Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Retreat inside cities

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Retreat inside cities Page: [1]
Login
Message << Older Topic   Newer Topic >>
Retreat inside cities - 1/18/2008 5:02:38 PM   
Soapy Frog

 

Posts: 282
Joined: 7/16/2005
Status: offline
Can we get this rule added back in please?

Even if it's in the form of a pre-selected choice (like chits for minor battles). It is important to be able to do this at the moment of combat.

For example if I have 7 corps under Napoleon, and I get attacked, I should have the option to retreat one corps into the city to optimize my tactical factors. This is just one example of the rule in action there are several others.

In a related note, the rulebook clearly states that corps must stop moving if they move into an area with unbeseiged enemy corps (implying that there is no relevance whether they are in the city or not). I don't think this is being done properly, as my corps can run right past enemy corps which are inside cities, but unbesieged.
Post #: 1
RE: Retreat inside cities - 1/18/2008 5:11:48 PM   
zaquex


Posts: 368
Joined: 11/30/2007
From: Vastervik, Sweden
Status: offline
I think EiA never treated a corp as inside a city unless it retreated before combat this caused some problems/discussions about port defences etc therefore I think this EIANW choosed another way to implement it. To me it makes no sense that a corp inside a city can stop any movement.

(in reply to Soapy Frog)
Post #: 2
RE: Retreat inside cities - 1/18/2008 5:37:42 PM   
Soapy Frog

 

Posts: 282
Joined: 7/16/2005
Status: offline
Well I agree insofar as the whole moving into and out of the city should be ditched (a corps should only be IN a city when it's beseiged, as per EiA)... but not having unbesieged enemy corps able to block enemy movement and then retreat inside the city in the combat phase is a MAJOR change in game mechanics.

To restore this with the EiANW setup, unbesieged corps inside or outside cities should stop movement; it's in the game manual anyway!!!

(in reply to zaquex)
Post #: 3
RE: Retreat inside cities - 1/18/2008 6:23:11 PM   
carnifex


Posts: 1295
Joined: 7/1/2002
From: Latitude 40° 48' 43N Longtitude 74° 7' 29W
Status: offline

quote:

ORIGINAL: Soapy Frog

Can we get this rule added back in please?

Even if it's in the form of a pre-selected choice (like chits for minor battles). It is important to be able to do this at the moment of combat.

For example if I have 7 corps under Napoleon, and I get attacked, I should have the option to retreat one corps into the city to optimize my tactical factors. This is just one example of the rule in action there are several others.


Not sure I understand about adding this rule "back in". Back from where? In the boardgame you didn't get to decide where your corps were when attacked. They were wherever you placed them during your own Land Movement Phase.

quote:


In a related note, the rulebook clearly states that corps must stop moving if they move into an area with unbeseiged enemy corps (implying that there is no relevance whether they are in the city or not). I don't think this is being done properly, as my corps can run right past enemy corps which are inside cities, but unbesieged.


It's being done properly as far as the mechanics are concerned, it's just that the EIANW rulebook fails to include the following text from the original game: "If enemy corps and/or garrison factors are in a city the phasing corps may continue movement or stop movement and besiege or not, as the owning player desires."

quote:

a corps should only be IN a city when it's beseiged, as per EiA


I smell a House Rule :)

(in reply to Soapy Frog)
Post #: 4
RE: Retreat inside cities - 1/18/2008 7:35:34 PM   
Soapy Frog

 

Posts: 282
Joined: 7/16/2005
Status: offline

quote:

ORIGINAL: carnifex
Not sure I understand about adding this rule "back in". Back from where? In the boardgame you didn't get to decide where your corps were when attacked. They were wherever you placed them during your own Land Movement Phase.

Back in from the orginal rules of the game. In EiA I have the option to retreat all or some (such as will fit) of my corps into the area's city if I am attacked. Hopefully this answers your question; I can of course quote chapter and verse if needed.
quote:


It's being done properly as far as the mechanics are concerned, it's just that the EIANW rulebook fails to include the following text from the original game: "If enemy corps and/or garrison factors are in a city the phasing corps may continue movement or stop movement and besiege or not, as the owning player desires."

This is not part of the rules. The rules simply state (and the game manual too actually) that if there are unbesieged enemy corps present, then you must stop moving; there is no specification about whether they are in the city or not. The text you are quoting does NOT modify that!

(in reply to carnifex)
Post #: 5
RE: Retreat inside cities - 1/18/2008 8:51:20 PM   
carnifex


Posts: 1295
Joined: 7/1/2002
From: Latitude 40° 48' 43N Longtitude 74° 7' 29W
Status: offline
I wasn't referring to defender retirement - I misunderstood what you wrote - I thought you wanted to select where your corps was upon enemy entry into your territory, not after an attack was declared. You are correct - after an attack is declared it would be nice to be able to retire.

quote:

This is not part of the rules.


I assure you it is.

Edit: 7.3.7 Moving Into Combat

< Message edited by carnifex -- 1/18/2008 8:54:04 PM >

(in reply to Soapy Frog)
Post #: 6
RE: Retreat inside cities - 1/18/2008 9:36:26 PM   
Soapy Frog

 

Posts: 282
Joined: 7/16/2005
Status: offline
Ah yes I see your point, and yet if I have the option to retreat into the city in the combat step, it would make no sense to be inside the city, unless beseiged.

In EiA you could make that decision in the combat step, in EiANW you have to decide it in YOUR movement step which changes things quite drastically; particularly without 5:1 trivial battles.

So in EiANW my 1-factor corps can be jumped by a force 10 times it's size and crushed without having the chance to retreat into the city, AND I will lose a PP for it. Equally the problem of wanting to retreat a portion of your forces into the city before a field battle.

I think you will agree that whatever your interpretation of corps movement and 7.3.7, this is a rule that needs to be implemented.

(in reply to carnifex)
Post #: 7
RE: Retreat inside cities - 1/18/2008 10:58:44 PM   
Bearcat2

 

Posts: 577
Joined: 2/14/2004
Status: offline
The original rule 7.4.14 1983ed Retreat after combat
"The loser is retreated one area by the victor.This occurs after pursuit [if any]. Allretreats must be into a land area closer to the nearest depot of any nationality in that force, or if none towards that force's nearest national capital. A retreating force may not be split up. If the area retreated to contains an unbesieged enemy corps, Cossack or depot garrison, the force retreats one more area. Retreat across a crossinf arrow or onto ships is not permitted. A force may not retreat into the same area twice in the same retreat. The force surrenders if no retreat route is available. If, as a result of combat or the transfer of factors, a corp is left without factors, it is removed and must be repurchased during an Economic Inter-turn phase before it may be used again."

There was no option to retreat part of a force into a city after combat

Rule 7.4.1"Any forces upon whom an attack is declared may retire into any friendly city controlled or vacant, and unbesieged city in that area but not so to exceed that city's garrison capacity,"

Any unit not able to go into the city had to stay and fight.

< Message edited by Termite2 -- 1/18/2008 11:04:33 PM >

(in reply to Soapy Frog)
Post #: 8
RE: Retreat inside cities - 1/19/2008 12:20:49 AM   
Soapy Frog

 

Posts: 282
Joined: 7/16/2005
Status: offline
Yes Termite2, that is correct. I don't think anyone is disputing (or anyone had even mentioned) what happens AFTER combat since it's not relevant to this thread, anyway.

And for 7.4.1 which IS part of the relvant rules, you don't have the option to go itno the city before combat if you are able, in EiANW.

< Message edited by Soapy Frog -- 1/19/2008 12:21:28 AM >

(in reply to Bearcat2)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Retreat inside cities Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.500