Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

A litte OT: How to defend Gibraltar and against Sealion?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> A litte OT: How to defend Gibraltar and against Sealion? Page: [1]
Login
Message << Older Topic   Newer Topic >>
A litte OT: How to defend Gibraltar and against Sealion? - 10/1/2008 3:20:50 PM   
AbeSimpson


Posts: 151
Joined: 6/23/2008
Status: offline
Hi!

In the actual game I`m playing (as Allied) the Axis side is storming through Spain to get to Gibraltar. We deployed most of the spanish Troops in Er Rif. At Gibraltar we have an AA-unit and reinforcements are on their way. Egypt is already gone.... The Axis Navalair- Wing and Marines are completely build and all signs are on that Sealion will follow the capture of Gibraltar.

Any help is VERY welcome, especially because the Axis players are very experienced (GE and JA are playing WiF over 10 years each.

Thanks,
Abe
Post #: 1
RE: A litte OT: How to defend Gibraltar and against Sea... - 10/1/2008 5:27:19 PM   
composer99


Posts: 2923
Joined: 6/6/2005
From: Ottawa, Canada
Status: offline
A determined Axis attack, especially if they go through Spain, can take Gibraltar - all it takes is a good attack roll. So get your white print units in Gib and your HQ and artillery in Er Rif, and wait for it to fall.

Sealion is a different beast. For starters, Axis success depends on having the sea lanes open to England.

So, you need five things: (1) an air force that can fight both on land at at sea; (2) the Royal Navy; (3) land units placed along key hexes on the coast to defend cities, major ports, and provide ZoCs to boost notionals; (4) armour and mechanized corps inland to try to blitz off the Axis beachheads; and (5) the Americans (unfortunately they don't really get going until 1942...).

I would also suggest your USSR player engage the Japanese so that someone is fighting them, because the US has to bail out the CW to prevent the conquest of England and to take back whatever the Axis secure.

_____________________________

~ Composer99

(in reply to AbeSimpson)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> A litte OT: How to defend Gibraltar and against Sealion? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.016