Capt. Pixel
Posts: 1219
Joined: 10/15/2001 From: Tucson, AZ Status: offline
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A good example of why you'd want to reduce the response range is the Bazooka. This weapon can be deadly out to 3-4 hexes, but worthless much beyond that to their maximum range of 6-7. If you set the response to 1, then YOU, not the computer, can decide if the shot is worth taking. Another good example would be infantry scouts. Set their response to '0' because they shouldn't be engaging any enemy units at any range. :cool:
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"Always mystify, mislead, and surprise the enemy, if possible. " - Stonewall Jackson
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