Kuokkanen
Posts: 3545
Joined: 4/2/2004 Status: offline
|
Ground Control Darn right! This is first game of Massive Entertainment, makers of recent World in Conflict, and it is FREEWARE now! Little has changed between GC and WiC, but the little differences between the two games make GC slightly better... or at least bit more manageable. In future of Ground Control, interstellar corporations and religious cult Order of the New Dawn fight over the rare habitable worlds. Game begins in side of Crayven Corporation, in boots of major Sarah Parker against New Dawn. Later in the game, player gets to play New Dawn. Most scenarios proceed at player's discretion. Scenarios involving escort and defense can get bit hectic at times, but with most of other scenarios there won't be much of rush: player has enough time to maneuver, probe enemy defenses, repair stuff and otherwise just be idle. Player's units are limited, but so is enemy's, and there is rarely any other need to throw tanks against heavy defenses other than find targets for own mobile artillery. Largest number of units player gets to play with, is 15 groups, where 1 is command vehicle (always in mission) and 2 others are trucks to be escorted. Real combat assets are limited to 12 groups, but many early scenarios have much less available. GUI is one of the best I've seen: group icons show health of every individual in the group! Only time where pause is really required, is when declaring air targets for limited AA missiles. Oh yes, special weapons are in very limited numbers, but they make nifty fireworks: the sight when two marine squads fire their AT weapons against enemy mobile artillery... All three DropShips are in full load. That is all the forces at your disposal in the scenario, and there are no further reinforcements beyond these units! Download from FilePlanet
< Message edited by Matti Kuokkanen -- 4/23/2008 11:35:14 AM >
_____________________________
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it. MekWars
|