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Port & blockade queries.

 
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Port & blockade queries. - 7/3/2008 11:23:05 PM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
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1. Do ports actually collect trade resources, or do they only function as recieving points for blockade runners?

2. What exactly is a blockading fleet stopping at a port; is it only in place to catch the runners?

3. What is minimum number of ships required in a force to blockade a port?

4. Is the 30 ship figure quoted in the Anaconda plan vp requirements a total number of ships in all fleets, or the number of ships needed in each fleet for the blockade to count?

_____________________________

"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.
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RE: Port & blockade queries. - 7/4/2008 1:03:02 AM   
Ironclad

 

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Joined: 11/22/2006
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They don't impact on national resource production. Ports that are lost or blockaded will reduce the amount of resources/research obtained from the foreign powers. Each blue water vessel has a chance to kill a runner passing through their sea province not just those in a blockading fleet. The 30 strength mininum is required for each blockading fleet to be effective.

(in reply to Scona)
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RE: Port & blockade queries. - 7/4/2008 5:26:34 AM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
Status: offline
Thanks for the information; I wasn't able to get a clear idea from the game manual, only broad hints as to what blockades were doing to the southern economy.

_____________________________

"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.

(in reply to Ironclad)
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