ttjhowell
Posts: 28
Joined: 11/25/2007 From: Denmark Status: offline
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quote:
ORIGINAL: Q-Ball My very rough count (+- margin of error of few hundred), came up with about 10,500 Japanese Planes like previous poster said, and around 18,500 in Allies, between the 13,500 in LBA and all the CVs are deployed. It wouldn't quite get to that point because some CV airgroups sink and are destroyed, but all that is still alot of pilots. I am going to propose a house rule with my opponent. It is impossible to count piltos, but we can count PLANES. So here is our rule: 1. No CRAMMING of excess pilots into unit. A couple here and there are OK through WIAs coming back and whatnot, but no CRAMMING. I am Japan, and I have not been doing this anyway (even though I know how to do it easily) 2. Each side will have a PLANE limit. That's not pilots, but if you don't CRAM, it's probably about right. Japan: 7000 Allies: 12000 This leaves a 1000 plane "cushion" in case a reinforcement rush gets us temporarily over, or as a fudge factor What do you guys think? With this plan you obviously have to trust your opponent. But it should avoid pilot bug, while still giving us a good game. So, to eliminate the extra pilots/planes you are going to: 1) Not reinforce depleted air groups by clicking on the 'get one plane' button, therefore meaning that you will not be offered the opportunity to add additional pilots. 2) When additional air groups arrive move the airframes into another group by using the 'withdraw unit' button and then selecting 'No' to the 'Reform in 90 days' question? Will this work? Sure will take a lot of discipline from both sides...
< Message edited by ttjhowell -- 9/27/2008 1:56:52 PM >
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