Thresh
Posts: 393
Joined: 12/25/2006 From: KCMO Status: offline
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There are some aspects of EiH that I think are very cool, in particular the OOB's and the method to change them. I like the addition of some of theleaders, others are a headscratcher. In EiH Naval counters have morale as well. England is 4.0, Demark is 3.5, Holland is 3.5, some countries get modifiers if they are in a certain zone. Austria has a morale of 2.0. I think Mike's heart was in the right place with EiA. There was a tipping point though, and so much chrome was added itmade the game pretty unplayable IMO. If most of the additions had been optional, I think it would have been a good game. He did yeoman's work in getting it done though, and his original counterwork and map are very good IMO. Th number of EiH players varies, as does the number of EiA players... Todd quote:
ORIGINAL: pzgndr quote:
There is a YAHOO group for EIH, now in version 5.1 if you are really interested.... I'm not interested enough to get into a EiH Yahoo group, but I would be interested to know what EiH players think about the latest version. Is it better, how is it better, why is it better, etc.? How many players are actively involved in EiH?? All I have played is this EiANW version. It's interesting as far as a game goes, but the sooner we are provided a classic EiA OOB and an updated EiH OOB, then we can better compare and contrast gameplay. I want to try both.
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