pad152
Posts: 2871
Joined: 4/23/2000 Status: offline
|
WITP Admiral Edition Wish List 1. Improved AI Japan AI - just goes dumb after the first 4 or 5 months and does little or nothing - Some variable on the places it invades - Stops sending Ships/TF’s to supply useless far away bases - Escorts ships/TF’s to resupply/reinforce forward bases - Use Mines to defend forward bases - Use Subs to mine enemy harbors - Use MTBs, Miget Subs to defend forward bases Allied AI – just throws away its forces piece meal - Retake Wake (or at lease tries) - Stop sending tankers to supply useless far away bases - Stop sending ships/TFs right past active Japanese airbases - Uses sub more effectively in more places - Use Subs to mine enemy ports/harbors - Use PT boats to defend forward bases 2. Ships - Give Japan more MTB’s (60-80) that it uses for forward base defense 3. Respawn - Respawn PT boats, Barges, MTB’s, Miget subs, landing craft, MSW, Japan should never run out of MTB’s Barges, MSWs if it still has production. 4. Production - Put the player in control of production, so if the player wants to produce old model aircraft they stay in production and not over ridden by the AI. (either the AI is in control or the player, not both). - A production screen that shows a list of each city and what it is producing, show which cities have production on/off - Fix aircraft engine production, it currently makes no sense - Production Summary Screen the show the need and what is produced for oil, supplies, resources, etc, along with totals (account sheet - balance) 5. Spotting - Reduce spotting by about 50% (you can’t even hide a sub in WITP, make it closer to WPO). Stop the allies from seeing all Japanese cities, troops and what they produce 6. Combat - Sub to Sub combat - Ship/TF intercept 7. Editor - Have aircraft art use the same method as ships, where each aircraft type can have it’s own graphic bmp file - Respawn flag (true/false) to set which ships will respawn - Debug tool like (wiptchk) to verifiy edited scenarios/campaigns
< Message edited by pad152 -- 12/7/2007 8:31:47 PM >
|