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Ai Turns - 9/16/2008 5:33:53 AM   
Chad44

 

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Do you have to wacth the ai turns?
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RE: Ai Turns - 9/16/2008 8:27:45 AM   
Curtis Lemay


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quote:

ORIGINAL: Chad44

Do you have to wacth the ai turns?


I think you can hold down the "shift" key, or turn on the "caps lock" key. And the PO turn will be over real fast.

(in reply to Chad44)
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RE: Ai Turns - 9/16/2008 4:44:14 PM   
cesteman


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Using the Caps lock will speed up the PO. If your playing a large scenario it can still take awhile to make all the moves needed. I don't know about the latter. Cheers.

(in reply to Curtis Lemay)
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RE: Ai Turns - 9/17/2008 1:19:32 AM   
ralphtricky


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quote:

ORIGINAL: Chad44
Do you have to wacth the ai turns?

No.
Shift and Caps Lock work (This was shamelessly stolen from Steel Panthers.)
Minimizing the game is also an excellent option, makes things even faster, and is simple.

There are two other options in the Opart 3.ini file.
Setting nodelay = Y will do the same thing, although it may speed up your moves too.
nodelay=N
Setting noupdate = Y is even more extreme, it stops the screen updates too, although you will notice some artifacts. The combination of the two will really speed up the game, but isn't useful unless you're debugging PO(AI) work.

You probably don't want to use this switch
slowAnimation=N

Ralph


_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to Chad44)
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RE: Ai Turns - 9/17/2008 6:11:31 AM   
sPzAbt653


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And you can make units invisible at the end of your turn, and make them visible again when it's your turn again.

(in reply to Chad44)
Post #: 5
RE: Ai Turns - 9/17/2008 7:13:50 AM   
cesteman


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Ok, guess I was off on my last post. So what's the best move to speed things up? Minimizing?

(in reply to sPzAbt653)
Post #: 6
RE: Ai Turns - 10/17/2008 1:22:19 AM   
larryfulkerson


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I just turn on the cap locks key and the combat phases / movement is over with before I could see what happened.  Then turn off the cap locks for my turn and everything is normal again.

(in reply to cesteman)
Post #: 7
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