Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Any Progress On The RS Cave Bug?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Any Progress On The RS Cave Bug? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Any Progress On The RS Cave Bug? - 12/10/2007 1:05:47 AM   
dudalb_slith

 

Posts: 168
Joined: 6/20/2002
Status: offline
This is a bug that apparently never got squashed by Talonsoft and makes most scenarios with caves practically unplayable due to the game crashing. Any progress on finding out the problem and crushing this bug?
Post #: 1
RE: Any Progress On The RS Cave Bug? - 12/10/2007 1:10:52 AM   
e_barkmann


Posts: 1307
Joined: 4/18/2000
From: Adelaide, Australia
Status: offline
Yeah, this is a really annoying 8 year old bug.

I don't think it's been looked at yet.

cheers


_____________________________

Scourge of War multiplayer group

http://steamcommunity.com/groups/sowwaterloo

(in reply to dudalb_slith)
Post #: 2
RE: Any Progress On The RS Cave Bug? - 12/10/2007 2:44:54 AM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
Hopefully it will be a 1.04 or 1.05 fix.

There will be a temporary solution in 1.03, but it does not fix the problem.

Jason Petho

_____________________________


(in reply to e_barkmann)
Post #: 3
RE: Any Progress On The RS Cave Bug? - 12/19/2007 7:09:21 PM   
FrenchyUSMC


Posts: 33
Joined: 6/16/2007
From: France
Status: offline
I hoped this old bug will be fixed in the 1.03 patch ... but unfortunately it will not... and may be never ...

The cave movement is a very important tactical stuff for Japanese troops... it gives a very good advantage in defense to the japanese player and give a lot of surprise during the playing for both sides... 

It was a strong point and new item for Rising Sun... So all Japanese scenarios involving cave movements are not really interresting if the bug is not fixed...

I really hope it will be fix .... one future day !

Thanks to all ... Jason ... and everybody on this forum !




_____________________________

Frenchy

(in reply to Jason Petho)
Post #: 4
RE: Any Progress On The RS Cave Bug? - 6/18/2008 6:02:29 AM   
1925frank

 

Posts: 1039
Joined: 6/20/2006
Status: offline
Jason indicated on another thread that the cave bug was fixed in 1.03. That accomplishment deserves special attention and recognition.

http://www.matrixgames.com/forums/tm.asp?m=1833428

< Message edited by 1925frank -- 6/18/2008 6:17:02 AM >

(in reply to FrenchyUSMC)
Post #: 5
RE: Any Progress On The RS Cave Bug? - 6/18/2008 6:07:52 AM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
1925frank is correct, the bug has been fixed.

Jason Petho

_____________________________


(in reply to 1925frank)
Post #: 6
RE: Any Progress On The RS Cave Bug? - 6/18/2008 12:54:10 PM   
MrRoadrunner


Posts: 1323
Joined: 10/7/2005
Status: offline
Kudos! Well done!

_____________________________

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations

(in reply to Jason Petho)
Post #: 7
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Any Progress On The RS Cave Bug? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703