Yamato hugger
Posts: 5475
Joined: 10/5/2004 Status: offline
|
Well, speaking as someone still struggling to learn it (someday I should sit and read the manual ) I can say that other than the ship repair process and a fair amount of what I consider needless clicking in the air screens, it really wont take a lot more time to play than WitP. After you get used to it that is. It WILL take a while to reach this level of comfort. Some people wont like it at all. It is more detailed and complex than WitP is. In some cases down to company level and single airplane detachments. You dont just toss guys on ships now, the ship has to be docked in a port (and ports have a limited capacity to hold docked ships), and the ground unit has to be in strategic move mode, and it can take up to 3 days to get the ground unit in this mode. Ports have a maximum capacity (based on size) of the equipment they can handle, so if you have like a heavy radar set on a size 0 island, it aint moving. You have system damage (that is basically the same as it was). Float damage isnt what it used to be. Now its the damage to the hull. In this you have major and minor damage. Major damage can only be repaired at shipyards. Minor damage is water leaking in the boat. So having 60 major damage sounds bad, it isnt necessarily (if the float damage is also 60). Having 12 minor damage sounds minor, but that is actually some pretty major flooding. Edit: And you have engine damage (major and minor on that as well). Some air units have drop tank ability that the players need to slect between. Those that carry torps can be toggled on or off, and they wont carry torps regardless unless they are within range of a air HQ that has enough torps in the HQ to equip them. Ground unit modes are combat, movement, rest/training, strategic, and reserve. They all mean different things and they all function differently if engaged in combat. If you order a unit to move from here to there, when it gets there it stays in whatever mode it was in to move there, so you have to remember to check your moving units. Edit: And ground units can be disorganized from bombardments (sea or air and possibly land as well, I havent gotten that far). There is a lot of complexity and detail that some people frankly just arent going to like. And thats ok. WitP will still be there, and will still be supported.
< Message edited by Yamato hugger -- 10/12/2008 12:59:04 AM >
|