Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Problem..all of a sudden..

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> Problem..all of a sudden.. Page: [1]
Login
Message << Older Topic   Newer Topic >>
Problem..all of a sudden.. - 7/6/2007 4:16:17 AM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
I cannot disband many of my TF's. Ports are big enough, almost like a Southpac vs SwPac thing. Cannot figure out why. I can still download some, but not alot of them, mostly in newly taken over areas, but within my ZOC. Is it an HQ thing? never notvied it before? If anyone knows I appreciate the help!
Thanks
Post #: 1
RE: Problem..all of a sudden.. - 7/6/2007 4:33:00 AM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
I also just noticed that some TF's are not replenishing in ports I send them too...pleanty of supply there..

(in reply to docpaul)
Post #: 2
RE: Problem..all of a sudden.. - 7/6/2007 4:50:32 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Mod?  Stock?  Got the right map files?  Make any changes recently?

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to docpaul)
Post #: 3
RE: Problem..all of a sudden.. - 7/6/2007 5:05:42 AM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
This is stock..Guadalcanl..December 5th no mods.  Only thing in game that I've done is I've mixed up alot of TF's from Southpac and SWpac as I take new guinea. DOing alot of ASW with ships that started in SP and are reuleing in SW territory.  Is it a points thing?  Haven't grasped this points thing to well.  But I am crushing the AI at the moment so It's not a resource issue...have no clue...

(in reply to dtravel)
Post #: 4
RE: Problem..all of a sudden.. - 7/6/2007 5:50:14 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Differing commands should not matter.  Political Points do not come in to it at all.

What port(s) are you having problems with?  And what size(s) are they?  A port must be size three or larger to disband TFs.  Are you computer-savvy enough to show us a screen shot?

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to docpaul)
Post #: 5
RE: Problem..all of a sudden.. - 7/6/2007 6:10:19 AM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
Two of the bases were size 2..my fault..was reading the airfield size whic was a 3. But the selective replentishing of taskforces I don't get.  Can a port ONLY replentish ONE TF per time period?  I could swear it can do more than one..but I screwed up already<bg>  Although it's even happening when only 1 TF is present.  ALl the TF's have moves remaining.  I can do a ss but there's nothing to see for this..

(in reply to dtravel)
Post #: 6
RE: Problem..all of a sudden.. - 7/6/2007 6:14:53 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Okay, we've got the disbanding problem resolved.  As for replenishment, you mentioned that the bases have supplies.  Do they also have fuel?  If there is no fuel, then the ships can't refuel.  (Obvious, one hopes.)  Supply will be used to reload ammo but fuel is used to replenish "endurance".

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to docpaul)
Post #: 7
RE: Problem..all of a sudden.. - 7/6/2007 2:45:38 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: dtravel

Okay, we've got the disbanding problem resolved.  As for replenishment, you mentioned that the bases have supplies.  Do they also have fuel?  If there is no fuel, then the ships can't refuel.  (Obvious, one hopes.)  Supply will be used to reload ammo but fuel is used to replenish "endurance".



Unless there is fuel at a port, ships will often not reload supplies... and no, i don't know why.

(in reply to dtravel)
Post #: 8
RE: Problem..all of a sudden.. - 7/6/2007 4:01:25 PM   
AmiralLaurent

 

Posts: 3351
Joined: 3/11/2003
From: Near Paris, France
Status: offline

quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: dtravel

Okay, we've got the disbanding problem resolved.  As for replenishment, you mentioned that the bases have supplies.  Do they also have fuel?  If there is no fuel, then the ships can't refuel.  (Obvious, one hopes.)  Supply will be used to reload ammo but fuel is used to replenish "endurance".



Unless there is fuel at a port, ships will often not reload supplies... and no, i don't know why.


My understanding of that is that if there is no fuel, the game is considering there are no naval supplies, but only land and air, in the base. The only case where the 'magic supply' can be used for anything you want in WITP.

(in reply to rtrapasso)
Post #: 9
RE: Problem..all of a sudden.. - 7/6/2007 4:02:36 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: AmiralLaurent


quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: dtravel

Okay, we've got the disbanding problem resolved.  As for replenishment, you mentioned that the bases have supplies.  Do they also have fuel?  If there is no fuel, then the ships can't refuel.  (Obvious, one hopes.)  Supply will be used to reload ammo but fuel is used to replenish "endurance".



Unless there is fuel at a port, ships will often not reload supplies... and no, i don't know why.


My understanding of that is that if there is no fuel, the game is considering there are no naval supplies, but only land and air, in the base. The only case where the 'magic supply' can be used for anything you want in WITP.



As good as an explanation as any, i guess!!

(in reply to AmiralLaurent)
Post #: 10
RE: Problem..all of a sudden.. - 7/6/2007 9:05:00 PM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
There's fuel...

(in reply to rtrapasso)
Post #: 11
RE: Problem..all of a sudden.. - 7/6/2007 10:03:36 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
What size of ports are they??

(in reply to docpaul)
Post #: 12
RE: Problem..all of a sudden.. - 7/6/2007 10:51:07 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline

quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: dtravel

Okay, we've got the disbanding problem resolved.  As for replenishment, you mentioned that the bases have supplies.  Do they also have fuel?  If there is no fuel, then the ships can't refuel.  (Obvious, one hopes.)  Supply will be used to reload ammo but fuel is used to replenish "endurance".



Unless there is fuel at a port, ships will often not reload supplies... and no, i don't know why.

I've either never had that happen to me or haven't noticed it.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to rtrapasso)
Post #: 13
RE: Problem..all of a sudden.. - 7/7/2007 7:29:35 AM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
Threes and two's...

(in reply to dtravel)
Post #: 14
RE: Problem..all of a sudden.. - 7/7/2007 11:44:30 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
You do have them set to "refueling okay"....?

If a TF does not need fuel, it will not replenish ammo or mines.....

You can always force replenishing by clicking "refuel from port" on the TF information screen. I have never known this to fail to work, except in cases where there was no fuel, or no supplies for ammo, or the TF did not need fuel.

_____________________________

Fear the kitten!

(in reply to docpaul)
Post #: 15
RE: Problem..all of a sudden.. - 7/7/2007 5:25:03 PM   
docpaul

 

Posts: 81
Joined: 5/17/2002
Status: offline
I'll try the refuel right now...think they are all grayed out..The game is all but over..just hunting down his last two carriers.....but I don't know if this is a feature or if I triggered something by doidng somethign wrong(verypossible!)

(in reply to tsimmonds)
Post #: 16
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> Problem..all of a sudden.. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.812