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Change/Creating items w/BioEditor-Sound?

 
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Change/Creating items w/BioEditor-Sound? - 7/10/2007 8:18:18 PM   
dth

 

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I know that the icons/symbols used by equipment can be changed in the Bioeditor but can the sound also be changed? I have created individual infantry squads for a WWII scenario and would like to change the sound of the Japanese squad to use a "banzai" charge sound when attacking. Is this possible?

BRD
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RE: Change/Creating items w/BioEditor-Sound? - 7/10/2007 10:57:25 PM   
ralphtricky


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quote:

ORIGINAL: dth

I know that the icons/symbols used by equipment can be changed in the Bioeditor but can the sound also be changed? I have created individual infantry squads for a WWII scenario and would like to change the sound of the Japanese squad to use a "banzai" charge sound when attacking. Is this possible?

BRD

You might be able to give them a modern jet sound, and then put the Banzai charge into the Modern Jet sound file, I think. I'm pretty sure that I search for sounds the same way that I search for graphics files, so you should be able to do it on a per sceanrio basis, I think.

Let me know if that doesn't work.

Ralph


_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to dth)
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RE: Change/Creating items w/BioEditor-Sound? - 7/11/2007 12:01:10 AM   
dth

 

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Ralph,

I think you're right, that would work.

I know when you export the equipment file with the Bioeditor there are many flag fields at the end of the data. I was wondering if one of these fields was the sound file that the equipment used and if there was a way to change that number to change it's association to the file in the sound folder. I'll experiment with it and let you know what happens.

BRD

(in reply to ralphtricky)
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RE: Change/Creating items w/BioEditor-Sound? - 7/11/2007 12:44:00 AM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
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quote:

ORIGINAL: dth

Ralph,

I think you're right, that would work.

I know when you export the equipment file with the Bioeditor there are many flag fields at the end of the data. I was wondering if one of these fields was the sound file that the equipment used and if there was a way to change that number to change it's association to the file in the sound folder. I'll experiment with it and let you know what happens.

BRD


I don't think any of them do it. I'll take a look at adding per side sound files. I hadn't heard of a good reason to until now.

_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to dth)
Post #: 4
RE: Change/Creating items w/BioEditor-Sound? - 7/11/2007 3:54:01 PM   
dth

 

Posts: 45
Joined: 6/11/2006
From: United States
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*** FYI...The topic has moved to Scenario Design as it was more of a Scenario Design question/theme***

(in reply to ralphtricky)
Post #: 5
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