the specific LCU.


_____________________________


(in reply to Yava)
Post #: 5
RE: Editing land units? - 6/22/2007 7:33:32 PM   
el cid again

 

Posts: 16922
Joined: 10/10/2005
Status: offline
Good point:

a land unit with a formation set to zero = points at itself = will rebuild as a unique unit to whatever you set

a land unit with a formation set to one of the narrow range of formations for either side =
will rebuild as the formation is set

THIS means (Joe's invention I think) that you can have a unit start in one format and "convert" to another

Most common here is a unit starts below strength (e.g 60 squads of infantry) and builds to full strength (e.g. 81 squads)

That only happens if it is in supply and not taking casualties, of course.

(in reply to Nikademus)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Scenario Design >> Editing land units? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.828