Terminus
Posts: 41459
Joined: 4/23/2005 From: Denmark Status: offline
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quote:
ORIGINAL: Grotius 1. How does offmap movement work? 2. Does the new map have "shipping lanes" as in the extended mod maps, or "boxes", or both? 3. What does the new shore bombardment screen (with the binoculars) do, exactly? Just a more engaging combat animation to watch while the turn executes? 4. Any change to carrier combat mechanics? I assume we still can't designate targets, which is OK with me. Is any element of "Carrier Force" going to find its way into WITP? 5. Is naval flak being tweaked, a la Nikmod? 1): That's another one of those things that's still in production. 2): Both, but see 1. 3): If you check your current WitP installation, you'll see this screen, but notice it's not being used. We thought it would be a good way to accompany the new shore bombardment, so we're using it. 4): No CF elements. There's some changes to air combat that applies to both land-based and sea-based aircraft, but that's really something for the air team to answer. 5): That's also part of the work-in-progress. We're doing the vector attack thing, where only guns that are pointing at where aircraft are coming from can fire at them, but other than that, it's still in flux.
< Message edited by Terminus -- 12/7/2007 5:54:22 PM >
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We are all dreams of the Giant Space Butterfly.
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