Grobdeutschland
Posts: 3
Joined: 2/24/2008 From: New England, USA Status: offline
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What's up bro's...this is my 1st post. I got UV way back in 02-03' & then my life went nuts like a banana without a peel. After making my comeback to a normal life in 07' I was cleaning up my basement when bam, I found my box of PC war games - love at 1st sight, again. I've always liked ww2 naval warfare, I think the ships are awe inspiring, plus all those star trek re-runs got me hooked as a child. I almost joined the Navy instead of the Army, but I like the ladies a bit too much for the out at sea thing... in hindsight I should've gone airforce b/c there were lots of girls in blue at Ft. Bragg from Pope AFB, plus their standard of living is luxurious when compared to the grunts. Anyway, it's safe to say I'm really to dying play this game (I had some false starts in 03). I printed out the "manual" finished reading it & played the tutorial, so I'm ready for the big one. USA s17 no FoW & no weather - so I can learn the game. I like to play the underdog so I'll be running the IJN in no time. I've been scanning the site trying to get some gen. hints & additional insight. I like this background code idea, but I don't know how to do it... sorry I can barely type that's how PC illiterate I am. I'm hoping someone can break it down & give me some advise on the inner workings of the game like: 1)How much should I trust the AI to pick Altitudes for missions, run supply convoys, control subs, etc? My guess on stuff like altitudes would be just that "a wild guess" at best. However I can probably get the hang of supply convoys, sub. operations and pretty much anything else I can read about and practice. Which leads me to #2... 2)Good advise on stuff picked up through trial and error would be most appreciated. For example- Whats the best strategy in the grand scenarios (20 month long) that I should employ when playing the IJN or the Allies. In other words how aggresive/cautious should I be with each faction early on? I'm aware that the IJN initially has an advantage, but to what extent should that edge be pressed?? I know the best answers to these questions might be to play the game, but I'm trying to selfishly learn from other peoples mistakes. As my old platoon sgt was fond of saying "the early bird may get the worm, but it's the second rat that eats the cheese" 3)Anything else you guys can think of that might be of help. Out of curiosity - For each faction, what unit for land, air and sea would be considered the best in the grand scenarios? Hopefully by years end I'll be good enough to start playing by e-mail with the pro's. I have a 1+ yr old healthy baby boy so the going will be slow... at least until he's old enough to send to his room I like to master the AI, which I consider a training aid, before I get schooled by the veterans of the game. That's when the real fun begins My thanks to all in advance. P.S. I know, I know, my sig has some spelling errors. I hate typing
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"Far better it is To dare mighty things... Then to take rank with Those poor, timid spirits Who know neither Victory nor defeat." - Theodore Roosevelt - 1899
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