Change/Creating items w/BioEditor-Sound? (Full Version)

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dth -> Change/Creating items w/BioEditor-Sound? (7/10/2007 8:18:18 PM)

I know that the icons/symbols used by equipment can be changed in the Bioeditor but can the sound also be changed? I have created individual infantry squads for a WWII scenario and would like to change the sound of the Japanese squad to use a "banzai" charge sound when attacking. Is this possible?

BRD




ralphtricky -> RE: Change/Creating items w/BioEditor-Sound? (7/10/2007 10:57:25 PM)


quote:

ORIGINAL: dth

I know that the icons/symbols used by equipment can be changed in the Bioeditor but can the sound also be changed? I have created individual infantry squads for a WWII scenario and would like to change the sound of the Japanese squad to use a "banzai" charge sound when attacking. Is this possible?

BRD

You might be able to give them a modern jet sound, and then put the Banzai charge into the Modern Jet sound file, I think. I'm pretty sure that I search for sounds the same way that I search for graphics files, so you should be able to do it on a per sceanrio basis, I think.

Let me know if that doesn't work.

Ralph




dth -> RE: Change/Creating items w/BioEditor-Sound? (7/11/2007 12:01:10 AM)

Ralph,

I think you're right, that would work.

I know when you export the equipment file with the Bioeditor there are many flag fields at the end of the data. I was wondering if one of these fields was the sound file that the equipment used and if there was a way to change that number to change it's association to the file in the sound folder. I'll experiment with it and let you know what happens.

BRD




ralphtricky -> RE: Change/Creating items w/BioEditor-Sound? (7/11/2007 12:44:00 AM)


quote:

ORIGINAL: dth

Ralph,

I think you're right, that would work.

I know when you export the equipment file with the Bioeditor there are many flag fields at the end of the data. I was wondering if one of these fields was the sound file that the equipment used and if there was a way to change that number to change it's association to the file in the sound folder. I'll experiment with it and let you know what happens.

BRD


I don't think any of them do it. I'll take a look at adding per side sound files. I hadn't heard of a good reason to until now.




dth -> RE: Change/Creating items w/BioEditor-Sound? (7/11/2007 3:54:01 PM)

*** FYI...The topic has moved to Scenario Design as it was more of a Scenario Design question/theme***




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