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RE: Iron Age III: CLOSED

 
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RE: Iron Age III: CLOSED - 6/22/2008 1:54:42 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
I guess some folks don't read their email or the Kriegspiel board where I mentioned that Grymme was on a trip based on the email I got. Hang in their Grymme! I'll be on a short vacation next month myself so hopefully the other players won't get too irritated at me. I can be a bit impatient myself but I try to keep it in check. Life happens...

Webizen (Tac2)

(in reply to Vic)
Post #: 61
RE: Iron Age III: CLOSED - 6/22/2008 4:39:01 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
Hey, you could give me your password and i take care of your cities for the time you´re away
****, we really need more diplomacy options. Shared vision, shared production and so on.

(in reply to Tac2i)
Post #: 62
RE: Iron Age III: CLOSED - 6/22/2008 6:55:40 PM   
mavnb

 

Posts: 93
Joined: 8/26/2000
From: bellefeuille
Status: offline
Greetings Vic,

unless I misunderstand something, I think that eng can move then
build a bunker but not build a bunker then move. Am I right?
thanks

(in reply to Vic)
Post #: 63
RE: Iron Age III: CLOSED - 6/22/2008 9:10:24 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
You are correct. If you build a bunker, you cannot then move in the same turn.

Webizen (Tac2)

quote:

ORIGINAL: mavnb

Greetings Vic,

unless I misunderstand something, I think that eng can move then
build a bunker but not build a bunker then move. Am I right?
thanks


(in reply to mavnb)
Post #: 64
RE: Iron Age III: CLOSED - 6/23/2008 3:37:40 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
i send on the turn to Daniel. (i am away from home so i wiped logbook. and i send to his hotmail adress mentioned in this thread since i did not have the other adress with me)

seems to me the game is running again.

(in reply to Tac2i)
Post #: 65
RE: Iron Age III: CLOSED - 6/23/2008 5:20:34 PM   
Daniel_machinegun

 

Posts: 84
Joined: 5/19/2008
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Turn 8 sent to Player5 - Arditi

Big map, sure you did this before?

By now I am having a lot of fun building an empire, just I am very worried how will this be within 10 turns

< Message edited by Daniel_machinegun -- 6/23/2008 5:23:01 PM >

(in reply to Vic)
Post #: 66
RE: Iron Age III: CLOSED - 6/23/2008 6:03:31 PM   
Daniel_machinegun

 

Posts: 84
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Grymme, no bad feelings for me either, I'm sorry for being so rude

We know this things should happen sometimes.

(in reply to Daniel_machinegun)
Post #: 67
RE: Iron Age III: CLOSED - 6/23/2008 6:17:35 PM   
british exil


Posts: 1686
Joined: 5/4/2006
From: Lower Saxony Germany
Status: offline
Question:

What is this Iron Age III?

Sounds very intersting. But couldn't find any info on the scenario. Screenshots soon to follow along with an AAR?

Mat

< Message edited by british exil -- 6/23/2008 6:18:40 PM >

(in reply to Daniel_machinegun)
Post #: 68
RE: Iron Age III: CLOSED - 6/23/2008 6:42:23 PM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
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Its basically a randomly generated scenario.

Everyone starts out with just one city and the lowest possible tech.

Nobody knows what the full map looks like or where the cities are.


quote:

ORIGINAL: british exil

Question:

What is this Iron Age III?

Sounds very intersting. But couldn't find any info on the scenario. Screenshots soon to follow along with an AAR?

Mat


(in reply to british exil)
Post #: 69
RE: Iron Age III: CLOSED - 6/23/2008 6:47:04 PM   
british exil


Posts: 1686
Joined: 5/4/2006
From: Lower Saxony Germany
Status: offline
Okay.
No wonder I wasn't able to find the scenario.
Sounds interesting.
Is an AAR planed by any of zhe players?


Mat

(in reply to all5n)
Post #: 70
RE: Iron Age III: CLOSED - 6/23/2008 7:03:12 PM   
Grymme

 

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Daniel Machinegun:

Apology accepted. See you on the battlefield, (although not too soon i hope, as i dont seem to have much power yet).

(in reply to british exil)
Post #: 71
RE: Iron Age III: CLOSED - 6/23/2008 7:17:51 PM   
all5n


Posts: 371
Joined: 12/19/2007
From: Republic of Texas
Status: offline
AARs give up too much juicy intel, especially on a shrouded map.

Stuff like:

Where is someone?
How much production power does he have?
Where is an optimal point to launch an invasion?

Yes, the shroud is your friend.


quote:

ORIGINAL: british exil

Okay.
No wonder I wasn't able to find the scenario.
Sounds interesting.
Is an AAR planed by any of zhe players?


Mat


(in reply to british exil)
Post #: 72
RE: Iron Age III: CLOSED - 6/23/2008 7:32:51 PM   
british exil


Posts: 1686
Joined: 5/4/2006
From: Lower Saxony Germany
Status: offline
Of course I understand. The enemy is listening. Maybe someone can take screenshots and then can be posted after the "Endsieg".

Mat




Attachment (1)

(in reply to all5n)
Post #: 73
RE: Iron Age III: CLOSED - 6/23/2008 8:15:26 PM   
seille

 

Posts: 2134
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From: Germany
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Screenshots are activated, but it will be hard to reconstruct what you and the enemy did.
Especially what you did yourself and what you produced.

(in reply to british exil)
Post #: 74
RE: Iron Age III: CLOSED - 6/24/2008 8:37:57 PM   
Daniel_machinegun

 

Posts: 84
Joined: 5/19/2008
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Still I didn't find nobody out there. Did you?

I need help. I don't know how ship supply work,
are they supplied from HQ?
does HQ need to be in the shore?


I loaded an HQ into a ship... and the ship stopped in the middle of ocean


(in reply to seille)
Post #: 75
RE: Iron Age III: CLOSED - 6/26/2008 6:33:42 AM   
Daniel_machinegun

 

Posts: 84
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Turn 10 sent.

I found Seille and Tac. Seille invaded my lands

(in reply to Daniel_machinegun)
Post #: 76
RE: Iron Age III: CLOSED - 6/26/2008 10:45:02 AM   
Grymme

 

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I would be really fun if we could do a list of which regime is which player.

I am (i think) Fashist .... regime

(in reply to Daniel_machinegun)
Post #: 77
RE: Iron Age III: CLOSED - 6/26/2008 11:24:11 AM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
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@Grymme
This is pretty easy.
Look at the diplomatic screen. The list is in the same order as the player list you got
from Allan (with the timezones behind).

1) Seille (GMT+1)                        (Slave Country)                       
2) Grymme (GMT+1)                   (Facist Brothers)                       
3) Vic (GMT+1)                           (Deep Confederation)                        
4) Daniel_M (GMT-3)                  (Muslim Imperium)                       
5) Arditi (GMT-6)                        (Second Commune)                       
6) Tac2 (GMT-6)                         (Old Army)                        
7) All5n (GMT-6)                         (Scientific Imperium)                       


@Daniel
I have to expand and i thought since you have so much land why not invade.....

(in reply to Grymme)
Post #: 78
RE: Iron Age III: CLOSED - 6/28/2008 7:04:04 AM   
Daniel_machinegun

 

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Joined: 5/19/2008
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A war was declared between Arditi (Second Comune) and me (Muslim). May this day be remembered as a sad day.

A river of blood will hose mother land. War was declared... I declared... because of a conflictive big plains landscape with a good city in the middle.

I am pulling back some borders because of some guerrilla activity and a large conflict. Grymme invaded mother land, Seille attacks and retreat, I pursued him without being able to fire a single bullet.

Soon, I will no longer be the biggest Empire. Watch on Allen and Tec closely.

Let our Empires remain in the memory of all (Muslims and Comune)

(in reply to seille)
Post #: 79
RE: Iron Age III: CLOSED - 6/28/2008 11:37:06 AM   
Grymme

 

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It seems that, barring a miracle, there will be a war between Fascist brothers and Second Commune also. Negotiations for a peacefull settlement started but then second commune occupied a small village right in front of the fascist frontline in spite of requests not to.

The fascists blitzcorp scattered the transports and paratroopers in the city to retake it.


(in reply to Daniel_machinegun)
Post #: 80
RE: Iron Age III: CLOSED - 6/28/2008 6:57:04 PM   
Arditi


Posts: 681
Joined: 6/24/2005
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  Let war scatter the bones of our enemies within the wind!  Banzai,,,banzai ...banzai!!   hahahhahahahhahahhahahhaha(maniacle laughter} hahaaahahhah
Arditi

_____________________________

Semper Fi
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author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to Grymme)
Post #: 81
RE: Iron Age III: CLOSED - 6/28/2008 8:02:31 PM   
seille

 

Posts: 2134
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paratroopers ?? Uhhh.....Ihhhh.....

(in reply to Arditi)
Post #: 82
RE: Iron Age III: CLOSED - 6/28/2008 8:07:15 PM   
Arditi


Posts: 681
Joined: 6/24/2005
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...are you letting the world know of my secret weapon?!  Canaris will not be pleased! 

(in reply to seille)
Post #: 83
RE: Iron Age III: CLOSED - 6/28/2008 8:13:22 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
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No, but Grymme told that the world
So far this is a funny game. I enjoy it.

(in reply to Arditi)
Post #: 84
RE: Iron Age III: CLOSED - 6/28/2008 8:25:15 PM   
Arditi


Posts: 681
Joined: 6/24/2005
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hahahahhahahhahahha

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www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to seille)
Post #: 85
RE: Iron Age III: CLOSED - 6/28/2008 9:05:54 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
Status: offline
So much war in such a short time frame! Can't we all just get along? 

Webizen (Tac2) aka Old Army
http://rtworks.org/kriegspiel/viewtopic.php?f=2&t=24

(in reply to Arditi)
Post #: 86
RE: Iron Age III: CLOSED - 6/28/2008 9:48:01 PM   
Arditi


Posts: 681
Joined: 6/24/2005
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  The VERY peaceful Arditians of the Second Commune wish nothing, but prosperity and goodwill with our small like neighbors....but sometimes the small ants must tear the legs off the large beetle.
Banzai...banzai!!

   Second Commune

_____________________________

Semper Fi
www.ironlegions.weebly.com
author of: Italy At War: Uniforms, Weapons,
Equipment and Ephemera

Released!
Japan At War: Uniforms, Weapons,
Equipment and Ephemera

(in reply to Tac2i)
Post #: 87
RE: Iron Age III: CLOSED - 6/28/2008 9:57:09 PM   
Daniel_machinegun

 

Posts: 84
Joined: 5/19/2008
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The Mighty player Arditi is inside of a BIG SANDWICH between many empires...

there is a big plain there with (what seem to be) much "OIL". From now I will call it Middle East Four empires converge there

WHAT A MESS

I will not underestimate Russ (Arditi) however, he is one of the best players around here. He can make a good deal of damage despite of so terrible odds against

(in reply to Tac2i)
Post #: 88
RE: Iron Age III: CLOSED - 6/28/2008 9:58:32 PM   
Daniel_machinegun

 

Posts: 84
Joined: 5/19/2008
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quote:

ORIGINAL: Arditi

The VERY peaceful Arditians of the Second Commune wish nothing, but prosperity and goodwill with our small like neighbors....but sometimes the small ants must tear the legs off the large beetle.
Banzai...banzai!!

Second Commune



did you know? the CRAZY MADMAN CHARACTER is another Defensive tactic

(in reply to Arditi)
Post #: 89
RE: Iron Age III: CLOSED - 6/28/2008 10:07:59 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline

quote:

ORIGINAL: Daniel_machinegun
I will not underestimate Russ (Arditi) however, he is one of the best players around here. He can make a good deal of damage despite of so terrible odds against



Yes, he is. Only one empire he really fear and that´s the mighty PEOPLE REPUBLIC
Muhaha, i needed this yet....
Seriously, yes it is better you do not underestimate him.

@Russ,
I´ll do the first turn tomorrow.

(in reply to Daniel_machinegun)
Post #: 90
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