benpark
Posts: 3884
Joined: 8/12/2002 Status: offline
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quote:
ORIGINAL: Mad Russian quote:
ORIGINAL: benpark What are you complaining about? We just found your town. It seems to have upset you. Maybe your point is that you don't like the map maker. Fine, don't use it. I'm not complaining. I knew where it was. I'm not upset, nor am I ranting about anything. This is a thread about how to make and research historical scenarios. My premise in the first post of this thread is that there are times when you don't have all the information as accurately as you would like. That shouldn't stop you from making a scenario. Your post in my Bussard scenario thread was that if designers spent a bit more time and money they could do them right.\ A truce if you will. Good Hunting. MR Truce, fine- but the "war" was all on your side. I had no problem with you. You took one tiny element of something I had written and turned it into something far out of proportion to what it was. More money helps purchase things like books etc. More time allows for research. We do with what we have. I have a deficit of both at times. That doesn't hinder my interest in moving forward with researching something. I did not write that these things are absolutely necessary for what you do , I do. I also wrote a lot of other things as well. None are untrue, but not all are within our grasp at all times. So no need to be upset about it, right? What I don't appreciate is personal snipes and wasting my time. If you knew where the place was, don't ask others to find it for you to prove an imaginary point. If you may have noticed, I'm trying to redo the trees for this game (amongst other things). This is a LARGE job and takes LOTS of time. It's less than fun, and I have little free time left for a while. To be sent on a wild goose chase for your entertainment is...not cool, friendo. I have little patience for wasting time in any aspect of my life. I was attempting to help you so that you could do some work on one of your scenarios. That's an abuse of my good will towards you. To find out that this all was to "prove a point" is well, pointless. As to your basic premise that the map maker can't find the exact position of battles, I believe through experience that it does a very good job. Will there be things it can't do, sure. I made a terrain map of your battle area last night in about 10 minutes. The actual height of the area of the town. Like I said before, closer is better than farther as far as terrain goes. If you made a map that was 1k off from the actual locale rather than 10k, that's pretty good to me. To not learn it as a scenario designer is an unfortunate decision. That's all for me for a while.
< Message edited by benpark -- 2/16/2009 5:18:53 PM >
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"Fear is a darkroom where the devil develops his negatives" Gary Busey
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