Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Submarine repair issue

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Submarine repair issue Page: [1]
Login
Message << Older Topic   Newer Topic >>
Submarine repair issue - 1/7/2008 4:48:25 PM   
No New Messages
Spectra
Matrix Recruit



Posts: 19
Joined: 9/20/2002
From: Ottawa
Status: offline
Hi there,
I'm in a game that has made it to 10/42 so far (I'm Japan), and both myself and my opponent have noticed something similiar. Some of our subs have lost forward torpedo tubes while in combat, and I can't seem to get them to repair.

I have 4 in port, sys damage is now down to 1, but the forward tubes remain broken. They are in lvl10 ports, with AR, repair yards, and Naval HQs, so I don't think there is much more I can do to repair them.
Subs that have come in with 70 sys damage, have been repaired and returned to duty, while these continue to sit at 1 sys..

All other missing system damage (turrets and AA guns blown off of surface ships) seem to get replaced long before the sys damage is reduced, so they aren't normally a bottleneck as with the subs..

My opponent says he has something similiar going on with 1 of his subs as well...
Anybody experienced this problem, and/or have a solution to kick start the repair process?


_____________________________

I see crazy people!
And they don't even know they're crazy...
Post #: 1
RE: Submarine repair issue - 1/7/2008 4:59:18 PM   
No New Messages
Mike Solli
Matrix Legion of Merit



Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Yup, it's a known bug.

(in reply to Spectra)
Post #: 2
RE: Submarine repair issue - 1/7/2008 5:01:31 PM   
No New Messages
Yakface
Matrix Hero



Posts: 846
Joined: 8/5/2006
Status: offline
I believe it is a known bug, but only for the graphics - ie the tubes appear to be damaged, but are in fact functional.  Here's a link: http://www.matrixgames.com/forums/tm.asp?m=1324606&mpage=1&key=repair%2Ctorpedo%2Ctube&#1324606

(in reply to Mike Solli)
Post #: 3
RE: Submarine repair issue - 1/7/2008 5:55:18 PM   
No New Messages
rtrapasso
Matrix Legion of Merit



Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: Yakface

I believe it is a known bug, but only for the graphics - ie the tubes appear to be damaged, but are in fact functional. Here's a link: http://www.matrixgames.com/forums/tm.asp?m=1324606&mpage=1&key=repair%2Ctorpedo%2Ctube�

Right - 'tis a display glitch.

You can check to see if the tubes actually are repaired or not by looking at the weapons loadout - if all the torps are there (compared to normal loadout) after being reloaded at a sufficiently large base - then the tubes are fixed.

(in reply to Yakface)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Submarine repair issue Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.156