Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Opinion time

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Opinion time Page: [1]
Login
Message << Older Topic   Newer Topic >>
Opinion time - 3/28/2002 9:56:45 AM   
Alexandra


Posts: 546
Joined: 12/7/2000
From: USA
Status: offline
Hey guys,

I re-started Long Long Road earlier today, with a mostly ranger core.

It's the HQ, 5 or 6 Ranger Platoons - can't recall on the top of my head, 1 platoon of Sherman A3s, and a platoon of the M13 SPAA track - those things eat infantry!!

Currently, all my rangers are the platoon type with Thompsons, BARs, satchel charges and grenades.

I'm pondering if I should upgrade - well crossgrade - some/all to the Garand/Bar/Baz/Grenade version.

Pro's for the first version: Much better when you infiltrate into hordes of baddies, as the charges and SMGs take them down fast.

Pro's for the other version: Better long range fire, able to kill tanks at more than one hex!

Any comments on which any of you feel are better is welcome.

Alex

_____________________________

"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.
Post #: 1
- 3/28/2002 10:18:54 AM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
Split it half and half.

One group can supress while the other moves up to one or two hexes away and blasts them.
If you really want to get effective have a thrid group waiting nearby and when your foes squad falls back move this third group up and hammer them.

Ive been using my infantry like this with every nation and its highly effective.
You take higher casualties but when the issue needs to be decided this is how I do it.

_____________________________


(in reply to Alexandra)
Post #: 2
- 3/28/2002 11:26:08 AM   
tracer


Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
Since they both have their 'pros' I'd go with a mix...maybe change the platoon leader's squad to the bazooka toting variety. I've never played Long, Long Road so this is speculation.

_____________________________

Jim NSB

(in reply to Alexandra)
Post #: 3
Baz inf kill stuff.. - 3/28/2002 4:01:27 PM   
wulfir


Posts: 3091
Joined: 9/11/2001
From: Sweden
Status: offline
Bazookas are a fine piece of equipment. When fighting as Americans, never leave home without them. Especially not if the road to victory is long.

_____________________________

Semper in Primis

(in reply to Alexandra)
Post #: 4
- 3/28/2002 8:49:18 PM   
peter hellman

 

Posts: 217
Joined: 7/29/2001
From: Finland
Status: offline
If I intend to use have the rangers to infiltrate, then I prefer the ones equipped with Thompsons. Else, I choose the ones equipped with bazookas. Usually I have them infiltrate in an area with much cover, so they won't be caught in the open. Then the ability to destroy panzers from 1 hex is enough.

_____________________________

"If you want to live in peace, you have to prepare for war" - Adolf Ehrnrooth

(in reply to Alexandra)
Post #: 5
- 3/28/2002 9:09:11 PM   
Larry Holt

 

Posts: 1969
Joined: 3/31/2000
From: Atlanta, GA 30068
Status: offline
I think that AFVs & heavy weapons are for stand off killing and suppression and that infantry small arms are close in killing. I prefer SMG equipped Soviet units instead of rifle equipped ones for this purpose. Unfortunately MGs cannot infiltrate so you are out of luck there. If you need some range for infiltration units you will need the rifle units of course.

_____________________________

Never take counsel of your fears.

(in reply to Alexandra)
Post #: 6
- 3/28/2002 9:57:35 PM   
Bing

 

Posts: 1366
Joined: 5/20/2000
From: Gaylord, MI, USA
Status: offline
I think AFV's are for overrun - I do so whenever possible. The sound file is the best of all 700+ such files. If you followed the thread a few days ago, we are working on an elephant overrun file as an option for nature lovers.

Bing

(in reply to Alexandra)
Post #: 7
- 3/29/2002 3:56:26 AM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
[QUOTE]If you followed the thread a few days ago, we are working on an elephant overrun file as an option for nature lovers. [/QUOTE]


Carthaginians everywhere will be proud of that file.

_____________________________


(in reply to Alexandra)
Post #: 8
An old Jarheads 2 cents worth. - 3/29/2002 3:53:06 PM   
zaxilon

 

Posts: 41
Joined: 12/15/2001
From: PHX Arizona
Status: offline
:D
Personally I prefer the first category with SMG's and demo charges. I like to use the terrain and get in up close. If I want to supress, well that is what MG's and small calibre mortars are for. I like to activate and deactivate various weapons in my squads in action to use a particular attack or defensive strategy. Rather than just blasting away with everything all the time. Unless you load up with lots of ammo.

Just a question but have you really had much success with a Bazooka at 2 or 3 hexes on anything really dangerous? Unless I am in open ground I would prefer to be overrun and then counter attack with demo charges at zip point doodle range. Yes I will lose some troops but that AFV is slag.

(in reply to Alexandra)
Post #: 9
- 3/29/2002 6:55:55 PM   
Frank W.

 

Posts: 1958
Joined: 10/18/2001
From: Siegen + Essen / W. Germany
Status: offline
always use the rangers with bazookas and M1 rifle... with high morale and exp they are among the most deadly units in game.
i must know it, ´cause i´m at the second last scen on the long hard road. over half of my core are rangers.....

(in reply to Alexandra)
Post #: 10
- 3/29/2002 7:40:50 PM   
Bing

 

Posts: 1366
Joined: 5/20/2000
From: Gaylord, MI, USA
Status: offline
How about: Rangers mounted on elephants with Thompsons and bazookas (M9 naturally)?

Cost for transport ought to be low; elephants work for peanuts, right?

Bing

(in reply to Alexandra)
Post #: 11
- 3/29/2002 9:41:39 PM   
Alexandra


Posts: 546
Joined: 12/7/2000
From: USA
Status: offline
Thanks all who have replied.

I'm 4 battle into the camp now, with 1 MV and 3 DVs.

I think I'll stick with the DC/SMG rangers for now, though I may upgrade some when the better baz's come out in '44/'45.

But, given the way I'm playing - using most to all of my six Ranger platoons to infiltratre (yes, it is a little cheesy), the non baz combo works well.

I've upgraded my M13 SPAA tracks to M15s. They are pretty cool - a rapid fire 37mm cannon and a .50 MG. They can take on anything short of a real tank with good odds.

Currently, I'm debating replacing my 2 baz teams and 2 .50s with some other type of gear, probably infantry, though I may accept the initial penalties and add tanks or SPA.

Alex

_____________________________

"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.

(in reply to Alexandra)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Opinion time Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.221