Feinder
Posts: 6589
Joined: 9/4/2002 From: Land o' Lakes, FL Status: offline
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While Bilbow might want to chime in on how effective (or not) our house rules for 4e bombers are. I think ours have done well enough. My 4e bombers (CHS), are certainly a force to be reckoned with, but they are not invincible. Mostly it's just a combination of stacking limits rules: 1. Bases can only have 50x AF size aircraft, excluing patrols-floatplanes-floatfighters and transfers (must be stood down). 2. The kicker : The number of 4e squadrons are limited by the following table for current base size: AF(4) : 1 squadron AF(5) : 2 squadrons AF(6) : 3 squadrons AF(7) : 6 squadrons AF(8) : 9 squadrons AF(9) : No limit A good example of the constraint doing it's job is at Tennet Creek. It's built do AF(8), I have 9 squadrons there. Yes, I can dominate Daly Waters (range 5), and occasionally Katherine (range 7). But Darwin at Range 10 is problematic because I don't have any fighters to escort that far. It didn't take me very many spectacularly unsuccessfull (and painful), raids on Darwin to take it off the target list. We've had some clashes over Katherine, but frankly, given his build-up at Daly Waters (about 25 units), I need the full 9 squadrons over Daly Waters to sufficiently crunch the AF there (it's only size 2, but it takes about 4 days to clobber it up to about 90%+, and he can repair in about 6 days, so missions are farily constant). Also, the Catch-22 for strikes out of Tennet Creek is that, it's the same supply pile that feeds my own army up at Daly Waters. If I bomb DW with B-24s, I deprive supply to my front-line troops of supply, precluding attack potential. If I -don't- bomb DW, my army can slowly build up supplies for the next attack, but then Bilbow's army is able to repair the AF, and then able to restart fortification construction. We don't really have a limit on the number/type of squadrons that can be converted to 4e (even with PDUs). Reason being, my constraint is more about number of AFs (and the number of sqdns able to be deployed to those AFs). It doesn't do me any good to convert scores to 4e bombers, because I need to able to put them somewhere. It -does- mean that every piece of real-estate is at least marginaly important tho. Being able to put a 4e bomber squdn on a AF(4) is ok, and the more the better. But a single 4e squdn attack (esp un-coordinated between several small bases) is annoying for Japan, but not a major threat. But those bases that can be built to size 6 and 7, those bases are gold targets (to capture). Being able to put up 48 to 96 4e bombers on a coordinated strike makes me giddy (but that's still far below the 200+ plane strikes you hear about in this thread). Even from a AF(8) (very few of those on the map!), I can only send 144x 4es out. That being said, we have no limit on 2e strikes (other than the stacking restrictions). I have certainly have shown up with 300x B-25s. That will clobber things quite well also (if I can get them within range). -F-
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