Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

My first trial run

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> My first trial run Page: [1]
Login
Message << Older Topic   Newer Topic >>
My first trial run - 4/20/2008 8:14:39 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
Status: offline
Trying to convert my Madden mods over to MaxFB this is my first test to see how everything works. I'm pretty happy with the first effort at it.

first test

< Message edited by Hoop27 -- 4/20/2008 8:20:54 AM >
Post #: 1
RE: My first trial run - 4/20/2008 1:32:05 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Kewl, keep at it bro, its no so hard when you get the knack

Mykal

(in reply to Hoop27)
Post #: 2
RE: My first trial run - 4/21/2008 6:20:36 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
Status: offline
here is another one I have converted so far so good it would seem.

Doughboys Home

(in reply to Mykal)
Post #: 3
RE: My first trial run - 4/21/2008 6:29:45 AM   
chad56s


Posts: 47
Joined: 2/9/2008
Status: offline
Nice.  That's the meanest thing wearing an oven mitt this side of Hell's Kitchen.

_____________________________


(in reply to Hoop27)
Post #: 4
RE: My first trial run - 4/22/2008 4:53:47 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
Status: offline
just curious but has anyone else had problmes with losing the 'texture' of your uniforms if they go pure white or black? or is that something fixed in game?

(in reply to chad56s)
Post #: 5
RE: My first trial run - 4/22/2008 6:00:24 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

just curious but has anyone else had problmes with losing the 'texture' of your uniforms if they go pure white or black? or is that something fixed in game?


Are you talking about the bump mapped mesh in the jersey?


On your Pop-n-Fresh uniform:

The shoes texture is messed up.

It is best to do a 75%-80% height reduction on the helmet logo to avoid the dreaded logo stretch.


< Message edited by Marauders -- 4/22/2008 6:01:20 AM >

(in reply to Hoop27)
Post #: 6
RE: My first trial run - 4/22/2008 6:00:44 AM   
BigSmooth

 

Posts: 252
Joined: 11/10/2005
Status: offline
Try using RGB 30-30-30 or 20-20-20 for your black. It should allow your textures to be seen.

(in reply to Hoop27)
Post #: 7
RE: My first trial run - 4/22/2008 6:09:43 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
Status: offline

quote:

ORIGINAL: BigSmooth

Try using RGB 30-30-30 or 20-20-20 for your black. It should allow your textures to be seen.


gotcha that was what I was looking for. tyvm.

(in reply to BigSmooth)
Post #: 8
RE: My first trial run - 4/22/2008 3:44:19 PM   
Mykal


Posts: 1777
Joined: 4/3/2008
Status: offline
Yep, big smooth is right,
you lose texture when using 0,0,0 black
and also 255,255,255 white (not as much as black but the brightness cancels the texture somewhat)

using around 25,25,25 for black & 230,230,230 for white sorts it out.

Mykal

(in reply to Hoop27)
Post #: 9
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> My first trial run Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.063