Reg
Posts: 2787
Joined: 5/26/2000 From: NSW, Australia Status: offline
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quote:
ORIGINAL: n01487477 Good advice from all ... I play on a machine, that is older than my ex's mental age ... A P3-500 180 Mb Ram, using XP, the slowest OS in the world, until Vista, and I still get these turns done with animations (no sound/vid) in 10-20mins depending on the level of PG rated violence. What's more, I'm doing all the Java programming for my and Floyds WITPTracker on this platform, and anyone that knows Java, knows, what a slow compiler it is ... Oh I wish for my computer back home (OZ -->Im in Sth Korea), could turn out 100+ PBEM turns a day, and complete the programming in a night! Make all of you happy with this beancounting util, and a boost in the arm before AE is released. I actually run WITP on a similar machine. However, I use Win98 as I think XP is just pushing the hardware too far. As Terminus suggested, disabling the sound (by renaming the sound folder)is absolutely essential to get decent performance out of the game. I also noticed that the game got slower and slower with every turn played and required a restart to speed things up again. This seemed to go away after I renamed the sound folders. I have 360MB of RAM but all the increase in RAM from 128MB was allow the game to load without using buckets of virtual (disk) memory. Didn't really speed things noticeably. And yes, 10-20 minutes is about all you are going to get!! As I know all too well....
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Cheers, Reg. (One day I will learn to spell - or check before posting....) Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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