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Congratulations! - 6/19/2008 6:40:46 PM   
willgamer


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IMHO:

Congratulations on one of the most bug free, solid, challenging releases in the history of turn based strategy.

The ratio of how to play, compared to bug posts, in this forum is outstanding.

Plus, the "humbled, humbled" thread speaks for itself.

Way to go Gary, developers, play testers, et al.

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RE: Congratulations! - 6/19/2008 6:52:08 PM   
JAMiAM

 

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Indeed! A job well done.

(in reply to willgamer)
Post #: 2
RE: Congratulations! - 6/19/2008 6:53:45 PM   
GShock


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From: San Francisco, CA - USA
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This game is easily one whose most revolutionary concepts will keep players happy for long time. It is solid but not bugfree, no game is. The learning curve is balanced...you will see them coming once they all learn...then there'll be the phase on the possible improvements (so called wishlist)...but don't worry....we're one step ahead of you! 

(in reply to willgamer)
Post #: 3
RE: Congratulations! - 6/19/2008 8:38:13 PM   
tgb

 

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I have all three Civil War games Matrix released in the last year-and-a-half, and this is by far my favorite. The Union A.I. is kicking my behind on Normal difficulty, and I know I still have a lot to learn, but it definitely has that one-more-turn addictiveness down.

(in reply to GShock)
Post #: 4
RE: Congratulations! - 6/19/2008 8:58:42 PM   
PyleDriver


Posts: 6152
Joined: 4/19/2006
From: Occupied Mexico aka Rio Grand Valley, S.Texas
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tgb, I agree. I have some 2500 hours in this game and I still play it, and my wife hasn't left me...lol... That means at $50.00 I would have paid 2 cents an hour, had I had to buy it. Not many things out there are that cheap or fun...


Jon

(in reply to tgb)
Post #: 5
RE: Congratulations! - 6/19/2008 9:43:51 PM   
oldspec4

 

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The biggest bug in the game so far is that I still can't beat the AI on normal settings

(in reply to PyleDriver)
Post #: 6
RE: Congratulations! - 6/19/2008 9:51:19 PM   
Pford

 

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quote:

ORIGINAL: oldspec4

The biggest bug in the game so far is that I still can't beat the AI on normal settings


Which may be why there are so few requests for PBEM games. You're not alone.

(in reply to oldspec4)
Post #: 7
RE: Congratulations! - 6/19/2008 10:27:36 PM   
oldspec4

 

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quote:

ORIGINAL: Pford


quote:

ORIGINAL: oldspec4

The biggest bug in the game so far is that I still can't beat the AI on normal settings


Which may be why there are so few requests for PBEM games. You're not alone.


That would be an interesting game...PBEM w/ two new players.

(in reply to Pford)
Post #: 8
RE: Congratulations! - 6/20/2008 1:11:14 AM   
willgamer


Posts: 902
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From: Huntsville, Alabama
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quote:

ORIGINAL: oldspec4


quote:

ORIGINAL: Pford


quote:

ORIGINAL: oldspec4

The biggest bug in the game so far is that I still can't beat the AI on normal settings


Which may be why there are so few requests for PBEM games. You're not alone.


That would be an interesting game...PBEM w/ two new players.


That comment sparks a question- How hard would it be to allow a PBEM player to post a PBEM turn and allow anyone to d/l and use replay to view it?


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(in reply to oldspec4)
Post #: 9
RE: Congratulations! - 6/20/2008 1:21:31 AM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
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Great Job guys. This one will be on my hard drive for a long time.
quote:

ORIGINAL: willgamer

IMHO:

Congratulations on one of the most bug free, solid, challenging releases in the history of turn based strategy.

The ratio of how to play, compared to bug posts, in this forum is outstanding.

Plus, the "humbled, humbled" thread speaks for itself.

Way to go Gary, developers, play testers, et al.



_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to willgamer)
Post #: 10
RE: Congratulations! - 6/20/2008 2:59:38 AM   
Willburn

 

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Yeah this game is great. I found the first games the ai kicked my butt (i was union) until i started to really care about training my militia into infantery and watching for spotted units vs attacking with artillery... but yeah the ai is very good in this game!

(in reply to Titanwarrior89)
Post #: 11
RE: Congratulations! - 6/20/2008 3:37:23 AM   
Bo Rearguard


Posts: 492
Joined: 4/7/2008
From: Basement of the Alamo
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Was curious...is this Gary Grigsby's and Co. first attempt at an ACW game? Very impressive if it is. Kudos!

Was wondering if the system would port well for an American Revolutionary War game someday.

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"They couldn't hit an elephant at this dist ...." Union General John Sedgwick, 1864

(in reply to Willburn)
Post #: 12
RE: Congratulations! - 6/20/2008 4:42:15 AM   
Crimguy


Posts: 1409
Joined: 8/15/2003
From: Cave Creek, AZ
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I'm pretty hooked too. Not sure I consider it my favorite. I prefer some of the design decisions of AACW over this one (e.g. transports, recruitment/drafts/troop strengh), but I do enjoy this one a lot. I prefer the scouting/raiding of WBTS and the combat information is more useful. The one thing I am still getting a grip on is the AI, as Union, flying infantry all over the map. Sometimes I'll see 8-9 brigades shoot from Ohio, through PA, onto transports, down the Atlantic Coast, and gather on some island off South Carolina. Makes it feel "gamey."

(in reply to Bo Rearguard)
Post #: 13
RE: Congratulations! - 6/20/2008 5:26:33 AM   
oldspec4

 

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Well, I'm playing my second game as Confederate on normal and now turn is Nov. '64 with Lincoln losing the election.  My score is 900+ and Union in low 700's.   After the Union ran all over me the first couple of years, I set up defensively in Vicksburg, Jackson, and Meridian, MS., N,O., Mobile, Atlanta, and Richmond.  The Union w/ Grant in Mississippi has done nothing the past 18 months or so.  Sherman across from me in Atlanta has done nothing also.  The only real Union attack ( and defeat) for some time has been in Richmond w/ Pope against Lee.  I have pretty much stayed in my defensive position and let the Union lose the election.  I have used many of the tips in the forum re: gameplay but I'm far from being a good player.  Unless the Union has some big attacks planned soon, its over for the Blue.  Not sure what to make of the AI right now.

(in reply to Crimguy)
Post #: 14
RE: Congratulations! - 6/20/2008 6:04:53 AM   
Joel Billings


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From: Santa Rosa, CA
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This is Gary's first stab at a game set before the 20th Century. I worked on the SSI game No Greater Glory (published in 1991) which covered the entire Civil War and many other Civil War battle games.

(in reply to Bo Rearguard)
Post #: 15
RE: Congratulations! - 6/20/2008 6:09:40 AM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
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quote:

ORIGINAL: oldspec4

Well, I'm playing my second game as Confederate on normal and now turn is Nov. '64 with Lincoln losing the election.  My score is 900+ and Union in low 700's.   After the Union ran all over me the first couple of years, I set up defensively in Vicksburg, Jackson, and Meridian, MS., N,O., Mobile, Atlanta, and Richmond.  The Union w/ Grant in Mississippi has done nothing the past 18 months or so.  Sherman across from me in Atlanta has done nothing also.  The only real Union attack ( and defeat) for some time has been in Richmond w/ Pope against Lee.  I have pretty much stayed in my defensive position and let the Union lose the election.  I have used many of the tips in the forum re: gameplay but I'm far from being a good player.  Unless the Union has some big attacks planned soon, its over for the Blue.  Not sure what to make of the AI right now.

Sounds like time to take on a live player in PBEM, then....

(in reply to oldspec4)
Post #: 16
RE: Congratulations! - 6/20/2008 2:56:18 PM   
oldspec4

 

Posts: 746
Joined: 11/1/2004
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quote:

ORIGINAL: JAMiAM


quote:

ORIGINAL: oldspec4

Well, I'm playing my second game as Confederate on normal and now turn is Nov. '64 with Lincoln losing the election.  My score is 900+ and Union in low 700's.   After the Union ran all over me the first couple of years, I set up defensively in Vicksburg, Jackson, and Meridian, MS., N,O., Mobile, Atlanta, and Richmond.  The Union w/ Grant in Mississippi has done nothing the past 18 months or so.  Sherman across from me in Atlanta has done nothing also.  The only real Union attack ( and defeat) for some time has been in Richmond w/ Pope against Lee.  I have pretty much stayed in my defensive position and let the Union lose the election.  I have used many of the tips in the forum re: gameplay but I'm far from being a good player.  Unless the Union has some big attacks planned soon, its over for the Blue.  Not sure what to make of the AI right now.

Sounds like time to take on a live player in PBEM, then....




Or increase the AI difficulty setting... I'm just surprised that the AI wasn't more aggressive prior to the Lincoln election, particularly considering the Union attacks/advances earlier in the game.

(in reply to JAMiAM)
Post #: 17
RE: Congratulations! - 6/21/2008 5:41:36 AM   
Caltone


Posts: 651
Joined: 9/5/2001
From: Raleigh, NC USA
Status: offline
Hat's off to 2by3 and Matrix for a great job.  Very solid game with a good AI and it's fun to play, even though I'm losing

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(in reply to oldspec4)
Post #: 18
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