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How does the A/I Work?

 
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How does the A/I Work? - 7/4/2007 3:57:26 PM   
leek

 

Posts: 21
Joined: 6/9/2007
Status: offline
When playing the computer and setting the A/I for an Axis or Allies advantage during a senario or playing the campain game setting the Easy, average hard ect.

What best explains what the A/I is doing with these settings:

Does the A/I adjust its play to be less agressive or be poorly less tactical ect ?

Computer controled units have lower hit probability and human player units have higher hit probability?

Are units quality adjusted accordingly for each side?

Posibly one of these or a combination of these reasons.
Maybe something I did not even mention.

Post #: 1
RE: How does the A/I Work? - 7/4/2007 5:02:31 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: leek

When playing the computer and setting the A/I for an Axis or Allies advantage during a senario or playing the campain game setting the Easy, average hard ect.

What best explains what the A/I is doing with these settings:

Does the A/I adjust its play to be less agressive or be poorly less tactical ect ?

Computer controled units have lower hit probability and human player units have higher hit probability?

Are units quality adjusted accordingly for each side?

Posibly one of these or a combination of these reasons.
Maybe something I did not even mention.




If you are playing a Dynamic Campaign, and you set the AI level to impossible, the Combat Results Table is skewed 30% in favour of the AI and the AI receives twice as many units as it normally would.

The AI does not change tactically.

Jason Petho


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(in reply to leek)
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RE: How does the A/I Work? - 7/6/2007 9:37:28 PM   
leek

 

Posts: 21
Joined: 6/9/2007
Status: offline
Thank you,

Tha clears up my question...

(in reply to Jason Petho)
Post #: 3
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