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No Next Button on Battlegroup Screen

 
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No Next Button on Battlegroup Screen - 1/1/2009 11:22:22 PM   
ejenkins

 

Posts: 11
Joined: 1/1/2009
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I'm getting a weird bug. After several days of a single player campaign, I click on next to enter the next battlemap and there is no "next" option available on the battlegroup screen. Here's a save game file showing it.

Attachment (1)

< Message edited by ejenkins -- 1/1/2009 11:29:13 PM >


_____________________________

You keep saying that word. I do not think that it means what you think it means.
Post #: 1
RE: No Next Button on Battlegroup Screen - 1/1/2009 11:36:10 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
I think you have this problem

http://www.matrixgames.com/forums/tm.asp?m=1969285

We have fixed it and the fix is being tested.

Save your game and continue with other games until the patch is released.

thanks
Andrew

(in reply to ejenkins)
Post #: 2
RE: No Next Button on Battlegroup Screen - 1/1/2009 11:46:25 PM   
ejenkins

 

Posts: 11
Joined: 1/1/2009
Status: offline
Thanks Andrew.  I just realized that it is the empty force pool bug.  Very clever tactic of the AI to avoid defeat by the way.

_____________________________

You keep saying that word. I do not think that it means what you think it means.

(in reply to Andrew Williams)
Post #: 3
RE: No Next Button on Battlegroup Screen - 1/2/2009 1:56:44 AM   
TAIL_GUNNER

 

Posts: 248
Joined: 6/14/2004
Status: offline

quote:

ORIGINAL: Andrew Williams

I think you have this problem

http://www.matrixgames.com/forums/tm.asp?m=1969285

We have fixed it and the fix is being tested.

Save your game and continue with other games until the patch is released.

thanks
Andrew




This is good news that saved games will be able to continue with the new patch.

Took me NINE battles lasting 4.5 game turns to clear the Hosingen map before the bug killed me advance.....

(in reply to Andrew Williams)
Post #: 4
RE: No Next Button on Battlegroup Screen - 1/2/2009 5:04:17 AM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
yep

The fix we have in testing allows affected games to continue.

We are looking to make sure there are no other unintended side effects.

(in reply to TAIL_GUNNER)
Post #: 5
RE: No Next Button on Battlegroup Screen - 1/3/2009 9:17:49 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
Any idea on when the patch is comming?

Will we be able to get it through the game update option this time?
I didnt understand why you put that option in WAR and didnt use it last time.

(in reply to Andrew Williams)
Post #: 6
RE: No Next Button on Battlegroup Screen - 1/15/2009 10:23:40 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
The patch is in testing (135mb)

The patch will be available through the game update option as it was for the first patch.


Public Beta patches are not available through the game update option as the existing public beta is not available that way.

(in reply to Platoon_Michael)
Post #: 7
RE: No Next Button on Battlegroup Screen - 2/9/2009 7:45:23 PM   
Tanis de Lencia

 

Posts: 1
Joined: 2/9/2009
Status: offline
Same problem here ... one of the AI Allied battle order just vanished, but the army group is still on display on the strategic map, which means no battle can take place and there is no options to "fill" that army.

Pls let us have a patch to correct this asap :)

Have fun,

(in reply to Andrew Williams)
Post #: 8
RE: No Next Button on Battlegroup Screen - 2/9/2009 10:30:31 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
The patch is all but ready... not long now.

Play some single battles and ops while you are waiting or start the campaign playing the other side.

(in reply to Tanis de Lencia)
Post #: 9
RE: No Next Button on Battlegroup Screen - 3/6/2009 11:31:48 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Stalled Campaigns can continue now with the new patch?

(in reply to Andrew Williams)
Post #: 10
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