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Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded

 
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Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/11/2008 9:02:52 PM   
Greg Wilcox

 

Posts: 361
Joined: 4/14/2006
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Hi everyone,

We've uploaded 3.9.1 'Hot Fix' as a Public Beta via our Members Club. We would apreciate it if the comunity would download this 3.9.1 'Hot Fix' and give us your feedback before we make it 'Official'.

You can download this as a Registered Download as long as you have registered your Harpoon 3 Advanced Naval Warfare serial number in our Members Club (click on the MEMBERS link in the top nav bar).

Please see the reame for more details

--Hot Fix List---
- 0002532: [UI] Request for Notification - Weapons vs Ice
- 0002534: [Text] Facilities are said to be Abandoning Ship
- 0002533: [GE] Older scenarios have unrep events with bases leading to endless event loop
- 0002531: [GE] Sonobuoy life time not linked to fuel record
- 0002506: [GE] Missing checks lead to large number of invalid point error messages for GetWeather function
- 0002530: [UI] Disk drive errors when loading the file selection dialog
- 0002529: [Mission] Missions with sensors set to intermittent crash on div by 0


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Greg Wilcox
Production Assistant
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RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/11/2008 11:14:42 PM   
Sirius..

 

Posts: 10
Joined: 8/26/2007
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Hi,
yeah the bombing now works with good old iron bombs makes my life easier in the CWDB

Paul aka Sirius

CWDB Author

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Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law

(in reply to Greg Wilcox)
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RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/11/2008 11:56:40 PM   
Shemar

 

Posts: 205
Joined: 1/25/2008
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I can verify that in my test scenario that was not working with 3.9.0, with 3.9.1 iron bombs work through missions, intercept orders (both with F6 and with 'out of range, approach and attack') and manual release. That's all the ways I can think of to test so good work!

(in reply to Sirius..)
Post #: 3
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 2:53:52 AM   
Kegel

 

Posts: 37
Joined: 6/20/2006
Status: offline
May be a stupid question, but how do I install it? The readme references an installer. I dont see one. I get a folder with 4 .exe's that look like they should be manually dropped in the H3 ANW directory and .sf7 file.

(in reply to Greg Wilcox)
Post #: 4
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 4:20:33 AM   
rsharp@advancedgamin

 

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Joined: 6/19/2006
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Kegel,

Just drop the files into your ANW folder. First you will need to upgrade to 3.9 if you haven't already. Backing up is optional.

An installer will be provided shortly.


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Russell
Advanced Gaming Systems
Home of Computer Harpoon

(in reply to Kegel)
Post #: 5
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 5:10:26 AM   
Kegel

 

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Joined: 6/20/2006
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Thanks.  Thats what I figured, just wanted to be sure.  Should the "Harpoon 3 ANW Hotfix 3.9.1.sf7" file be copied into the directory as well or just the 4 .exe's?

(in reply to rsharp@advancedgamin)
Post #: 6
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 5:12:50 AM   
rsharp@advancedgamin

 

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Joined: 6/19/2006
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That file isn't necessary for the upgrade. You can delete it if you like.

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Russell
Advanced Gaming Systems
Home of Computer Harpoon

(in reply to Kegel)
Post #: 7
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 5:38:01 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi folks,

The wrong file somehow got posted. Please delete it and we will post the correct one either tomorrow or Monday. I apologize for the screw-up.

Regards,

- Erik

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Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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(in reply to rsharp@advancedgamin)
Post #: 8
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 6:11:19 AM   
Kegel

 

Posts: 37
Joined: 6/20/2006
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Delete it?  I overwrote my 4 exe's. 

(in reply to Erik Rutins)
Post #: 9
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 6:13:54 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
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The correct file will have the installer and so won't require manual unzipping of files. You should be fine, though I advise re-downloading and applying the new one once it's avialable. We didn't intend to make it difficult to install. We're trying to get the correct version posted tonight.

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Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Kegel)
Post #: 10
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 6:50:09 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Ok, the new file with the installer is up, please download and install this one and let us know if it works for you. Thanks!

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 11
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 1:43:17 PM   
barniewhittle

 

Posts: 51
Joined: 3/11/2008
Status: offline

quote:

ORIGINAL: Shemar

I can verify that in my test scenario that was not working with 3.9.0, with 3.9.1 iron bombs work through missions, intercept orders (both with F6 and with 'out of range, approach and attack') and manual release. That's all the ways I can think of to test so good work!


I have loaded the fix but find no change to the F6 behaviour with Tutorial 6 in the H3 standard db - Tomcat intercepts bogie but doesn't attack, likewise Hornet with Harpoon loadout goes on suicide mission to Skunk, circling target till shot down. Hornet with iron bombs likewise circles fuel dump unless told to attack with attack button at which point it drops bombs. So iron bombs work, but F6 doesn't for me.

I saw nothing in the readme to say the F6 fix was included - am I right?

Rgds BW

(in reply to Shemar)
Post #: 12
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 3:19:44 PM   
Shemar

 

Posts: 205
Joined: 1/25/2008
Status: offline
F6 did not work forme originally with weapons tight, but when I re-tested with weapons free it worked. However I am not useing the scenario you are using, I am using a simple test scenario with a target building and a few F-15Es.

(in reply to barniewhittle)
Post #: 13
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 3:33:05 PM   
barniewhittle

 

Posts: 51
Joined: 3/11/2008
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quote:

ORIGINAL: Shemar

F6 did not work forme originally with weapons tight, but when I re-tested with weapons free it worked. However I am not useing the scenario you are using, I am using a simple test scenario with a target building and a few F-15Es.


Thanks Shemar, I checked the game pref settings and they are already set to free...

(in reply to Shemar)
Post #: 14
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 4/12/2008 3:36:01 PM   
Shemar

 

Posts: 205
Joined: 1/25/2008
Status: offline
I just re-checked to make sure and my fighter would just fly over the target with weapons tight. As soon as I hit the ~ key bombs dropped. So as far as the game engine goes, it seems to work properly. Hopefully the issue you are having is tied to the specific scenario.

(in reply to barniewhittle)
Post #: 15
RE: Harpoon 3ANW v3.9.1 'Hot Fix' Has been Uploaded - 5/6/2008 4:59:23 AM   
KlubMarcus


Posts: 41
Joined: 10/5/2006
Status: offline
Aircraft still violate threat zones. Sometimes an aircraft on patrol will end up inside a threat zone and just loiter confused as to where to fly to and what to do next. When aircraft reach BINGO fuel, they fly right through threat zones and get shot down because they are flying to low/close to AA sites.

(in reply to Greg Wilcox)
Post #: 16
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