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F14 Return To Carrier Issues

 
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F14 Return To Carrier Issues - 3/23/2008 4:18:35 AM   
NAVMAN

 

Posts: 436
Joined: 12/31/2002
Status: offline
Hi All:
I have been playing scenario 7, "Empires of Old", in the EC2000 Battleset. I have encountered a persistent problem in returning F14s to their respective carriers.
The problem is that they consistently run out of fuel and crash at the carrier location
when returning. I normally do not wait to rtb at "bingo" fuel. I usually rtb at 5%-10%
"bingo" fuel so I do not know why this is happening. This is the only scenario where
I have noticed this happening on a regular basis. Seems only to happen w/ F14s.
Any ideas/
Thx.
Navman
Post #: 1
RE: F14 Return To Carrier Issues - 3/23/2008 5:36:52 AM   
LMUBill

 

Posts: 39
Joined: 12/15/2006
Status: offline
quote:

ORIGINAL: NAVMAN

Hi All:
I have been playing scenario 7, "Empires of Old", in the EC2000 Battleset. I have encountered a persistent problem in returning F14s to their respective carriers.
The problem is that they consistently run out of fuel and crash at the carrier location
when returning. I normally do not wait to rtb at "bingo" fuel. I usually rtb at 5%-10%
"bingo" fuel so I do not know why this is happening. This is the only scenario where
I have noticed this happening on a regular basis. Seems only to happen w/ F14s.
Any ideas/
Thx.
Navman


Too many flybys of the tower by Maverick and Goose?

(in reply to NAVMAN)
Post #: 2
RE: F14 Return To Carrier Issues - 3/23/2008 5:41:26 AM   
Warhorse64

 

Posts: 154
Joined: 12/9/2007
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I just did a little ex[erimenting, and I was able to reproduce your problem. I notice that when I try to change speed/altitude, the speed number in the popup window comes up as 650 knots, even though the speed in the report window is only showing 405 knots. This may indicate that the game thinks your F-14 is travelling at military, rather than cruise, with attendant fuel consumption penalties. This issue does not seem to exist in the EC2003 version, so perhaps you should try the same scenario there. (And the EC2003 battlesets also treat the ranges for American aircraft a WHOLE lot more reasonably, to boot ... )

(in reply to NAVMAN)
Post #: 3
RE: F14 Return To Carrier Issues - 3/23/2008 5:43:34 AM   
Warhorse64

 

Posts: 154
Joined: 12/9/2007
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Oops ... that should be "I just did a little EXPERIMENTING ..."

(in reply to Warhorse64)
Post #: 4
RE: F14 Return To Carrier Issues - 3/23/2008 5:47:05 AM   
TonyE


Posts: 1551
Joined: 5/23/2006
From: MN, USA
Status: offline
Sadly it does also appear in EC2003 (the wrong speed for throttle setting thing).  But the running out of fuel happens less often for some reason.

_____________________________

Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner

(in reply to Warhorse64)
Post #: 5
RE: F14 Return To Carrier Issues - 3/25/2008 1:10:05 AM   
NAVMAN

 

Posts: 436
Joined: 12/31/2002
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Thank you all for your replies. Ran thru the scenario using the EC2003 Battleset with
no probs other than the air refuelling issue which has been previously referenced
in the forum. Are there any plans to deal with these issues in a future patch?
Also, on the platform displays, I noted that the radar data does not indicate whether
that sensor is air search(as) or surface search(ss). While one may be able to deduce
which is which by looking at the respective ranges, some type of notation might be helpful.
Thx.
Navman

(in reply to TonyE)
Post #: 6
RE: F14 Return To Carrier Issues - 4/1/2008 7:07:53 AM   
rpm151

 

Posts: 5
Joined: 2/11/2008
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I'm playing the "Wrath" scenario from the EC2000 Gulf of Oman battleset, I'm experiencing the same problems with the F-14's running out of fuel and crashing when returning to the carrier. I'm losing more aircraft to this "fuel bug" than to enemy action! It makes the scenario almost impossible to win.  

< Message edited by rpm151 -- 4/1/2008 7:08:54 AM >

(in reply to NAVMAN)
Post #: 7
RE: F14 Return To Carrier Issues - 4/1/2008 10:30:08 PM   
PatinAZ


Posts: 32
Joined: 12/5/2007
Status: offline
For now, I'd recommend a work-around on this. After the planes go to return-to-base, select the plane group and SET the speed to Cruise. Once it's set to Cruise it will stay there.
Yes, kind of annoying but it will work. They won't change speeds on their own

(in reply to rpm151)
Post #: 8
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