Shark7
Posts: 7937
Joined: 7/24/2007 From: The Big Nowhere Status: offline
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quote:
ORIGINAL: Cuttlefish Good luck, and even more important, have fun! quote:
ORIGINAL: Fulton The most important difference between AI and human play for me is ownership of units. Now all of a sudden all of these ships, squadrons, even pt boats are mine. All of a sudden I care about them all. Reading the "Small Ship big War" AAR really opened up my imagination level as well and I have picked a couple ships and subs that I will follow through the war. WitP does not at first glance look like much of a candidate for a role-playing game but I think for a lot of players, myself included, the game is immersive enough to become more than chess on a vast scale. At the very least it's hard to avoid the ghosts of history when dealing with storied names like Enterprise. Just remember to take a step back when things go badly and remember that it is, after all, just ones and zeros. While its true that it is all just ones and zeros, I think we do all have our favorite ship/squadron that we get somewhat attached to while we play. PBEM is a very long committment, it is hard not to have a favorite ship over that length of time. I do have a favorite, for me it is DD Kasumi, much like you have DD Hibiki....still I care about every ship, plane and LCU under my command and I hate to lose any of them.
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Distant Worlds Fan 'When in doubt...attack!'
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