Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Guns of August vs WW I

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> World War One Gold >> Guns of August vs WW I Page: [1]
Login
Message << Older Topic   Newer Topic >>
Guns of August vs WW I - 11/22/2008 8:42:36 AM   
Noypi53

 

Posts: 227
Joined: 8/14/2007
Status: offline
I am looking for a WWI strategy game. Assuming that WWI can be "fixed" with patches in the near future (3 mos), how does it compare wtih Frank Hunter's Guns of August?

Thanks in advance for the comments.

Noypi53
Post #: 1
RE: Guns of August vs WW I - 11/22/2008 11:21:55 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
Status: offline
I don't have WW1 but am looking forward to a future patched version.

I do however have Guns of August (or did...can't remember now, I may have passed it on). It was a great game, but imo suffered at the interface level. It was quite tedious to go through units for example. I loved the map and the counters and it played well, from what I recall.

(in reply to Noypi53)
Post #: 2
RE: Guns of August vs WW I - 11/22/2008 2:04:33 PM   
Balthazar Gerards


Posts: 43
Joined: 7/3/2005
From: Amsterdam
Status: offline

quote:

ORIGINAL: Noypi53
how does it compare wtih Frank Hunter's Guns of August?


Using a rockmusic analogy: GoA is more like the Ramones, Kinks or the Ventures where LGG is more like Yes, Genesis or Pink Floyd (post-Barrett).

_____________________________


(in reply to Noypi53)
Post #: 3
RE: Guns of August vs WW I - 11/22/2008 2:37:41 PM   
06 Maestro


Posts: 3989
Joined: 10/12/2005
From: Nevada, USA
Status: offline
GoA is much more streamlined than WW1. If you like games like WitP, and have an interest in the WW1 era, then you would like the new WW1. It is similar to GoA in its use of "phases", but in GoA, it is much more concise and clear-no overlapping of actions. If you want to be able to finish a whole game in a couple of days, then go with GoA.

GoA's simplicity is not a draw back. The naval aspects are a little bland, but functional. It is a well though out system, easy to play, and reasonably realistic. At this point, WW1 (game) naval aspects are a waste of time for me.

At this point in time, I cannot suggest that anyone buy WW1. I actualy have my game running smooth now, but there are many others that do not. They are making good progress in fixing the problems. If they keep this up, it may be good to go in a week or so-we shall see. The instructions aspect will have to be covered by the community for a while yet(self help).

The lack of a good manual realy detracts from this games value right now. I am restarting game after game now, not because of crashes, but because of my own mistakes (missing something important). Too bad, this is how you have to learn it at this point. Hopefully, the board game rules will help- I think it will.

BTW, this game will not take anywhere near as much time as WitP to play to completion.

(in reply to Balthazar Gerards)
Post #: 4
RE: Guns of August vs WW I - 11/22/2008 2:39:43 PM   
sol_invictus


Posts: 1961
Joined: 10/2/2001
From: Kentucky
Status: offline
Balthazar, if I may continue with your analogy, I would say that GOA is like The Cars on a weekend drunk while WWI is like Led Zeppelin on an acid trip. Choose your poison.

_____________________________

"The fruit of too much liberty is slavery", Cicero

(in reply to Balthazar Gerards)
Post #: 5
RE: Guns of August vs WW I - 11/22/2008 2:49:54 PM   
Balthazar Gerards


Posts: 43
Joined: 7/3/2005
From: Amsterdam
Status: offline

quote:

ORIGINAL: Arinvald
GOA is like The Cars on a weekend drunk while WWI is like Led Zeppelin on an acid trip. Choose your poison.


I like both!
Btw, I thought Led Zep were always on acid?

_____________________________


(in reply to sol_invictus)
Post #: 6
RE: Guns of August vs WW I - 11/23/2008 12:21:15 AM   
Dukemourn

 

Posts: 50
Joined: 6/11/2004
Status: offline
Geez..if WWI is like Pink Floyd I'll have to buy it right away.

(in reply to Balthazar Gerards)
Post #: 7
RE: Guns of August vs WW I - 11/23/2008 8:36:49 PM   
PDiFolco

 

Posts: 1200
Joined: 10/11/2004
Status: offline

quote:

ORIGINAL: Dukemourn

Geez..if WWI is like Pink Floyd I'll have to buy it right away.

Yeah that should be ..but for the moment it's a bit like the Floyds on rehearsal !

(in reply to Dukemourn)
Post #: 8
RE: Guns of August vs WW I - 11/23/2008 8:45:03 PM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
GOA until they get WWO up and running good for the majority of player.  Even though GOA is a good game.

_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to PDiFolco)
Post #: 9
RE: Guns of August vs WW I - 11/24/2008 4:03:47 PM   
Matto


Posts: 1138
Joined: 11/24/2000
From: Czech Republic
Status: offline
GOA has a good AI ... it is possible to play challenged game against AI ... don't know, how it is in WWI


_____________________________

Excuse my English ... I hope is better then Your Czech ... :o)
My MatrixGames: WitP, WitP AE, WPO, JTCS, P&S, CoGEE, ATG, GoA, B.Academy, C-GW, OoB all DLCs, all SC, FoG2/E, most AGEOD games ...


(in reply to Titanwarrior89)
Post #: 10
RE: Guns of August vs WW I - 11/24/2008 6:08:32 PM   
06 Maestro


Posts: 3989
Joined: 10/12/2005
From: Nevada, USA
Status: offline
quote:

ORIGINAL: Matto

GOA has a good AI ... it is possible to play challenged game against AI ... don't know, how it is in WWI



The GoA AI has very recently received a big boost. Patch 1.30 has bought about some significant change in its behavior-at least in the first few turns. The patch may still be a beta, but it is worth getting IMO.

The WW1 AI seems pretty good. I have not played beyond May '15 yet, but in 2 efforts to that point, the AI is giving me a hard time; flanking in Galacia, French in Brussels, very heavy French attacks into Colmar and Metz (actually took out the fortress in Metz and advance to the Rhine one time). Each major power has an option to pick one of 5 or six mobilization plans. From what I have seen, the AI handles them all pretty good. Now that the game is running in a usable fashion for me, maybe I will stand a chance against it. BTW, there is a slider adjustment for AI aggressiveness, so far, I have kept it in the mid range.

The AI of WW1 seems like it will be a very strong opponent.

Eddit: I should have also mentioned the habit of the British Marines showing up in Antwerp-very irritating..., but challenging (in WW1).

< Message edited by 06 Maestro -- 11/24/2008 7:52:57 PM >

(in reply to Matto)
Post #: 11
RE: Guns of August vs WW I - 12/3/2008 9:55:42 AM   
vinnie71

 

Posts: 964
Joined: 8/27/2008
Status: offline
I own both games and they can't really be compared. Putting aside the issues which WWI presently has, the games have a different flavour. GoA is "freer" in the sense that one could literally create his plans at the very outset while WWI, one is tied down with the original plans + alternatives suggested at that time. But when WWI gets up to speed, it will be superior in the diplomatic, ground, naval, air aspects and the fact that generals and admirals have an effect in combat.

06 Maestro - just detach a corps plus the artillery from Liege and send them to Antwerp and bombard it into submission...

(in reply to 06 Maestro)
Post #: 12
RE: Guns of August vs WW I - 12/12/2008 5:33:09 PM   
geozero


Posts: 1886
Joined: 5/22/2002
From: Southern California, U.S.A.
Status: offline
These are the ugliest maps I've ever seen.  What might look good on a 5 year old's board game is not pretty on a PC screen. 

_____________________________

JUST SAY NO... To Hideous Graphics.

(in reply to vinnie71)
Post #: 13
RE: Guns of August vs WW I - 12/21/2008 2:27:33 PM   
vonRocko

 

Posts: 1447
Joined: 11/4/2008
Status: offline
The biggest difference is:
GOA - game runs problem free.Game can be completed.FUN!
Ageods WW1- bugs almost every turn.can't complete a full game.crashes.no manual.NO FUN

(in reply to geozero)
Post #: 14
RE: Guns of August vs WW I - 1/7/2009 11:01:48 PM   
JastaV

 

Posts: 97
Joined: 9/20/2008
Status: offline

quote:

ORIGINAL: Matto

GOA has a good AI ... it is possible to play challenged game against AI ... don't know, how it is in WWI



I think WWI will share same AI level as other AGEod engine!
Whatever the difficulty level you try you get a victory in balanced scenarios.
Anyway some aspect of the AI are interesting in so far it can assume different gaming style.
Then PBEM is good, the routine is simple.

Anyway as others here pointed out it's impossible to write a sentence: at moment to many bugs, crashes, fatal errors occur per turn!


(in reply to Matto)
Post #: 15
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> World War One Gold >> Guns of August vs WW I Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.078