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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Mods/addone questions. Page: [1] 2   next >   >>
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Mods/addone questions. - 6/27/2007 3:14:46 AM   
docpaul

 

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I preface this with a I did search and read....
I'm about ready to start a campaign, most likely as Allies and wanted a reccomendation for any mods/maps/addons. From what I have read Nik's seem to be the best from a gameplay side. I know people have friends here but I'd like to hear your preferneces AND a reccomend for me to start with. Theres' CHS and others...not sure which trigger to pull. I appreciate any feedback as I'm sure this has been asked a million times.
Thanks
Doc

< Message edited by docpaul -- 6/27/2007 3:44:34 AM >
Post #: 1
RE: Mods/addone questions. - 6/27/2007 3:24:12 AM   
Nikademus


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Get Nikmod....

or else the DUCK gets "it"




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RE: Mods/addone questions. - 6/27/2007 3:44:53 AM   
Cpt Sherwood

 

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Don't worry about the stupid duck, get BigB's senario.

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RE: Mods/addone questions. - 6/27/2007 3:45:45 AM   
Nikademus


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From: Alien spacecraft
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I knew i should have used a penguin. Penguins are so in these days......

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RE: Mods/addone questions. - 6/27/2007 3:48:28 AM   
docpaul

 

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Now if I use the new map from Andrew Brown will the Nikmod work?  Or are all of these prettty much all spearate entities?

And is Nikmod 9.2 GC the latest version? I just pretty much got lost...it seem like a good start would be AB's map + the Nikmod. ANyone agree? Problems for me? ANything better?

Nik..are all the scenarios included in your download? If I can find it? lol
Thanks

< Message edited by docpaul -- 6/27/2007 3:59:39 AM >

(in reply to Nikademus)
Post #: 5
RE: Mods/addone questions. - 6/27/2007 4:09:16 AM   
Nikademus


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Nikmod 9.2 is the latest and greatest (or most infamous depending on opinions)

All it's standard (and one experimental) versions (standard as in standard map) are located here

http://mathubert.free.fr/

You just have to unzip contents to the WitP/Scen folder. (Art files go into the WitP/Art folder but arn't crucial to playing the mod, they are just pics on the scenario description screen)

You can find Andrew Brown map versions of Nikmod at his website.

http://www.bur.st/~akbrown/witp.html


Andrew also has there, two CHS variant scenarios that use the Nikmod A2A changes only.

Lots of variety. Lots of mods.

Sooooooo little time.



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RE: Mods/addone questions. - 6/27/2007 4:44:09 AM   
docpaul

 

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Excuse me for being dense..lol..but do I need all the 9.2?  As in G, GC 42A etc...which is the main one?  Are these scenarios? That's what's confusing me...

(in reply to Nikademus)
Post #: 7
RE: Mods/addone questions. - 6/27/2007 9:30:29 AM   
Nikademus


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no...each one is a seperate scenario.

GC is the Grand campaign (dec41 - end of war)

42a is may 42 start of grand campaign.

43 and 44 are grand campaigns (full map) starting in those years.

There's also a small scen (Guadalcanal) an experimental and a couple others. All have FAQ's to explain them.

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RE: Mods/addone questions. - 6/27/2007 9:33:24 AM   
treespider


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Treespider's CHS v1.04 coming to a website near you  on July 4th!!!!

_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

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Post #: 9
RE: Mods/addone questions. - 6/27/2007 12:02:28 PM   
Rafael Warsaw


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I am currently enjoing BIG B.
It well thought and prepared.
I have not tryied Nik's yet.


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IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to treespider)
Post #: 10
RE: Mods/addone questions. - 6/27/2007 1:22:41 PM   
Yava


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Nik Mod is fine .

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Art by Dixie.

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RE: Mods/addone questions. - 6/27/2007 3:49:02 PM   
Big B

 

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quote:

ORIGINAL: Cpt Sherwood

Don't worry about the stupid duck, get BigB's senario.

No wait, Nik does have a point about the duck..




Attachment (1)

(in reply to Cpt Sherwood)
Post #: 12
RE: Mods/addone questions. - 6/27/2007 3:52:46 PM   
Nikademus


Posts: 25684
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From: Alien spacecraft
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Think about the Duck......




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RE: Mods/addone questions. - 6/27/2007 4:27:39 PM   
treespider


Posts: 9796
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From: Edgewater, MD
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quote:

ORIGINAL: Big B

quote:

ORIGINAL: Cpt Sherwood

Don't worry about the stupid duck, get BigB's senario.

No wait, Nik does have a point about the duck..






Duck tastes good...

_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to Big B)
Post #: 14
RE: Mods/addone questions. - 6/27/2007 4:33:37 PM   
Rafael Warsaw


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duck tastes good but look at the size of this poor duck and the gun caliber.....not much left to taste.....

_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to treespider)
Post #: 15
RE: Mods/addone questions. - 6/27/2007 4:37:11 PM   
rtrapasso


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quote:

ORIGINAL: Rafael Warsaw

duck tastes good but look at the size of this poor duck and the gun caliber.....not much left to taste.....



i think what would be left might be a tad rubbery...

(in reply to Rafael Warsaw)
Post #: 16
RE: Mods/addone questions. - 6/27/2007 4:42:55 PM   
Nikademus


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Maybe if Pixar does a movie about a Duck that wants to learn to surf.......

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RE: Mods/addone questions. - 6/27/2007 4:45:01 PM   
Rafael Warsaw


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Nik, is this duck mounted on some kind of a stick or something? Dont hurt Yourself mate...


_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to Nikademus)
Post #: 18
RE: Mods/addone questions. - 6/27/2007 5:01:10 PM   
Nikademus


Posts: 25684
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From: Alien spacecraft
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The Duck is safely secured back at my hidden Fortress where i continue to formulate my plans for World conquest. Maybe i'll put up a Blog with a webcam so that one can monitor the progress of the Duck based on hits to Spooky's site........hmmmm




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Post #: 19
RE: Mods/addone questions. - 6/27/2007 5:21:19 PM   
docpaul

 

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Thanks guys...now duck aside....anyone combining mods?

(in reply to Nikademus)
Post #: 20
RE: Mods/addone questions. - 6/27/2007 5:24:39 PM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
im talking about your fingers ... not the world conquest

mount a duck,

use good stick

I tell You!



_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to Nikademus)
Post #: 21
RE: Mods/addone questions. - 6/27/2007 5:25:28 PM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
btw: is this an African or European duck?





_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to Rafael Warsaw)
Post #: 22
RE: Mods/addone questions. - 6/27/2007 5:31:29 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: docpaul

Thanks guys...now duck aside....anyone combining mods?


There has been some "blending"

You have CHS which is "combined" in the sense that it was a team effort with individuals contributing elements that make up the whole.

There are a couple of CHS scenarios that use the Nikmod A2A model. Andrew Brown plans to offer one with Big B's mod changes in the future. Treespider has made an alternate version of CHS..elements of which may get into "regular" flavor CHS (it gets confusing i know...so many mods!)

Oh and then there's mods converted to use Andrew's WitP Map.

Then there's "RHS" which is another matter all together.

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RE: Mods/addone questions. - 6/27/2007 6:56:07 PM   
treespider


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From: Edgewater, MD
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quote:

ORIGINAL: Nikademus


Then there's "RHS" which is another matter all together.


Which version?

_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to Nikademus)
Post #: 24
RE: Mods/addone questions. - 6/27/2007 7:00:22 PM   
Nikademus


Posts: 25684
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From: Alien spacecraft
Status: offline


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RE: Mods/addone questions. - 6/27/2007 7:11:43 PM   
docpaul

 

Posts: 81
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I just figured if I'm going to start the campaign, I'm not going to want to restart so i'm trying to figure out the best beginning!
Thanks again!

(in reply to Nikademus)
Post #: 26
RE: Mods/addone questions. - 6/27/2007 7:41:56 PM   
aztez

 

Posts: 4031
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quote:

ORIGINAL: treespider


quote:

ORIGINAL: Nikademus


Then there's "RHS" which is another matter all together.


Which version?



...the project is still ongoing despite being "frozen" with amount of 1 000 000 updates every day.

Heck might even try it one day once they actually manage to freeze it!

(in reply to treespider)
Post #: 27
RE: Mods/addone questions. - 6/27/2007 8:21:36 PM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
wait for a new BIG B mod. Its the most complete and thought over one.

One thing about Nik the duck (with all due respect as I admire fanaticks doing all the hard weird job like modding) that keeps me away from his mod (not to mention the duck and a gun) is a

loooooong list of
changes
and changes
of an initial changes
after previous changes
to changes
wich were done by him (with all due respect).



_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to docpaul)
Post #: 28
RE: Mods/addone questions. - 6/27/2007 8:25:06 PM   
Nikademus


Posts: 25684
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From: Alien spacecraft
Status: offline
its true that Nikmod is a work in progress and it has a long history stretching back nearly 2 years now and hence....a long FAQ. I've given some consideration to 'shortening' it up in a newer FAQ version and seperating out the "history" in another file.

Its various mod versions have been a combination of new ideas incorporated....some removed, minor tweaks and boo boo corrections. (and one big a$$ bug)

Feel free to try 9.2....or not. Its all good.





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Post #: 29
RE: Mods/addone questions. - 6/27/2007 8:29:54 PM   
Yava


Posts: 2129
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From: Poland/Kolobrzeg
Status: offline

quote:

ORIGINAL: Rafael Warsaw

wait for a new BIG B mod. Its the most complete and thought over one.

One thing about Nik the duck (with all due respect as I admire fanaticks doing all the hard weird job like modding) that keeps me away from his mod (not to mention the duck and a gun) is a

loooooong list of
changes
and changes
of an initial changes
after previous changes
to changes
wich were done by him (with all due respect).




Changes only mean that someone is trying really hard to make his work perfect...
Nah Nah Nik leave the duck alone

_____________________________


Art by Dixie.

(in reply to Rafael Warsaw)
Post #: 30
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