Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

unis & stuff

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> unis & stuff Page: [1]
Login
Message << Older Topic   Newer Topic >>
unis & stuff - 1/22/2008 5:20:04 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
okay just got the install not the cd and i was wondering if there was any way to make uniform using PAINT i was looking in the documents and i didn't seem to find anything i already created most of my NFA league so....
Post #: 1
RE: unis & stuff - 1/22/2008 5:37:21 AM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
Status: offline
Download uni templets from Fbmax.com and use a seperate program called paint shop pro 7,8 or 9 will work.

(in reply to bopboppob)
Post #: 2
RE: unis & stuff - 1/22/2008 1:28:03 PM   
Saedor


Posts: 36
Joined: 12/20/2007
Status: offline
Hiya,

The quickest and easiest way to get started is to do what simmer said... go to http://www.fbmax.com/ and download this file; http://www.fbmax.com/utils/basicuniforms.zip It contains a bunch of pre-colored uniforms that you can modify using whatever paint program you prefer.

Then, you just save your modified files in the appropriate team folder (remember to rename them to the correct filename... u6 for helmets, etc.).

Once you get the hang of it, you can start getting fancier using layered templates and such. Have fun! :)

(in reply to simmer)
Post #: 3
RE: unis & stuff - 1/22/2008 7:28:56 PM   
bassman58

 

Posts: 155
Joined: 8/30/2005
From: Southington, CT
Status: offline
I made a uniform creation tutorial available at FBMax.com. Also download the uniform viewer.

You need a program that supports layers to effectively make uniforms. The layers allow you to make uniforms with texture otherwise they would look flat. Adobe Photoshop and Corel Paint Shop Pro have trial versions and can be purchased. Older versions will still work well. There are some free paint programs, GIMP, Irfanview and Paint.net. Don't try using Paint (included with Windows) you will not like the results.

www.adobe.com
www.corel.com
www.irfanview.com
www.gimp.org
www.getpaint.net

(in reply to Saedor)
Post #: 4
RE: unis & stuff - 1/22/2008 8:38:15 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
One can use Paint, as it saves to a .bmp, but one would have to do textures (wrinkles and light shadows) over and over again for each uniform.

(in reply to bassman58)
Post #: 5
RE: unis & stuff - 1/23/2008 8:00:54 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
alright i'm like very new and never had any experience with this kind of creation i am the guy who likes to create people and teams and stuff like that but i need is some step by step of getting stuff like unis stadiums and faces from thornbirds website on the actual game i clicked buttons like remote in and out but it still doesn't help much i get some of the stuff you guys gave me and i appreciate but i just dont undersatnd it that much

(in reply to Marauders)
Post #: 6
RE: unis & stuff - 1/23/2008 2:53:47 PM   
MSO94


Posts: 419
Joined: 4/10/2006
Status: offline
1st thing start with one prjoect.

Uniforms is the best to start with .

Did you down load the tuturial on uniform making.
second you WONT do any good things with out the correct program and PAINT is not it.
so you have to have the program suggested.



_____________________________



(in reply to bopboppob)
Post #: 7
RE: unis & stuff - 1/24/2008 7:18:37 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
i used paint but im really good at it and it went well but i need to have u0 through u10

become a mdb but they change hellp!

(in reply to MSO94)
Post #: 8
RE: unis & stuff - 1/24/2008 10:54:59 AM   
Saedor


Posts: 36
Joined: 12/20/2007
Status: offline
Actually you can do pretty well without any fancy programs. I use MSpaint, Irfanview and Print Shop Photo Pro (which my wife bought at the dollar store for 6 bucks). I know the better programs will give you better and faster results, but for a beginner they aren't needed.

Here's proof. I'm doing the Mid-Continental Football League, a real US midwestern summer amateur league ( http://www.mcfl.org/ ). The first team I did was the Indiana Mustangs (I'm in Indiana :) ). Here's what they really look like;

At Home vs. the Flint Fury (Flint, MI);




And away vs. the Hardin County Wolverines (Radcliff KY);


And here's my version, made up in one night using the above named programs;



I know it's not perfect, and the colors need some tweaking... but it shows that you CAN do it without layers. :)

< Message edited by Saedor -- 1/24/2008 12:03:27 PM >

(in reply to bopboppob)
Post #: 9
RE: unis & stuff - 1/24/2008 6:27:09 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

... but it shows that you CAN do it without layers.


I agree.

As I stated above, one can use Paint or other programs without layers; it is just more time consuming to have to do textures for each uniform rather than having a texture layer that is saved.

Nice uniforms.

(in reply to Saedor)
Post #: 10
RE: unis & stuff - 1/24/2008 11:56:10 PM   
DONMVP

 

Posts: 1378
Joined: 3/6/2006
From: Husker in california
Status: offline
THOSE LOOK VERY GOOD

(in reply to Marauders)
Post #: 11
RE: unis & stuff - 1/25/2008 12:44:23 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
The uniforms in the top two screens look especially good.


(in reply to DONMVP)
Post #: 12
RE: unis & stuff - 1/25/2008 2:57:07 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
so what your saying is if i get pspro my images will be good for the game




(in reply to Marauders)
Post #: 13
RE: unis & stuff - 1/25/2008 4:07:34 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
They look fine.

It is just easier to use layers if you are doing many uniforms.

(in reply to bopboppob)
Post #: 14
RE: unis & stuff - 1/25/2008 4:10:01 AM   
Saedor


Posts: 36
Joined: 12/20/2007
Status: offline
quote:

so what your saying is if i get pspro my images will be good for the game


Yes, once you learn how to use it. If you want to get a decent image editor that can work with layers, the GIMP is a free download (someone already linked to it above). You might try that first, before spending any money.

I highly recommend Irfanview too. It's also free and can do alot of neat things.

(in reply to bopboppob)
Post #: 15
RE: unis & stuff - 1/26/2008 3:53:57 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
i got corel paint shop pro x an when i saved my images a whole bunch of types came up so i saved it to psp but it still didnt work what should i save it to.

(in reply to Saedor)
Post #: 16
RE: unis & stuff - 1/26/2008 4:48:30 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
.BMP

(in reply to bopboppob)
Post #: 17
RE: unis & stuff - 1/26/2008 8:32:14 PM   
bassman58

 

Posts: 155
Joined: 8/30/2005
From: Southington, CT
Status: offline
Save you original files as PSP or PSPImage because these will have the layers intact. Then save a COPY as a BMP.

(in reply to Marauders)
Post #: 18
RE: unis & stuff - 1/26/2008 8:55:08 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

Save you original files as PSP or PSPImage because these will have the layers intact. Then save a COPY as a BMP.


Yes, that is very good point!

Keep the uniforms that you are working on as a PSP, so you may use the layers for other uniforms.

Only the final product should be copied as a .BMP for use in the game.

(in reply to bassman58)
Post #: 19
RE: unis & stuff - 2/3/2008 2:52:00 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
i cannot do this man!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




I can't like drwa the unis, post them, then ask if someone could make em?

(in reply to bopboppob)
Post #: 20
RE: unis & stuff - 2/3/2008 2:54:22 AM   
bopboppob


Posts: 78
Joined: 10/6/2007
Status: offline
i have both psp and bmp but i tried copying the bmp to the home in the utilities and they don't work but they don't work
help!

(in reply to bopboppob)
Post #: 21
RE: unis & stuff - 2/3/2008 8:09:37 PM   
bassman58

 

Posts: 155
Joined: 8/30/2005
From: Southington, CT
Status: offline
bopboppob, I'm not sure what your problems are.
You can request that someone make uniforms. You need to provide the details.
The tutorial I wrote was based on Paint Shop Pro and it explains where the BMP files should be copied to. You should already have a league created. For example, if your uniforms are for the UCONN Huskies, then there should be at least a home and an away folder. There can be more alternate folders. Copy the BMPs to the appropriate folder.
ex) E:\Sports\Maximum-Football\Teams_MFBL\UCONN\home     (Teams_MFBL is the league folder in this example)

(in reply to bopboppob)
Post #: 22
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> unis & stuff Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.313