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1.05 UPDATE New Unit Request Form

 
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1.05 UPDATE New Unit Request Form - 8/16/2008 5:14:45 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game:
Nationality:
Unit Name:
Unit Type:
Strength:
Assault:
Defence:
Fire Cost:
Victory Point:
Start Date:
End Date:

WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes:



< Message edited by Jason Petho -- 8/16/2008 5:15:53 PM >


_____________________________

Post #: 1
RE: 1.05 UPDATE New Unit Request Form - 9/20/2008 2:30:56 AM   
GetBackUp

 

Posts: 20
Joined: 9/4/2008
Status: offline
New Unit Information
Game: JTCS
Nationality: All
Unit Name: Combat Engineer
Unit Type: Engineer
Strength: Same as exsisting Regular Engineer
Assault: Same as exsisting Regular Engineer
Defence: Same as exsisting Regular Engineer
Fire Cost: Same as exsisting Regular Engineer
Victory Point: Same as the highest of all currently available Engineer units
Start Date: 01 Jan 1930
End Date: 31 Dec 1953

Weapon
Weapon Values: Same as exsisting Regular Engineer
Hard: Same as exsisting Regular Engineer
Soft: Same as exsisting Regular Engineer

UnitText: Same as exsisting Regular Engineer
Unit Description: Same as exsisting Regular Engineer

Graphics
Unit BMP file: Same as exsisting Regular Engineer

Unit BIT file: Same as exsisting Regular Engineer

Unit Picture file: Same as exsisting Regular Engineer

Special Notes:
We need to combine all the currently available special abilities of all the currently available engineer units into one combat engineer unit. If we examine history throughout the Industrial Age, all Combat Engineers did these tasks. From being able to construct inproved positions, to digging trench systems. From clearing and placing minefields, to clearing and placing obstacles. All the way up to building bridges (of all types), to improving tracks and roads. Oh yes, let us not forget building bunkers.

Thank You (for all the hard work and effort)

Jeff
 

(in reply to Jason Petho)
Post #: 2
RE: 1.05 UPDATE New Unit Request Form - 9/20/2008 3:48:51 AM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
Yes, I do agree.

At the moment, it is a limitation of the game code.

Hopefully that will change in the future.

Jason Petho

_____________________________


(in reply to GetBackUp)
Post #: 3
RE: 1.05 UPDATE New Unit Request Form - 11/15/2008 2:33:46 AM   
Marineatsea

 

Posts: 22
Joined: 7/18/2005
Status: offline
Jason

Just wondering if there are any plans to take all the OOB for US troops and put them into Rising Sun. I dont think that would take much work?

(in reply to Jason Petho)
Post #: 4
RE: 1.05 UPDATE New Unit Request Form - 11/15/2008 3:19:13 AM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline

quote:

ORIGINAL: Marineatsea

Jason

Just wondering if there are any plans to take all the OOB for US troops and put them into Rising Sun. I dont think that would take much work?


Eventually, yes, that is the plan. It is a bit more work than you think though, as if there are duplicate non matching platoon codes from RS US OOB to WF US OOB, then there will have to adjustments to scenarios/campaigns.

Jason Petho


_____________________________


(in reply to Marineatsea)
Post #: 5
RE: 1.05 UPDATE New Unit Request Form - 11/15/2008 4:27:37 AM   
XLVIIIPzKorp


Posts: 224
Joined: 10/24/2006
Status: offline
Seperate country code for the Waffen SS so these units have a 3D base different than Wehrmacht. Perhaps the twin bolts on a black of dark gray base. 

Thanks

(in reply to Jason Petho)
Post #: 6
RE: 1.05 UPDATE New Unit Request Form - 11/15/2008 4:49:42 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
In lieu of the two requests above, when you get to RS and the USA, separate icons and bases for the USMC.

(in reply to XLVIIIPzKorp)
Post #: 7
RE: 1.05 UPDATE New Unit Request Form - 11/15/2008 7:51:54 AM   
Eagle Strike


Posts: 83
Joined: 6/5/2007
Status: offline

quote:

ORIGINAL: junk2drive

In lieu of the two requests above, when you get to RS and the USA, separate icons and bases for the USMC.


I thought that has already been done. I believe someone on this message board posted the files for the Marines bases but I can't remember who? I'll try do some more research and get back to you...

_____________________________

Thx,
Eagle Strike (aka Reddog)

(in reply to junk2drive)
Post #: 8
RE: 1.05 UPDATE New Unit Request Form - 11/28/2008 4:12:12 AM   
Ron Belcher


Posts: 250
Joined: 5/21/2005
From: Clovis, CA USA
Status: offline
Jason / Matrix,

  Personally, anything beyond v1.04 is pure icing on the cake ! 
Keep it alive and well (...that's what we gamers love!).

- Tac -

(in reply to Eagle Strike)
Post #: 9
RE: 1.05 UPDATE New Unit Request Form - 12/17/2008 4:58:53 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
NEW UNIT INFORMATION
Game: Rising Sun
Nationality: USA Marines
Unit Name: Sniper and ATR
Unit Type:
Strength: Similar to Brit and IJA
Assault: "
Defence: "
Fire Cost: "
Victory Point: "
Start Date:
End Date:

WEAPON
Weapons Values: "
Hard Target: "
Soft Target: "


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: The IJA in RS and the Brits in WF have Snipers and ATRs. I have read that Marines were equipted with Brit Boys ATRs and had sharpshooters or snipers. Though not many tanks were encountered, the ATRs were used against arty and other targets.

(in reply to Ron Belcher)
Post #: 10
RE: 1.05 UPDATE New Unit Request Form - 12/21/2008 1:03:57 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
USMC Raider platoon, P10220, platoon.oob points to graphic P10204, which is Ranger platoon.

(in reply to junk2drive)
Post #: 11
RE: 1.05 UPDATE New Unit Request Form - 1/17/2009 7:13:08 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
WF Allied Albania icons2d32.bmp has the wrong colour magenta. Opened in MS Paint, used default magenta with eyedropper, flood fill, fixed.

(in reply to junk2drive)
Post #: 12
RE: 1.05 UPDATE New Unit Request Form - 1/20/2009 4:29:54 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game: JTCS Rising Sun
Nationality: Japan
Unit Name: Type 45 240mm howitzer
Unit Type: Heavy Howitzer
Strength: 3
Assault: 0
Defence: 3
Fire Cost: 100
Victory Point: 8 per unit
Start Date: 1912
End Date: 1945

WEAPON
Weapons Values:
Hard Target: 70
Soft Target: 50
Max range: 40
Shell weight:200kg
UNITTEXT:
Unit Description: Designed after the Russo-Japanese war showed the need for specialist weapons to defeat modern fortifications this cumbersome (38000kg weight, 10 tractor loads) weapon proved effective for siege-type warfare, for example the pre-invasion bombardment of Corregidor in 1942. A total of 80 were built

GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: Unloading/Loading cost 100.... this was a massive weapon that broke down into 10 tractor loads so any movement should be very slow. Wikipedia has a good article, JAPAN 240mm Howitzer will find it. Pix would not load...too big so I have sent to you Jason by email.



_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 13
RE: 1.05 UPDATE New Unit Request Form - 1/21/2009 12:32:35 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game: JTCS
Nationality:US
Unit Name: 12" Seacoast Gun
Unit Type: Fixed Emplacement Gun
Strength: 2
Assault: 0
Defence:2
Fire Cost: 100
Victory Point:14 (7 per unit)
Start Date: 1904
End Date: 1945

WEAPON
Weapons Values: As current CS WF US 12" naval guns less 15%
Hard Target:
Soft Target:
Range:

UNITTEXT:
Unit Description: A standard US Army Coast Artillery Corps piece, this fixed piece was widely used including in the Far East in places like Manila's defences.


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: This could also appear as a captured unit in Japan's OOB Apri 42.August 45








Attachment (1)

_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 14
RE: 1.05 UPDATE New Unit Request Form - 1/21/2009 12:56:47 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game: JTCS
Nationality: US
Unit Name: Coast Defence 12'"Fixed Mortar
Unit Type: Fixed heavy mortar
Strength: 2
Assault: 0
Defence: 2
Fire Cost:100
Victory Point: 14 (7 per unit)
Start Date: 1904
End Date: 1945

WEAPON
Weapons Values:
Max range: 50
Min range: 18
Hard Target: 30 reducing to 16
Soft Target: 45 reducing to 25


UNITTEXT:
Unit Description: Designed to exploit the horizontal weakness of warship armour plane with plunging fire, this standard coast defence weapon was also highly effective against ground targets.


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: This could also appear as a captured unit in Japan's OOB April 42-August 45







Attachment (1)

_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 15
RE: 1.05 UPDATE New Unit Request Form - 1/21/2009 1:22:29 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game: JTCS West Front
Nationality: Republican Spain
Unit Name: Pack Horse
Unit Type: Transport
Strength: 6
Assault: 0
Defence: 1
Fire Cost:
Victory Point: 6 (1 per unit
Start Date: Jul 1936
End Date:

WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description: As per Nationalist Spain


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: This unit appears to have been accidentally left out of the Republican OOB


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 16
RE: 1.05 UPDATE New Unit Request Form - 1/21/2009 2:01:24 AM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
Thank you, Rod, for using the requested format.

It helps so much in the long run when creating these units.

Jason Petho

_____________________________


(in reply to K K Rossokolski)
Post #: 17
RE: 1.05 UPDATE New Unit Request Form - 2/2/2009 9:23:54 AM   
Dali

 

Posts: 223
Joined: 4/19/2007
Status: offline
NEW UNIT INFORMATION
Game:JTCS
Nationality:Soviet (+soviet axis) 
Unit Name: maintenance vehicle (really Crane chassis ZiS-5)
Unit Type: ?
Strength: 2 or 4
Assault: 0
Defence: truck
Fire Cost: 0
Victory Point: 3-6 ?
Start Date: cca 1936
End Date:  cca 1955

WEAPON
Weapons Values: 0
Hard Target: 0
Soft Target: 0


UNITTEXT:
Unit Description:
Ferry vehicles engineer, who scavenge wrecks.
If is that a technically possible to, either would this vehicle sharing on hand mucking wrecks. Thereby would capacity
maintenace unit practically redoubled.



GRAPHICS
Unit BMP file: I am making

Unit BIT file:

(in reply to Jason Petho)
Post #: 18
RE: 1.05 UPDATE New Unit Request Form - 2/3/2009 3:18:09 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT INFORMATION
Game: JTCS WF
Nationality: Italy, Allied Italy
Unit Name: Crewed Boats
Unit Type:Transport
Strength: 6
Assault: 0
Defence: 3
Fire Cost:0
Victory Point:12 (2 pts per element
Start Date: 1936
End Date:

WEAPON
Weapons Values: Unarmed
Hard Target:
Soft Target:


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

Graphics as oer existing crewed boats eg Germany

Special Notes:


!


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Dali)
Post #: 19
RE: 1.05 UPDATE New Unit Request Form - 8/30/2009 7:25:49 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
quote:

NEW UNIT INFORMATION
Game: JTCS
Nationality: German
Unit Name:Gustav, Dora
Unit Type: Rail gun
Strength: 1
Assault: 0
Defence: Very High
Fire Cost: Max
Victory Point: A lot..say 24
Start Date: About Feb 42
End Date: May 45

WEAPON
Weapons Values:
Hard Target: Specifically designed to attack the Maginot Line Forts
Soft Target:


UNITTEXT:
Unit Description: A bloody great thing, probably best in the OOB as a Bn with its supporting elements Flak , defence troops. If you decide to go ahead with it I have some info


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to K K Rossokolski)
Post #: 20
RE: 1.05 UPDATE New Unit Request Form - 8/30/2009 7:28:19 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
Not a new unit, but a capability addition to a present unit
Arty spotter....make them able to carry one leader as pax. Most famous for Rommel's Storch, but would be applicable for all major combatants

_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to K K Rossokolski)
Post #: 21
RE: 1.05 UPDATE New Unit Request Form - 8/31/2009 5:53:56 PM   
Vampir


Posts: 151
Joined: 5/4/2008
From: Poland
Status: offline
NEW UNIT INFORMATION
Game: EF
Nationality: Russian
Unit Name: SG 122
Unit Type: Self Propelled Gun
Strength:
Assault:
Defence:
Fire Cost:
Victory Point:
Start Date: Sep 1942
End Date:

WEAPON
Weapons Values: some like SU 122 sp gun
Hard Target:
Soft Target:


UNITTEXT:
Unit Description: Russian sp gun built on captured Pz III/StuG III chassis, armed with 122 howitzer - only few produced - probably 10 - 21 vehicles.


GRAPHICS

Unit Picture file:

More info:SG 122 SP Gun




Attachment (1)

(in reply to Jason Petho)
Post #: 22
RE: 1.05 UPDATE New Unit Request Form - 9/1/2009 10:23:40 AM   
MrRoadrunner


Posts: 1323
Joined: 10/7/2005
Status: offline
http://en.wikipedia.org/wiki/SU-122

Here's a link that states 10 were produced. It is Wikipedia though.

RR

_____________________________

“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
Post #: 23
RE: 1.05 UPDATE New Unit Request Form - 9/8/2009 4:38:52 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM


NEW UNIT INFORMATION
Game: EF, WF
Nationality: German
Unit Name: M17/L12 305mm Skoda mortar
Unit Type: Heavy Siege Mortar
Strength: 2
Assault: 0
Defence: Same as any other large arty piece
Fire Cost:100
Victory Point: 16...8 per tube
Start Date: Sep 39
End Date: Apr 45

WEAPON
Weapons Values: Designed as an anti fortress weapon before WWII Should have Hard Target strength > Soft
Hard Target: 45
Soft Target: 35
Range: Max effective 11km...44 hex

UNITTEXT:
Unit Description: A heavy siege mortar originall built by Skoda for the Austro-Hungarian Army before WWI. After the outbreak of WWII Germany had 18 pieces in service...17 siezed from Czechoslovakia, and one (repaired ) from the Vienna Museum! !6 served with the 11th Army during the Sebastopol Siege


GRAPHICS Hopefully attached
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes: Needed for a Sevastopol scenario series...along the lines of JP "Odessa File"




Attachment (1)

< Message edited by Jason Petho -- 9/8/2009 4:21:09 PM >


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 24
RE: 1.05 UPDATE New Unit Request Form - 9/8/2009 5:40:15 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
NEW UNIT REQUEST FORM

Use the following form for requesting new units that you would like to see included in the Campaign Series.

The more you fill out, the more likely your request will be added.

NEW UNIT INFORMATION
Game: JTCS
Nationality: Germany
Unit Name: 280mm
Unit Type:
Strength:
Assault:
Defence:
Fire Cost:
Victory Point:
Start Date:
End Date:

WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description: All details as per the 280mm rail gun in WF. Unless I am going blind, it has been overlooked for the EF OOB

GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.



Special Notes:



< Message edited by Jason Petho -- 8/16/2008 5:15:53 PM >


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 25
RE: 1.05 UPDATE New Unit Request Form - 2/12/2010 5:15:50 PM   
demule

 

Posts: 1
Joined: 2/12/2010
Status: offline
This is a request for a new "fortification."  I've always wanted to see Dragons Teeth added to JTCS.  The current Blocked fortification is lacking big time in respect to EF and WF.  Dragons Teeth would add a great deal of graphical joy for people like myself like to play/design scenarios with well prepared fixed defenses.

DeMule

(in reply to K K Rossokolski)
Post #: 26
RE: 1.05 UPDATE New Unit Request Form - 2/12/2010 11:32:12 PM   
4rakbtl32


Posts: 31
Joined: 1/9/2010
Status: offline
K K Rossokolski the Railgun that you mean is it this ? Is is the The German long range Krupp K5 28 cm railway gun
http://en.wikipedia.org/wiki/Krupp_K5




Attachment (1)

(in reply to K K Rossokolski)
Post #: 27
RE: 1.05 UPDATE New Unit Request Form - 2/22/2010 6:15:51 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
Game:JTCS WEST FRONT
Nationality:REPUBLICAN SPAIN
Unit Name:PACKHORSE
Unit Type:TRANSPORT
Strength:2, 4,AND 6
Assault:AS OTHER PACKHORSES
Defence:ASOTHER PACKHORSES
Fire Cost:N/A
Victory Point:1
Start Date:1900
End Date:NEVER

WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.
[/quote]

_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 28
RE: 1.05 UPDATE New Unit Request Form - 2/22/2010 6:23:05 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
GaME: ALL JTCS
Nationality:SPAIN,...REPUBLICAN AND NATIONAL, BUT COULD BE USED FOR ALL NATIONS FOR CIVIL WAR, PARTISAN TYPE SCENS EG POLAND RUSSIA ETC
Unit Name:BUS........ NOTE THERE IS ONE IN DG WHICH WOULD FIT NICELY
Unit Type:TRANSPORT
Strength:UP TO 6
Assault:0
Defence:1
Fire Cost:0
Victory Point:1
Start Date:NO LIMITS
End Date:

WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 29
RE: 1.05 UPDATE New Unit Request Form - 2/22/2010 6:26:17 AM   
K K Rossokolski

 

Posts: 2141
Joined: 1/20/2009
From: Melbourne, Australia, now Canberra
Status: offline
Game:JTCS ALL GAMES
Nationality:ALL
Unit Name:SEDAN CAR
Unit Type:TRANSPORT
Strength:2,4,6
Assault:0
Defence:1
Fire Cost:0
Victory Point:1
Start Date:N/A
End Date:N/A
THIS WOULD BE APPROPRIATE FOR ALL NATIONALITIES...CIVILIAN CARS WERE WIDELY USED IN ALL THEATRES ASLIGHT TRANSPORT. MINIMUM X-COUNTRY CAPABILITY
WEAPON
Weapons Values:
Hard Target:
Soft Target:


UNITTEXT:
Unit Description:


GRAPHICS
Unit BMP file:

Unit BIT file:

Unit Picture file:

If you have these graphic files, zip them and post them with your request.


_____________________________

Cheers
Rod Coles...KKR

"It's tough to make predictions, especially about the future."
Yogi Berra

(in reply to Jason Petho)
Post #: 30
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