npilgaard
Posts: 175
Joined: 5/3/2006 Status: offline
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quote:
ORIGINAL: composer99 I'm going to post a few distilled thoughts on CW convoy production and defences for the AI as I do not think we have gone into detail on this subject yet. Excellent posts analyzing the CW convoy aspect. quote:
ORIGINAL: composer99 Building Convoys then it might be able to get away with not building many cps, just bludging off the free ones it gets for minor DoWs and the US, but it won't be able to do much else other than ship resources to the UK. This is a viable strategy, imho (at least I often end up doing just that, despite intentions beforehand on building plenty of convoys ) quote:
ORIGINAL: composer99 I would suggest the following build plan: 39 - build 2 cps per turn 40 - build 3 cps per turn 41 - build 4 cps per turn 42 - build 5 cps per turn 43 - same as 42 Adjust to taste and strategic requirements, but be warned - going lower than these recommended levels may make things difficult in the late game, as we shall soon see. Why Build so Many Convoys? Don't we want pointy bits, too? Of course. But what are these convoys for? It looks like a somewhat high convoy build (especially when more than 2-3 per turn) - a significant amount of BP are spent on this. Imho, the CW convoy build plan should depend on the overall CW strategy, with a 'high-convoy-build' strategy as the one suggested being one (interesting) option, but not a fixed part of CW strategy in every game. Some of the things determining the convoy build include: quote:
ORIGINAL: composer99 (1) Replacing losses worldwide. Essential in every game, imho. quote:
ORIGINAL: composer99 (2) Enabling the CW to ship lent resources & build points to France/Free France, the USSR, and China. These are all nice to do (I don't know about China, though. Have never tried that. I can see it is important to keep China from being conquered, but as soon as Japan is at war with CW it is almost impossible to keep a convoy line open to China. Also, imho China is a sideshow and not worth spending to many resources/units on). LL to FF: a nice option to build up a decent FF force, but not necessarily a choice which is taken in every game - depends on FF home country, overall CW strategy etc. LL to USSR: again nice, but the magnitude could vary a lot from game to game. quote:
ORIGINAL: composer99 (3) Enabling the CW to receive lent resources & build points from the US and (occasionally) France/Free France. Not a must, but a nice option imho. quote:
ORIGINAL: composer99 (4) Ship, without substantial interruption, resources to the UK for production and oil where needed worldwide for saving. This is a must, though. quote:
ORIGINAL: composer99 (5) Have the reserves to be able to keep throwing out convoys for supply in places like the Med, North Sea, or South China Sea (if playing with Limited Overseas Supply). Whether playing with LoS or not plays an important part in the later stages of the game - if LoS then there must always be reserves available for supply. Other things: - overall Euroaxis strategy: a '41 Barbarossa usually means less sub warfare, while e.g. a '42 Barbarossa means that the Axis can usually do a lot of convoy hunting in '41. An axis Sea Lion may force the CW to spent BP on lots of other stuff than convoys... at least for a while. - Axis builds: more subs of course means a fiercer Battle of Atlantic - overall CW strategy. An early offensive CW strategy against Italy could require BP, thus not enough BP to go for a 'full' convoy/ASW/NAV program. Being more defensively orientated in the early game (maybe focusing on convoy lines, LL to USSR etc) leaves more BP for convoys. How much LL to USSR (if any...) plays a large role in determining the CW convoy production. - which minor countries are DoW'ed by the axis - Netherlands, Greece, Norway etc. provide a nice convoy boost to the CW. - optional rules: ships in flames: the convoy lanes can be tailored better, since it can be done with 1-CP units, and not only 5-CP units. convoys in flames, cruisers in flames: lots of initial cruisers, but no free ASW from convoys and BBs no ASW value, so escort ships may need to be built (imho CW can otherwise often do without having to built new no-BB SCSs) oil: requires tankers, meaning more convoy/tankers must be built to assure that there are reserves of both types. And probably more...
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Regards Nikolaj
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