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RE: 5 May 42, Coral Sea

 
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RE: 5 May 42, Coral Sea - 9/22/2008 11:58:09 AM   
cantona2


Posts: 3749
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quote:

ORIGINAL: Terminus

Yeah, didn't know you were such a JFB, LY...


He's definitely not!!!!

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Post #: 121
RE: 5 May 42, Coral Sea - 9/22/2008 5:08:11 PM   
Local Yokel


Posts: 1494
Joined: 2/4/2007
From: Somerset, U.K.
Status: offline
quote:

ORIGINAL: TheElf

quote:

ORIGINAL: Local Yokel

While I'm about it, I count 20 torpedo drops by the TBD's. With Sho. charging around with a 34 knot capability and the Mark 13's having a speed IRO 33.5 knots, isn't a 20% hit+detonation rate just the teensiest bit on the fortunate side?


Are you saying that 24 Virtually unscathed TBDs should NEVER be able to score 4 Torp hits on a CV?


No, I'm not, because that's not the state of affairs revealed by the combat report.

24 TBD's participate in the attack. Of these, 4 are shot down, and 16 take damage. That leaves only 4 unscathed machines. Of course, I can have no idea how many of these casualties occurred before weapons release and how many after - from the defender's perspective I would hope my CAP and gunners would concentrate on those attackers who had yet to release their weapons.

Likewise I have no idea whether there is any correlation between the number of undamaged TBD's and the number of torpedo hits obtained. The fact that in both cases that number is 4 may be entirely fortuitous.

The other thing I know is that, whilst the Mark 13 later became a highly reliable aerial torpedo in a wide range of drop conditions, such wasn't the case in May 1942. This from the Navweps site:

"The early models were handicapped by the need to drop them low and slow - 50 feet (15 m) and 110 knots - which made the torpedo planes carrying them more vulnerable to attack. The torpedoes themselves were found to be prone to defects. In mid-1943, an analysis of 105 torpedoes dropped at speeds in excess of 150 knots found that 36 percent ran cold (did not start), 20 percent sank, 20 percent had poor deflection performance, 18 percent gave unsatisfactory depth performance, 2 percent ran on the surface and only 31 percent gave a satisfactory run. The total exceeds 100 percent as many torpedoes had more than one defect."

What I'm saying, therefore, is that with possibly as few as 4 aircraft in optimal condition to stay within the small airspeed/altitude window required for a successful drop, the attainment of 4 hits out of 20 is a good outcome for the attackers.

And that's before any account is taken of the target's capacity to evade or outrun such torpedoes as were running 'hot, straight and normal'. For a comparison, take a look at dumpy ole' Kaga's dismissal of the Torpedo 6's attack at Midway. The attackers split into two 7-plane divisions to catch her in a simultaneous assault from two directions, but the coordination isn't quite there, and Okada is able point his stern at both divisions' drop so that she combs the wakes of each. This at a maximum speed six knots less than the 34 knots of which Shokaku is potentially capable in the attack under consideration.

Hey, I merely suggested, in mild terms, that the attackers had somewhat fortunate results. Given the factors referred to above, I stand by that. What I said isn't open to re-interpretation as a claim that 'This could never have happened.' I've seen enough of the part played by fortune to know better. I only hope that the result posted IS a reflection of such fortune, rather than the norm.

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Post #: 122
RE: 5 May 42, Coral Sea - 9/22/2008 8:29:16 PM   
Splinterhead


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Despite the fact that the report says 16 damaged it actually means 16 occurrances of damage so there were at least 4 undamaged TBDs but probably many more. (theoretically as many as 20 undamaged if each of the destroyed TBDs was damaged 4 times before destruction.)

(in reply to Local Yokel)
Post #: 123
RE: 5 May 42, Coral Sea - 9/22/2008 9:30:12 PM   
TheElf


Posts: 3870
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From: Pax River, MD
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quote:

ORIGINAL: Local Yokel

quote:

ORIGINAL: TheElf

quote:

ORIGINAL: Local Yokel

While I'm about it, I count 20 torpedo drops by the TBD's. With Sho. charging around with a 34 knot capability and the Mark 13's having a speed IRO 33.5 knots, isn't a 20% hit+detonation rate just the teensiest bit on the fortunate side?


Are you saying that 24 Virtually unscathed TBDs should NEVER be able to score 4 Torp hits on a CV?


No, I'm not, because that's not the state of affairs revealed by the combat report.

24 TBD's participate in the attack. Of these, 4 are shot down, and 16 take damage. That leaves only 4 unscathed machines. Of course, I can have no idea how many of these casualties occurred before weapons release and how many after - from the defender's perspective I would hope my CAP and gunners would concentrate on those attackers who had yet to release their weapons.

Likewise I have no idea whether there is any correlation between the number of undamaged TBD's and the number of torpedo hits obtained. The fact that in both cases that number is 4 may be entirely fortuitous.

The other thing I know is that, whilst the Mark 13 later became a highly reliable aerial torpedo in a wide range of drop conditions, such wasn't the case in May 1942. This from the Navweps site:

"The early models were handicapped by the need to drop them low and slow - 50 feet (15 m) and 110 knots - which made the torpedo planes carrying them more vulnerable to attack. The torpedoes themselves were found to be prone to defects. In mid-1943, an analysis of 105 torpedoes dropped at speeds in excess of 150 knots found that 36 percent ran cold (did not start), 20 percent sank, 20 percent had poor deflection performance, 18 percent gave unsatisfactory depth performance, 2 percent ran on the surface and only 31 percent gave a satisfactory run. The total exceeds 100 percent as many torpedoes had more than one defect."

What I'm saying, therefore, is that with possibly as few as 4 aircraft in optimal condition to stay within the small airspeed/altitude window required for a successful drop, the attainment of 4 hits out of 20 is a good outcome for the attackers.

And that's before any account is taken of the target's capacity to evade or outrun such torpedoes as were running 'hot, straight and normal'. For a comparison, take a look at dumpy ole' Kaga's dismissal of the Torpedo 6's attack at Midway. The attackers split into two 7-plane divisions to catch her in a simultaneous assault from two directions, but the coordination isn't quite there, and Okada is able point his stern at both divisions' drop so that she combs the wakes of each. This at a maximum speed six knots less than the 34 knots of which Shokaku is potentially capable in the attack under consideration.

Hey, I merely suggested, in mild terms, that the attackers had somewhat fortunate results. Given the factors referred to above, I stand by that. What I said isn't open to re-interpretation as a claim that 'This could never have happened.' I've seen enough of the part played by fortune to know better. I only hope that the result posted IS a reflection of such fortune, rather than the norm.

I didn't intend to come off defensive. I genuinely wanted to know if your statement was intended to question the legitimacy of the result or just a casual observance. Just curious.

Your reply in either case was unnecessary as most of what you stated is in consideration by the code already. We have dud hits and FoW often provides misleading reports. In fact, though I don't remember, it is entirely possible that of the 4 hits, at least one was a dud. Also in this case the IJN attackers report no less than 6 torpedo hits on Lex in three different engagements and I can assure you she is alive and well with no more than 50 float damage.

I also tend to agree that this result is MOST fortunate, but also hold to the belief that something like this is POSSIBLE, however given varying circumstances you'd also find it's PROBABILITY would vary proportionally.

We only have a handful of CV vs CV clashes from which to draw conclusions. I would submit that there are endless possibilities vis a vis the end state of any one match. Had there been opportunity to replay each of the CV battles as we know them I would fully expect the results to be different each time. So much of it was left to chance...

Oh, and by unscathed I meant by the CAP. A TBD attack that has managed to sneak past the CAP would be in order and at least able to deploy a proper anvil attack up until the point where AAA became and overriding factor and would thus benefit from something approaching better than average results. Something that didn't happen IRL...


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Post #: 124
RE: 5 May 42, Coral Sea - 9/22/2008 9:46:30 PM   
Przemcio231


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Elf a question dose the "Death Star" TF thingy got some testing???

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Post #: 125
RE: 5 May 42, Coral Sea - 9/22/2008 9:58:40 PM   
TheElf


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quote:

ORIGINAL: Przemcio231

Elf a question dose the "Death Star" TF thingy got some testing???

Can you be a bit more specific?

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Post #: 126
RE: 5 May 42, Coral Sea - 9/22/2008 11:33:14 PM   
Chad Harrison


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From: Boise, ID - USA
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quote:

ORIGINAL: TheElf


quote:

ORIGINAL: Przemcio231

Elf a question dose the "Death Star" TF thingy got some testing???

Can you be a bit more specific?


Im taking a guess, but I assume its the class end war Allied 'Death Star' juggernaught. I put 10 Essex's in a single hex and set CAP to 70% and am pretty much immune to anything in stock.

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Post #: 127
RE: 5 May 42, Coral Sea - 9/23/2008 1:23:26 AM   
Local Yokel


Posts: 1494
Joined: 2/4/2007
From: Somerset, U.K.
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quote:

ORIGINAL: TheElf


quote:

ORIGINAL: Local Yokel

quote:

ORIGINAL: TheElf

quote:

ORIGINAL: Local Yokel

While I'm about it, I count 20 torpedo drops by the TBD's. With Sho. charging around with a 34 knot capability and the Mark 13's having a speed IRO 33.5 knots, isn't a 20% hit+detonation rate just the teensiest bit on the fortunate side?


Are you saying that 24 Virtually unscathed TBDs should NEVER be able to score 4 Torp hits on a CV?


No, I'm not, because that's not the state of affairs revealed by the combat report.

24 TBD's participate in the attack. Of these, 4 are shot down, and 16 take damage. That leaves only 4 unscathed machines. Of course, I can have no idea how many of these casualties occurred before weapons release and how many after - from the defender's perspective I would hope my CAP and gunners would concentrate on those attackers who had yet to release their weapons.

Likewise I have no idea whether there is any correlation between the number of undamaged TBD's and the number of torpedo hits obtained. The fact that in both cases that number is 4 may be entirely fortuitous.

The other thing I know is that, whilst the Mark 13 later became a highly reliable aerial torpedo in a wide range of drop conditions, such wasn't the case in May 1942. This from the Navweps site:

"The early models were handicapped by the need to drop them low and slow - 50 feet (15 m) and 110 knots - which made the torpedo planes carrying them more vulnerable to attack. The torpedoes themselves were found to be prone to defects. In mid-1943, an analysis of 105 torpedoes dropped at speeds in excess of 150 knots found that 36 percent ran cold (did not start), 20 percent sank, 20 percent had poor deflection performance, 18 percent gave unsatisfactory depth performance, 2 percent ran on the surface and only 31 percent gave a satisfactory run. The total exceeds 100 percent as many torpedoes had more than one defect."

What I'm saying, therefore, is that with possibly as few as 4 aircraft in optimal condition to stay within the small airspeed/altitude window required for a successful drop, the attainment of 4 hits out of 20 is a good outcome for the attackers.

And that's before any account is taken of the target's capacity to evade or outrun such torpedoes as were running 'hot, straight and normal'. For a comparison, take a look at dumpy ole' Kaga's dismissal of the Torpedo 6's attack at Midway. The attackers split into two 7-plane divisions to catch her in a simultaneous assault from two directions, but the coordination isn't quite there, and Okada is able point his stern at both divisions' drop so that she combs the wakes of each. This at a maximum speed six knots less than the 34 knots of which Shokaku is potentially capable in the attack under consideration.

Hey, I merely suggested, in mild terms, that the attackers had somewhat fortunate results. Given the factors referred to above, I stand by that. What I said isn't open to re-interpretation as a claim that 'This could never have happened.' I've seen enough of the part played by fortune to know better. I only hope that the result posted IS a reflection of such fortune, rather than the norm.

I didn't intend to come off defensive. I genuinely wanted to know if your statement was intended to question the legitimacy of the result or just a casual observance. Just curious.

Your reply in either case was unnecessary as most of what you stated is in consideration by the code already. We have dud hits and FoW often provides misleading reports. In fact, though I don't remember, it is entirely possible that of the 4 hits, at least one was a dud. Also in this case the IJN attackers report no less than 6 torpedo hits on Lex in three different engagements and I can assure you she is alive and well with no more than 50 float damage.

I also tend to agree that this result is MOST fortunate, but also hold to the belief that something like this is POSSIBLE, however given varying circumstances you'd also find it's PROBABILITY would vary proportionally.

We only have a handful of CV vs CV clashes from which to draw conclusions. I would submit that there are endless possibilities vis a vis the end state of any one match. Had there been opportunity to replay each of the CV battles as we know them I would fully expect the results to be different each time. So much of it was left to chance...

Oh, and by unscathed I meant by the CAP. A TBD attack that has managed to sneak past the CAP would be in order and at least able to deploy a proper anvil attack up until the point where AAA became and overriding factor and would thus benefit from something approaching better than average results. Something that didn't happen IRL...


Elf, sorry, on re-reading my reply I see I may have adopted an excessively combative tone, and if so I apologise.

No, not my intention to challenge the result's legitimacy; it was a perfectly feasible outcome, albeit fortunate for the USN. It also crossed my mind that FoW might have played a part in what was reported.

It seems there's little or no difference between us in our assessment of the degree to which fortune played a part, and it's good to see it confirmed that the code takes account of the factors I mentioned. I agree completely with what you say about the likelihood that a repeat of each engagement will play out differently, and elsewhere I've commented on the danger of extrapolating too much from the handful of clashes that actually took place, be they on sea or in the air.

If it is accepted that this was an outcome that was unusually favourable to the USN, then, yes, it is one that should only occur occasionally. Otherwise there are two possibilities to consider. First, that some shortcoming in the combat resolution mechanism is skewing the results away from one's preconception of what they should be. Second, that the mechanism and its inputs are good - in which case it's time to ask whether, perhaps due to the dearth of historical evidence, such preconceptions are themselves wrong.

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RE: 5 May 42, Coral Sea - 9/23/2008 1:54:12 AM   
Heeward


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If anything air to air losses look light - Per USN Records - IJN 42 Fighters and 24 bombers vs USN 20 total ( plus 1 A/A and 8 operationally). Now I will admit that the IJN totals inculde Rufes as well as flying boats.

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Post #: 129
RE: 5 May 42, Coral Sea - 9/23/2008 1:59:11 AM   
romanovich

 

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Or, in other words, it's somewhat reassuring that the USN simply got lucky in Elf's simulation, because otherwise we'd all be playing the U.S. on AE's release...

I, personally, was happy to read in another AE thread today that the rejiggered AE actually has made the U.S. "weaker" initially, giving a good Jap player a chance to win against the U.S in the initial going (long term, as we all know, anyone who plays Japan is a masochist).

I'm not hoping to trigger the discussion whether any changes to AE are historically accurate (I think if the U.S. is initially weaker in AE, it reflects history better), but there'd be no incentive to play Japan if Sho and Zui can get sent to the bottom early in 1942 at the cost of one U.S. carrier in a confrontation involving a weaker U.S. side. If Wildcats and SBDs can wreak that kind of havoc routinely early in '42 already, the war would over in AE by October 1942 (as I understand, it won't).

To all who want to argue that the U.S. should be dominant by Dec. 31, 1941, it's necessary to accept that Japan at least be given a chance. With Japan being the only side that allows you to manage industry (I wish you could as U.S.), it's more fun that way.


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Post #: 130
RE: 5 May 42, Coral Sea - 9/23/2008 2:35:08 AM   
witpqs


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I appreciate the comments on what the code contains and takes account of, and I appreciate the analysis of the results. It was also pointed out that IRL we have a limited number of engagements that all had a huge number of potential outcomes, and the present AAR outcome seems to be very lucky for the USN side.

Understanding all that, I'm curious if testing of AE to date has indeed shown that (in AE) such a result as we saw here is lucky/unusual/rare/whatever-term-you-like?

(in reply to romanovich)
Post #: 131
RE: 5 May 42, Coral Sea - 9/23/2008 4:47:39 AM   
Halsey

 

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I ran the AE Coral Sea scenario recently.
HtH play.

In my CV action Sho and Zui were sunk in one day.
Yorktown was sunk in two days, and the Lex sank seven days later.
Almost saved the Lex, but got a bad repair roll on day six after the battle.

Mutual destruction.

The Shoho's strike was ineffective as it went after a SCTF instead.
It was the only carrier survivor.

The IJN retained the scenario's aircraft group settings.
While I reset the USN CV's to my own preferences.

< Message edited by Halsey -- 9/23/2008 4:48:05 AM >


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RE: 5 May 42, Coral Sea - 9/23/2008 6:38:13 AM   
romanovich

 

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quote:

ORIGINAL: Halsey

The IJN retained the scenario's aircraft group settings.
While I reset the USN CV's to my own preferences.


Don't know how that affected the outcome, but this is a bit more disconcerting than I thought. If it takes a bad roll in '42 (!) or the USN to make the score even...

I'm sure this has been playtested, but does the Japanese side stand a chance at least into 1943?

Actually, has this been play tested?

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Post #: 133
RE: 5 May 42, Coral Sea - 9/23/2008 9:19:16 AM   
Przemcio231


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Elf something like Chad Harrison mentioned or pile up Jap CV's from the KB + add some CVL's and send this against the whole Brit and US CV's early in the wa to see how the model A2A and air strike model works. Do the same in something like The Battle of the Philipine sea enviroment in 1944. The other thing is how Japs can repulse 200 4E strikes? how dose they work out in AE?

< Message edited by Przemcio231 -- 9/23/2008 9:21:42 AM >


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Post #: 134
RE: 5 May 42, Coral Sea - 9/23/2008 1:26:57 PM   
castor troy


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quote:

ORIGINAL: Przemcio231

Elf something like Chad Harrison mentioned or pile up Jap CV's from the KB + add some CVL's and send this against the whole Brit and US CV's early in the wa to see how the model A2A and air strike model works. Do the same in something like The Battle of the Philipine sea enviroment in 1944. The other thing is how Japs can repulse 200 4E strikes? how dose they work out in AE?



noone should be able to repulse a 200 4E strike, not even an Allied carrier TF!

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Post #: 135
RE: 5 May 42, Coral Sea - 9/23/2008 9:04:43 PM   
vonSchnitter


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Well Gents,

with your permission - or not - let me be the bad guy.

From a PBM player point of view, the Fleet Carrier engagement shows a very simple bottom line:

The single Carrier TF is still alive and doing well.

What that translates into ?

Well. The IJN has (or had) a "coordination" bonus. In a single CV TF (allied) environment, this amounts to: All KB Carier AC will go after one CV TF. If the allied force has more than one CV TF in the same hex, defensive (fighter) support is there - and a strike back capability is in place - this time allied forces will go after the IJN CV TF - if more than one CV is in, all will be hit - spreading the grief but scoring all right. And of course, contemporary USN doctrine negating the need for Fighter escorts on strikes is negated.

And of course, the superior AAA of a USN TF - compared to what the IJN ships got - not to mention numbers - the single CV TF is the thing.

Do not get me wrong. I am not saying this is bad, historically inaccurate or anything. I leave those assesments to the more history or technical savy. All I am saying is - to my lights AE has not changed a jota compared to WitP in the light of carrier clashes in a PBM environment. Just a lesson learned statement.

Cheers

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Post #: 136
RE: 5 May 42, Coral Sea - 9/23/2008 9:05:12 PM   
Halsey

 

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quote:

ORIGINAL: romanovich


quote:

ORIGINAL: Halsey

The IJN retained the scenario's aircraft group settings.
While I reset the USN CV's to my own preferences.


Don't know how that affected the outcome, but this is a bit more disconcerting than I thought. If it takes a bad roll in '42 (!) or the USN to make the score even...

I'm sure this has been playtested, but does the Japanese side stand a chance at least into 1943?

Actually, has this been play tested?


Well, I'll let you in on a little secret in AE.
Strike packages are coordinated by altitude and basing.
I coordinate my strikes by the highest effectiveness that my escort altitude ratings have.
This is what determines your optimum altitude for air strikes.

So, attention to altitude is extremely more important now than ever.
Mismatched altitudes can really bork your planned strikes.

Remember this when you start playing this game.
The air routines are not exactly like WITP.

Offhand..
I've been playing this system for 5+ years.
If I hadn't at least scored a draw in this CV action I would agree in your view that something wasn't right.
As the Allies, I use my CV's no matter what year it is.
Forcing an action whenever or wherever I can.


< Message edited by Halsey -- 9/23/2008 9:48:24 PM >


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Post #: 137
RE: 5 May 42, Coral Sea - 9/23/2008 9:54:40 PM   
vonSchnitter


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Well,

this statement of yours got me thinking:

"Well, I'll let you in on a little secret in AE.
Strike packages are coordinated by altitude and basing. "

What is going on here:

a) The topic starter is not qualified to run a "test" in public.
b) The topic starter is qualified to run a "test" in public. Knowing well, the results are staged.
c) The topic starter runs a kind of test in public to "trigger" the uninitiated..
d) If Halsey is right, a once operational game (UV) is transformed into a bog of technicalities - or tactics- or micro management
e) despite of the above, the issues of carrier engagements are not adressed in principle or some modicums are not revealed.

which leads to

f) what is the point of this thread

Cheers


So ?

(in reply to Halsey)
Post #: 138
RE: 5 May 42, Coral Sea - 9/23/2008 10:30:19 PM   
TheElf


Posts: 3870
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From: Pax River, MD
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quote:

ORIGINAL: vonSchnitter

Well,

this statement of yours got me thinking:

"Well, I'll let you in on a little secret in AE.
Strike packages are coordinated by altitude and basing. "

What is going on here:

a) The topic starter is not qualified to run a "test" in public.
b) The topic starter is qualified to run a "test" in public. Knowing well, the results are staged.
c) The topic starter runs a kind of test in public to "trigger" the uninitiated..
d) If Halsey is right, a once operational game (UV) is transformed into a bog of technicalities - or tactics- or micro management
e) despite of the above, the issues of carrier engagements are not adressed in principle or some modicums are not revealed.

which leads to

f) what is the point of this thread

Cheers


So ?

Are you referring to me?

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Post #: 139
RE: 5 May 42, Coral Sea - 9/23/2008 10:33:14 PM   
Apollo11


Posts: 24082
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From: Zagreb, Croatia
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H all,

quote:

ORIGINAL: TheElf

quote:

ORIGINAL: vonSchnitter

Well,

this statement of yours got me thinking:

"Well, I'll let you in on a little secret in AE.
Strike packages are coordinated by altitude and basing. "

What is going on here:

a) The topic starter is not qualified to run a "test" in public.
b) The topic starter is qualified to run a "test" in public. Knowing well, the results are staged.
c) The topic starter runs a kind of test in public to "trigger" the uninitiated..
d) If Halsey is right, a once operational game (UV) is transformed into a bog of technicalities - or tactics- or micro management
e) despite of the above, the issues of carrier engagements are not adressed in principle or some modicums are not revealed.

which leads to

f) what is the point of this thread

Cheers


So ?

Are you referring to me?


"vonSchnitter" - "TheElf" is the WitP-AE Air lead and I think that he is more than qualified (and to match in real life as well ) to do what he does and posts here...


Leo "Apollo11"

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(in reply to TheElf)
Post #: 140
5 May 42, Coral Sea - 9/23/2008 10:37:42 PM   
TheElf


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5 May 42: Coral Sea, Aftershocks

Following the a.m. Main Event several small actions result from the buzz created by so many units in the area. Massive diverts scatter USN Carrier planes to PM, Cooktown, Cairns, and Townsville. Similarly the IJN Diverts A/C to Lae and Rabaul.

The Air Groups of both sides have been effectively torn apart from a lack of suitable flight decks. This diaspora contributes to the utter chaos as fragmented units form ad hoc strikes to get one last lick in on a wounded enemy or to find retribution for the morning's dishonor.

The afternoon in particular sees frantic attempts by both forces to make good on the perceived weakness of the other.



Honor must be maintained: The Tainan Ku S-1 Catch the PM Defenders flatfooted
--------------------------------------------------------------------------------
Afternoon Air attack on Port Moresby , at 98,130

Japanese aircraft
A6M2-21 Zero x 13


Allied aircraft
Kittyhawk IA x 1
P-39D Airacobra x 3
P-400 Airacobra x 4


Japanese aircraft losses
A6M2-21 Zero: 2 damaged

Allied aircraft losses
Kittyhawk IA: 1 destroyed
P-39D Airacobra: 1 destroyed
P-400 Airacobra: 2 destroyed


Aircraft Attacking:
1 x A6M2-21 Zero sweeping at 26000 feet (Tainan Ku S-1 / 25th Air Flotilla)
3 x A6M2-21 Zero sweeping at 26000 feet (Tainan Ku S-1 / 25th Air Flotilla)
4 x A6M2-21 Zero sweeping at 26000 feet (Tainan Ku S-1 / 25th Air Flotilla)

The stars of the Show from Shoho attempt to reach out one last time to secure the retreat of the AMPHIBGRUs and the demise of Lexington. They report little resistance from the CAP and 2 Torpedo hits to The Fighting Lady. This group has been stellar in the day's action, though they benefited from weakened defenses.

The Shoho Kates get one last chance for glory despite a strong showing by the meager Defenses
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Cooktown at 98,138

Japanese aircraft
A6M2-21 Zero x 5
B5N2 Kate x 9


Allied aircraft
F4F-3 Wildcat x 4


Japanese aircraft losses
A6M2-21 Zero: 2 destroyed, 1 damaged
B5N2 Kate: 1 destroyed, 7 damaged

Allied aircraft losses
F4F-3 Wildcat: 1 destroyed, 2 damaged

Allied Ships
CV Lexington, Torpedo hits 2, on fire, heavy damage


Aircraft Attacking:
3 x B5N2 Kate launching torpedoes at 200 feet (EII-3 Daitai / None)
Naval Attack: 1 x 18in Type 91 Torpedo
1 x B5N2 Kate launching torpedoes at 200 feet (EIII-3 Daitai / None)
Naval Attack: 1 x 18in Type 91 Torpedo
4 x B5N2 Kate launching torpedoes at 200 feet (EII-3 Daitai / None)
Naval Attack: 1 x 18in Type 91 Torpedo

Having plenty of Daylight left, the members of VB-5 stranded at PM enlist a division of 35th PD Airacobas to make an attack on the only remaining IJN CV as she escorts the failed invasion force out of the Coral Sea. The P-400 drivers suffer the consequences and the raid fails to hit paydirt.


The Shoho Zekes continue to impress...

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Milne Bay at 101,134

Japanese aircraft
A6M2-21 Zero x 5


Allied aircraft
P-400 Airacobra x 4
SBD-3 Dauntless x 7


Japanese aircraft losses
A6M2-21 Zero: 1 damaged

Allied aircraft losses
P-400 Airacobra: 3 destroyed
SBD-3 Dauntless: 1 destroyed, 5 damaged

Japanese Ships
CVL Shoho


Aircraft Attacking:
2 x SBD-3 Dauntless bombing from 2000 feet (VB-5 / None)
Naval Attack: 1 x 1000 lb GP Bomb
4 x SBD-3 Dauntless bombing from 2000 feet (VB-5 / None)
Naval Attack: 1 x 1000 lb GP Bomb

Lexington manages to launch a small raid at Shoho, though cannot afford to provide escort. The raid is ineffective. Shoho sails under a lucky star...


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Milne Bay at 101,138

Allied aircraft
F4F-3 Wildcat x 4
SBD-3 Dauntless x 7


Allied aircraft losses
SBD-3 Dauntless: 1 destroyed, 5 damaged

Japanese Ships
CA Myoko
CA Haguro, on fire


Aircraft Attacking:
3 x SBD-3 Dauntless bombing from 2000 feet (VS-2 / None)
Naval Attack: 1 x 1000 lb GP Bomb
3 x SBD-3 Dauntless bombing from 2000 feet (VS-2 / None)
Naval Attack: 1 x 1000 lb GP Bomb


A final attempt for the day to clear the skies over PM. This Sweep is thrown together by remnants of CARDIV 5's Zeke squadrons and the Tainan Ku S-2 from Rabaul. Surely the PM defenders can't keep this up!
--------------------------------------------------------------------------------
Afternoon Air attack on Port Moresby , at 98,130

Japanese aircraft
A6M2-21 Zero x 10


Allied aircraft
P-39D Airacobra x 1
P-400 Airacobra x 2


No Japanese losses

Allied aircraft losses
P-39D Airacobra: 1 damaged
P-400 Airacobra: 1 destroyed



A final Scratch raid from PM on the retreating AMPHIBGRUs...for good measure.
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Milne Bay at 101,134

Japanese aircraft
A6M2-21 Zero x 3


Allied aircraft
SBD-3 Dauntless x 12
TBD-1 Devastator x 3


No Japanese losses

Allied aircraft losses
SBD-3 Dauntless: 1 destroyed, 5 damaged

Japanese Ships
xAP Tatsuta Maru, Bomb hits 1
xAP Miike Maru
xAP Asama Maru, Bomb hits 3, heavy fires

Japanese ground losses:
232 casualties reported

Aircraft Attacking:
3 x SBD-3 Dauntless bombing from 2000 feet (VB-2 / None)
Naval Attack: 1 x 1000 lb GP Bomb
3 x TBD-1 Devastator bombing from 5000 feet (VT-2 / None)
Naval Attack: 2 x 500 lb GP Bomb
4 x SBD-3 Dauntless bombing from 2000 feet (VB-2 / None)
Naval Attack: 1 x 1000 lb GP Bomb
4 x SBD-3 Dauntless bombing from 2000 feet (VB-2 / None)
Naval Attack: 1 x 1000 lb GP Bomb

The Battle of the Coral Sea is over. Now all that remain is taking stock of losses and rebuilding for operations as usual in the morning and the coming weeks. It's going to be a long road...


_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to TheElf)
Post #: 141
RE: 5 May 42, Coral Sea - 9/23/2008 10:41:19 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
Great read Elf! Just curious on Pilot Losses.

When the IJN CV's sank, what happened to all the pilots? In WITP the answer is they all die. In AE, were any rescued? How long until they appear in the pool?

_____________________________


(in reply to TheElf)
Post #: 142
RE: 5 May 42, Coral Sea - 9/23/2008 10:46:34 PM   
vonSchnitter


Posts: 310
Joined: 7/2/2004
From: Germany - still
Status: offline
I am refering to Halsey and his alleged knowledge - do not know about his relation to the project -
his interpretation of your postings i,e:

The IJN retained the scenario's aircraft group settings.
While I reset the USN CV's to my own preferences.

Quoting by reference

which kind of triggered my questions with regard to the "authenticity" or rather usefulnes of this threads "revelations".
On top this thread - in my lights (however dim) - endevours to cover up a rather big issue not adressed in AE - or not revealed to be adressed : Carrier clashes.

A rather candid statement on progress in this department would be of help- some stuff like Halseys just confuses the issue. Unless this is the point of the thread.

The relevance of leader selection has been established a long time ago,

Again: What is the point of this thread: Entertainment - fine by me. Just tell ..



(in reply to TheElf)
Post #: 143
RE: 5 May 42, Coral Sea - 9/23/2008 10:52:16 PM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: vonSchnitter

I am refering to Halsey and his alleged knowledge - do not know about his relation to the project -
his interpretation of your postings i,e:

Halsey is a Beta tester and long time member of this community.

_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to vonSchnitter)
Post #: 144
RE: 5 May 42, Coral Sea - 9/23/2008 10:57:31 PM   
vonSchnitter


Posts: 310
Joined: 7/2/2004
From: Germany - still
Status: offline
So What ?

What purpose does this thread serve ? Give Halsey a position to show his proficiency in naval air matters ?
Come to the point please
I will buy AE anyway - your input just may delay my playing it to patch level 2


What is more - the whole perfomance ma be a nice against the AI - more A than I - but what concerns me more is - how will this stuff survive the test of a pbm
Cheers



< Message edited by vonSchnitter -- 9/23/2008 11:02:16 PM >

(in reply to TheElf)
Post #: 145
RE: 5 May 42, Coral Sea - 9/23/2008 11:01:31 PM   
romanovich

 

Posts: 126
Joined: 12/8/2004
From: SoCal
Status: offline
The pilot losses question earlier was a good one, and I hope it will get answered. Another one: could you (Elf) lift the FOW for us to assess the outcome, please? If I see this right, an engagement of 2 U.S. CV against 2 1/2 Jap CV in early 1942 resulted in 2 Jap CV lost and both U.S. CV retreating to fight another day.

In overall playtesting, is the Japanese side capable of challenging the U.S. through '43? These results here don't bode well...

(in reply to TheElf)
Post #: 146
RE: 5 May 42, Coral Sea - 9/23/2008 11:03:47 PM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: vonSchnitter

So What ?

What purpose does this thread serve ? Give Halsey a position to show his proficiency in naval air matters ?
Come to the point please
I will buy AE anyway - your input just may delay my playing it to patch level 2


What is more - the whole perfomance ma be a nice against the AI - more A than I - but what concerns me more is - how will this stuff survive the test of a pbm
Cheers



For the forseeable future this thread is an historical record...

Cheers

_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to vonSchnitter)
Post #: 147
RE: 5 May 42, Coral Sea - 9/23/2008 11:18:15 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
More than a historical record,Elf, most of us appreciate the narrative very much and for those of us VERY familiar with UV,WITP, CHS and RHS, we are getting a lot of inside, in-depth understanding as to how much things have changed for the much,much better..

I will never be so childish as to make an ultimatim regarding my intended purchases.

I will.

'Nuff said....

_____________________________




(in reply to TheElf)
Post #: 148
RE: 5 May 42, Coral Sea - 9/23/2008 11:21:57 PM   
vonSchnitter


Posts: 310
Joined: 7/2/2004
From: Germany - still
Status: offline
on "historical record" for what:

irreverance of a forum member with regard to well what ?
well founded questions of forum members with regard to special aspects of "improvement" under scruteny stated in the thread starters goals
or as a failed pr drive

Do it right the first time



(in reply to TheElf)
Post #: 149
RE: 5 May 42, Coral Sea - 9/23/2008 11:35:42 PM   
vonSchnitter


Posts: 310
Joined: 7/2/2004
From: Germany - still
Status: offline
to m10bob

yep, I am a noob. I own up on this.

I did not get UV the day it came out. It took me a week to catch up on d/l on WitP - and no I am not running a web site on ww2 aviation issues.

And still: UV started as an operational game, WitP tried to expand on this - and as it looks (going by Halsey) AE is going down to technicalities which barely warant the label of tactical - but may please the hardest of core.

Anyway, if the chaps responsible for a project go "chicken out" that easily, you know something is wrong.
There is a saying in german for that: Beleidigte Leberwurst.

This just indicates: something is wrong, very wrong.

< Message edited by vonSchnitter -- 9/23/2008 11:49:55 PM >

(in reply to vonSchnitter)
Post #: 150
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