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newbie question about défending bases

 
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newbie question about défending bases - 4/11/2008 2:20:15 PM   
gladiatt


Posts: 2576
Joined: 4/10/2008
Status: offline

Hi everyone.
Still having questions, on game tactics.

Does it make sense to put troops in hexes adjacant to bases that AI will try to invade ?
I mean: does the AI sometimes land in adjacant hexes, or not ?

If not, i should put a max of troops in the base.
If AI try to land in "undefended" hexes before attacking the nearby base, i should put some adjacant defenders.

Any advice ?
Post #: 1
RE: newbie question about défending bases - 4/11/2008 2:25:00 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: gladiatt


Hi everyone.
Still having questions, on game tactics.

Does it make sense to put troops in hexes adjacant to bases that AI will try to invade ?
I mean: does the AI sometimes land in adjacant hexes, or not ?

If not, i should put a max of troops in the base.
If AI try to land in "undefended" hexes before attacking the nearby base, i should put some adjacant defenders.

Any advice ?




the AI will never land in non base hexes and it´s also banned in most PBEM

_____________________________


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Post #: 2
RE: newbie question about défending bases - 4/11/2008 2:28:26 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: gladiatt


Hi everyone.
Still having questions, on game tactics.

Does it make sense to put troops in hexes adjacant to bases that AI will try to invade ?
I mean: does the AI sometimes land in adjacant hexes, or not ?

If not, i should put a max of troops in the base.
If AI try to land in "undefended" hexes before attacking the nearby base, i should put some adjacant defenders.

Any advice ?




the AI will never land in non base hexes and it´s also banned in most PBEM


The latter is determined by "House Rules" - rules made between players to cover a multitude of "grey areas" in the conduct of WITP.

(in reply to castor troy)
Post #: 3
RE: newbie question about défending bases - 4/11/2008 2:34:39 PM   
gladiatt


Posts: 2576
Joined: 4/10/2008
Status: offline
GREAT !
Thanks for the advice.

(in reply to castor troy)
Post #: 4
RE: newbie question about défending bases - 4/11/2008 3:16:33 PM   
gladiatt


Posts: 2576
Joined: 4/10/2008
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quote:

ORIGINAL: castor troy



the AI will never land in non base hexes and it´s also banned in most PBEM



By the way, i'm far away of making PBEM : i'm just beginner, and i won't give a good fight against a capable opponent....Must train before against AI;
Maybe in a century or two ?

(in reply to castor troy)
Post #: 5
RE: newbie question about défending bases - 4/11/2008 3:18:55 PM   
rtrapasso


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Joined: 9/3/2002
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quote:

ORIGINAL: gladiatt


quote:

ORIGINAL: castor troy



the AI will never land in non base hexes and it´s also banned in most PBEM



By the way, i'm far away of making PBEM : i'm just beginner, and i won't give a good fight against a capable opponent....Must train before against AI;
Maybe in a century or two ?



You can always try to find another beginner... but learning on the AI is a good idea.

(in reply to gladiatt)
Post #: 6
RE: newbie question about défending bases - 4/12/2008 12:53:57 AM   
Gem35


Posts: 3420
Joined: 9/12/2004
From: Dallas, Texas
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quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: gladiatt


quote:

ORIGINAL: castor troy



the AI will never land in non base hexes and it´s also banned in most PBEM



By the way, i'm far away of making PBEM : i'm just beginner, and i won't give a good fight against a capable opponent....Must train before against AI;
Maybe in a century or two ?



You can always try to find another beginner... but learning on the AI is a good idea.

My kinda player! It may take me 3 Centuries the way I am going, reading the AARs I would get creamed.

_____________________________

It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?


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(in reply to rtrapasso)
Post #: 7
RE: newbie question about défending bases - 4/12/2008 6:25:32 AM   
tsimmonds


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From: astride Mason and Dixon's Line
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quote:

ORIGINAL: castor troy


quote:

ORIGINAL: gladiatt


Hi everyone.
Still having questions, on game tactics.

Does it make sense to put troops in hexes adjacant to bases that AI will try to invade ?
I mean: does the AI sometimes land in adjacant hexes, or not ?

If not, i should put a max of troops in the base.
If AI try to land in "undefended" hexes before attacking the nearby base, i should put some adjacant defenders.

Any advice ?




the AI will never land in non base hexes and it´s also banned in most PBEM


This is quite true; but don't ignore the dots, they are always fair game. A dot is a supply source per the supply rules and as such can serve as the base for a major amphib assault.

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Post #: 8
RE: newbie question about défending bases - 4/12/2008 3:28:12 PM   
Saso


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From: Italy
Status: offline
quote:

By the way, i'm far away of making PBEM : i'm just beginner, and i won't give a good fight against a capable opponent....Must train before against AI;
Maybe in a century or two ?


Once you have learned how to make the basic moves (create an invasion TFs, shut down an airfield, and so on) I believe that the next step is a PBEM game. (IMHO)

Play against a capable opponent (of course not too strong) is a good thing for you;
you earlier learn in this way


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Post #: 9
RE: newbie question about défending bases - 4/14/2008 9:20:11 AM   
gladiatt


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Joined: 4/10/2008
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quote:

ORIGINAL: Saso

quote:

By the way, i'm far away of making PBEM : i'm just beginner, and i won't give a good fight against a capable opponent....Must train before against AI;
Maybe in a century or two ?


Once you have learned how to make the basic moves (create an invasion TFs, shut down an airfield, and so on) I believe that the next step is a PBEM game. (IMHO)

Play against a capable opponent (of course not too strong) is a good thing for you;
you earlier learn in this way



Haem...don't want still to serve as "breakfast" for a oldby...
rather learning a few things before...i'm just playing Witp since a week..

(in reply to Saso)
Post #: 10
RE: newbie question about défending bases - 4/14/2008 9:23:42 AM   
gladiatt


Posts: 2576
Joined: 4/10/2008
Status: offline


the AI will never land in non base hexes and it´s also banned in most PBEM
[/quote]


Can i ask why ?
In Philippines campaign, Japanese land in legaspi and lingayen, then march through island toward manilla;
in Burma, Japanese walk through jungle to attack imphal, mandalay, rangoon;
taking back Rabaul, the us begin by landing at cap Gloucester, then march along the island (new britain???) toward Rabaul.

So, why not allowing base attack coming from land even if they are port ?

(in reply to rtrapasso)
Post #: 11
RE: newbie question about défending bases - 4/14/2008 10:18:15 AM   
Alfred

 

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Landing in non dot/base hexes is prohibited in most PBEM because the invader does not suffer any disruption.  If you land at a dot/base hex you incur some casualties, whereas if you land next to a dot/base hex, you incur no casualties.

There is nothing wrong with landing at a base and then marching to your ultimate destination.

Alfred

(in reply to gladiatt)
Post #: 12
RE: newbie question about défending bases - 4/14/2008 10:20:31 AM   
bradfordkay

 

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From: Olympia, WA
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Legaspi and Lingayen are bases in WITP, as are Khota Bahru and Kuantan in Malaya. Where the US landed at Cape Gloucester is the Sag Sag base in WITP. Basically, the game gives you the historic landing sites and several more.



< Message edited by bradfordkay -- 4/14/2008 10:21:17 AM >


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fair winds,
Brad

(in reply to gladiatt)
Post #: 13
RE: newbie question about défending bases - 4/14/2008 10:49:35 AM   
gladiatt


Posts: 2576
Joined: 4/10/2008
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quote:

ORIGINAL: bradfordkay

Legaspi and Lingayen are bases in WITP, as are Khota Bahru and Kuantan in Malaya. Where the US landed at Cape Gloucester is the Sag Sag base in WITP. Basically, the game gives you the historic landing sites and several more.




So, if landing on a "base" with "few" defenders, and then marching toward an other base is allowed? fine. Having some rules, and understanding them to respect them is "fair".

(in reply to bradfordkay)
Post #: 14
RE: newbie question about défending bases - 4/14/2008 1:20:09 PM   
Alfred

 

Posts: 6685
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quote:

ORIGINAL: gladiatt


quote:

ORIGINAL: bradfordkay

Legaspi and Lingayen are bases in WITP, as are Khota Bahru and Kuantan in Malaya. Where the US landed at Cape Gloucester is the Sag Sag base in WITP. Basically, the game gives you the historic landing sites and several more.




So, if landing on a "base" with "few" defenders, and then marching toward an other base is allowed? fine. Having some rules, and understanding them to respect them is "fair".


First you will have to capture the base with the "few" defenders and force them to withdraw before you will be able to advance to another enemy base.

Alfred

(in reply to gladiatt)
Post #: 15
RE: newbie question about défending bases - 4/14/2008 2:23:46 PM   
gladiatt


Posts: 2576
Joined: 4/10/2008
Status: offline



So, if landing on a "base" with "few" defenders, and then marching toward an other base is allowed? fine. Having some rules, and understanding them to respect them is "fair".

[/quote]
First you will have to capture the base with the "few" defenders and force them to withdraw before you will be able to advance to another enemy base.

Alfred
[/quote]

It seemed evident that my opponent (AI or Human) won't help me by saying "Ok guy, you can cross our position, and going to wherever you want as long you don't ask our beer reserve !" .
I think the Pacific war was some kind of fight this way: invading point, fighting for them, so as to use them as base against other base, bombing them, invading them, fighting for them, so as to use them .......and so on.
So the expression "hoping island" (right?). In french we would say "jouer a saute-mouton" ("jump over sheep"). Or even "faire des sauts de grenouilles" (make frog-jumps).



(in reply to Alfred)
Post #: 16
RE: newbie question about défending bases - 4/15/2008 11:29:48 PM   
kfmiller41


Posts: 1063
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From: Saint Marys, Ga
Status: offline
gladiatt and Gem35

if you want a game vrs someone who isnt a veteran and can help you learn (as i don't really know the exploits some players do) feel free to send me an e-mail or pm. Can always play as far into the game as you like (if you want to try Japan) and if you feel like your not doing well we can always start over. I usually play CHS but stock is fine (at least I dont get shot to heck by flak)


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Post #: 17
RE: newbie question about défending bases - 4/16/2008 12:04:10 AM   
Gem35


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From: Dallas, Texas
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thanks miller41, I am going to wait until AE comes out to try a pbem.
Problem is, I work weekends and have all my free time during the week.
I don't want to discourage opponents but that would have to be the first house rule, only one day or so turns on weekends.

_____________________________

It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?


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Post #: 18
RE: newbie question about défending bases - 4/16/2008 1:48:52 AM   
kfmiller41


Posts: 1063
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NP, I too am waiting on AE,  but for players trying to learn the best way (IMHO) is PBEM. Anyway I usually do a turn a day and same on weekends (becuase I usually work those too). You would be surprized by the number of players who don't even get a turn a day, for the real hardcore it can take a while on each turn, probably why I dont do so well No patience

< Message edited by miller41 -- 4/16/2008 1:49:40 AM >


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Post #: 19
RE: newbie question about défending bases - 4/16/2008 2:58:49 AM   
USSAmerica


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From: Graham, NC, USA
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I can usually do a turn a day, but family life often intervenes and prevents me from getting to the game.  Brother Mynok is very patient with me. 

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"They need more rum punch" - Me


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Post #: 20
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