JWE
Posts: 6580
Joined: 7/19/2005 Status: offline
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quote:
ORIGINAL: Harald Velemans quote:
ORIGINAL: BigDuke66 @JWE Just a question about the packs(many thanks to all how worked on them!!!) for the stock game When I compare them to the files that are already in the game it seems that some are missing. For example the allied side has 220 files, but the pack provides only 212. Are the missing files not used? Every Ship Class in Stock (Scenario 015) matches with a bitmap included in JWE's package. Well almost. Ship Class 1418 (Perth) is linked to bitmap 228, which is missing. The WITP-Package has more bitmaps than it actually uses... So you have to change Ship Class 1418 (using bitmap 216) or copy bitmap 216 to 228. Hi, and Hi to Duke, Duke - In the stock game there are several unused slots and, therefore, several unused bitmaps; the bitmaps try to correspond to slot numbers wherever possible. That may be why there are only 212 bitmaps for 220 slots. Harald - There are several art packages out there: There is the stock package, that has all (except the bloody Perth, for gosh sakes) the art for a scen 15 game. Yes, there are a couple extras, but that was for 'modders choice', shouldn't affect a stock game. There is also a CHS package, that has CHS art upgrades, but since the ship/class designations are a bit non-compos, I couldn't do a complete job on those. It's all there, but some of it is a bit obscure. There's also Treespider's mod, which incorporates my own mod. This one is very, very different; IRL troop loadouts, cargo capacities, range, fuel capacity, and the like. This one is for serious grognards only. Really sorry about the Perth. People could use #216 and copy it to #228, but you have (or should have) the real Perth. Never noticed the disconnect, mea culpa, mea culpa, mea maxima culpa! Hope this helps. Ciao.
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