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Holy War - Afghanistan - 3/11/2009 9:44:03 PM   
Grymme

 

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Joined: 12/16/2007
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Well. I am more or less finished with my Vietnam War scenario. I like it, but wanted to try something even more political and on an even bigger scale.

So i am working a little on a scenario regarding the Soviet-Afghan war. So far i am only reading up on the subject, downloading pictures and have been working on a map.

Some details about the planned scenario.
- Hex size of maps is 200*180 hexes. Have something like 40-50 locations so far (without adding villages).
- Units will be on battalion/company level with Divisional HQs. Each SFT should be something like 5-20 men.
- Rounds will be monthly.
- Lots of polititical events.
- Thinking about doing totally different SFTs for both sides.
- Thinking about making it a possible 1-4 player game with 1 player as the soviet/communist government and the other players as differens Mujaheddin fractions.

Some things i am looking for.
- OOB of Mujaheddin forces. OOB of Afghan Communist regime forces (1981 is good but other years also). Have OOB of soviet forces at that time.
- Nice pictures of Mujaheddin and Communist regime forces.
- Tips on quality military books on the subject. Have borrowed some books and actuall bought a game on it.

Project time. At least 2 months.






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RE: Holy War - Afghanistan - 3/11/2009 9:51:03 PM   
Grymme

 

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Here is a picture of the infamous Salang tunne north of Kabul. A favourite place for guerilla ambushes. Brotn "rivers" mountainsides that are impassable (more or less).







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RE: Holy War - Afghanistan - 3/19/2009 10:26:02 PM   
Grymme

 

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Joined: 12/16/2007
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Still working on this project.

Have found a nice OOB for the government forces in 1981 and 1985 (thank you strategy & tactics). Still looking for SFT pictures of the soviet backed afghan government forces though.

My thoughts around the political/event system.

There are some 12 peoples in this scenario. Russians, Arabs, Pashtu, Tajik, Turkmen, Uzbek, Hazara, Baloch, Pachai, Nuristani, Americans (CIA) etc. Each people (except Russia, US and Arab) have some cities in afghanistan. The resistance also have some territories in Pakistan and Iran.

The resistance coalition will initially be divided into several different regimes. Some of them will be more active than others. The resistance coalition will be able to use political influence to activate different resistance groups. The USSR/DRA will have the possibility to try and deactivate them.

Also i was thinking about giving both sides the possibility to influence morale and production of each people. So the USSR can pour in resources to try and make the Tajik people have better morale and produce better for the USSR regime. This will also negativly affect the Tajiks willingness to fight for the Resistance. Of course the resistance can also try to persuade the Tajiks to become more active on their side. So both sides struggle both militarily and politicly for the hearts and minds of the peoples of afghanistan.

Maybe some events like activation of a resistance group. For example the Nuristani based "Islamoc society" group cant be activated until the political index shows 60% support of the Nuristani people for the resistance.

Also i was thinking about something like an ARMOUR RESTRICTION event for the Resistance coalition. Since the main supply of heavy equipment for the resistance came from captured soviet material this will mean that the resistance cant (for example) build/have more light tanks than the USSR/DRA have lost during the round/game.

I have a lot of thoughts.

If anyone have thoughts about implementing the above described political system or armour restricition ecent feel free to post them.

UPDATED MAP WITH PROVINCES






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< Message edited by Grymme -- 3/19/2009 10:35:44 PM >

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RE: Holy War - Afghanistan - 4/2/2009 7:45:07 PM   
Grymme

 

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Joined: 12/16/2007
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Matrix Elite Guard





Posts: 800
Joined: 12/16/2007
Status: online I need help with a couple of events in my supersized sovietafghan war scenario.

Event nr 1
The resistance coalition didnt use much armoured material. What they had they mostly aquired through defecting government units and capturing soviet material.

To simulate this i would like an event that checks if soviet losses in armour are smaller than existing resistance coalition armoured forces. If the resistance has more armour than the soviets have lost the building of armour for the soviets become expensive/impassable. The problem i am having is that there is and exe-disable-itemgroup but there is no check-itemgroup-losses. I can check-regime-specific sft-losses or check-regime-total-losses. But i want the event to follow through inspite of research.

So.... any thoughts?

Event nr 2
There are some 13 peoplegroups in the scenario. Pashtuns, tajiks, turkmens, uzbeks, pachai, baloch etc. I want there to be a war for the "hearts and minds" of the different peoples. So i want the soviets to be able to influence the "fight-fore" and "produce for" of the respective peoples. But if the Soviets influence one people it should at the same time influence the people to produce worse for the other side". Also there seems only to be exec-change-percent of a peoples battle/prod there doesnt seem to be an exec-change-percent unit command.

So any thoughts?

Also other ideas are welcome. So far the events include
1. Sabotage in the larger cities
2. provincial uprisings
3. political reprocutions from intrusion into pakistan/iran
4. Winter weather
4. Trying to influence Hezbollah to declare war on the invaders
5. a monthly resistance intelligence briefing
6. Declaring Jihad
7. Establishingg the Sarandoy militia
8. USSR policy change
9. US aid to Mujaheddin
10. Joining of 2 different guerilla movements that are AI controlled at the start
11. USSR military advisors performing Intel OPs in the different provinces.

But i would like a rich tapestry of events. So any other ideas (especially with thoughts on implementing them would be welcome. (will cross post this in the afghan mod thread).

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RE: Holy War - Afghanistan - 4/2/2009 11:26:11 PM   
lancer

 

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Goodaye,

Looks good. I enjoyed your Vietnam AAR, well done.

The Holy War was financed by two sources, the main being the poppy/heroin crop. The soviets spent a lot of time trying to interdict the camel caravans going over the borders. The other big source were weapons and funding from the CIA and associated hangers on.

The level of resistance to the Soviets was to a large extent a function of the financial & military resources available.

You've already got No.9 US aid to Mugaheddin but perhaps an event regarding the success or failure of the poppy crop / interdiction of caravans etc.

Just a thought.

Cheers,
Lancer

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Post #: 5
RE: Holy War - Afghanistan - 4/3/2009 2:12:48 AM   
Tufkal2

 

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From: Germany
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Hi Grymme,
actually saw the discussion moved to the other thread....
Looking forward to play this scenario sometime in the future.


< Message edited by Lunaticus -- 4/3/2009 2:13:40 AM >


_____________________________


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RE: Holy War - Afghanistan - 4/6/2009 8:35:12 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
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Lancer. Thanks. I am brainstorming on how to implement this idea. Do you have any thoughts on the subject?

_____________________________________

here are the (very unfinished) notes.

Afghanistan: Holy war between 1979-1989.

1. BACKGROUND

1.1 SCALE
Units are generally at battalion level with Division or Corps level HQs. Each round is 1 month long.

2. PEOPLES etc
Resistance coalition is regime is controlled by Afghans. DRA/USSR is controlled by Russian people.
Tajik, Nuristani, Baloch, Pachai, Uzbek, Hazara, Turkmen and Pashtu peoples fight with 60% efficiency and produce at 25 % for russian regime.
Arabs fight against russians with a 20 % bonus.

3.  RULE CHANGES
Supply ranges changed so that supply stretches longer.
Flak assistance outside own hex is 75% instead of 50%.

Paradrop defender modifier changed from 3 to 1.

3.1 WINTER
During september, october and february there is 50 % chance of winter weather. Winter is guaranteed in november, december and januari. During winter use of airforces is limited and offensive operations carry a 50 % penalty.

4. LOCATIONS, TERRAIN etc
Mountainside.
Difficult to move through except for irregular moving units.

Airports
Cost 500EPs, 20PPs and 1000 Supply to build.

Villages, Towns, Cities, Capitals and Major Capitals dont work as airports in this scenario.

Dirt Road/Surfaced road
Surfaced road cannot be built. Dirt road cost 100EPs to build.

5. UNITS
Mullahs
Have no need for supply. Move at irregular speed. Can incite uprisings.

Political officers

Local guerillas
Cannot be built. Have no need for supply. Move like irregular units. Otherwise like rifles.

Helicopter

Irregular units
Like normal units but move at a faster speed than other units. Can only be built by the resistance coalition inside Afghanistan.

Rocket Artillery
LvlII artillery that is self propellered (moves on wheel) and can carry 5 inf).

Pack animals
Horses, but move like irregular units

Transporters
Have a slightly longer reach than normal.

Special forces

Gvt units
Tactical and Strategic bombers move at 40 % of normal movement cost. They need more supply than in normal AT (50 as opposed to 30).

FLAKI-II have 2 AA range. FlakIII have 3 range and FLAKIV 4 in range.

Cia Operatives work as lvl 4 Staff. They can paradrop, have engineer points, move like irregulars and have good hide and recon values. If more than 30 CIA operatives squads are lost during the game the US suffers severe political embarrasment which gives the USSR political prestige. In such case the USSR/DRA recieves 5 PPs.

6. EVENTS

UPRISING IN PROVINCES
If there are more units containing mullahs than political officers in a province there is a 5 % chance of a general uprising in that perticular province in that month.

INTRUSION INTO PAKISTAN AND/OR IRAN
If more than 150 powerpoints of ground units enter Pakistan and/or Iran at any time the Resistance coalition gets 5PPs per month the intrusion continues.

SABOTAGE IN MAJOR CITIES
The Resistance coalition cand try and sabotage production in the 5 biggest cities in Afghanistan. Kabul, Jalalabad, Kandahar, Herat and Mazar-I Sharif

HEZBOLLAH

JIHAD
Afghan Mullahs confer at a local Loya Jirga and declares a Jihad (Holy War) against the USSR invaders and DRA government. The call for Jihad reaches volunteers from all over the Moslem world and volunteers gather at Peshawar, eager to join in the fight.
The Resistance Coalition gain access to the arabic volunteers in Peshawar.

SOVIET POLICY CHANGE
Over the course of the war USSR have suffered severe losses both in men and material. After hard discussions in the Politburo the members come to the decision to halt further USSR reinforcements into Afghanistan. The units that are stationed there remain pending a final decision on the USSR politburo for Afghanistan.
The Termez area joins USSR and are not a part of DRA any more for reinforcement purposes.

CIA OPs HQ DEPLOYED
On round 21 a CIA  OP HQ  with 50 CIA operatives arrives in Peshawar.

CIA AIDS MUJAHEDDIN WITH STINGERS
After round 24 there is a 10 % chance each round that the Mujaheddin recieve a batch of 10 stinger missiles at the HQ closest to Peshawar.

AFGHAN-SOVIET TREATY OF HELP AND SOCIALISM
On round 12 the USSR/DRA recieve an actioncard with the option of signing a treaty of help an socialism. Signing the treaty establishes a russian depot near Kushka. But it also enrages the Afghan population.

RESEARCH
Research is more expensive than normally.
The USSR/DRA cannot research or produce pack animals, irregular units or Mullahs.
The Resistance Coalition cannot research Strategic bombers, 

7. VICTORY CONDITION
Each urban hex inside Afghanistan (and some in Pakistan and Iran) is worth 1 VP.

The USSR/DRA government starts with 73 VPs. The Resistance Coalition start with 11 VPs.

8. REINFORCMENTS
Each round the USSR forces in Afghanistan recieve 2 squads of special forces in the HQ closest to Termez.

9. SCENARIO VARIANTS

9.1. USSR political advantage
Checking this option USSR recieves 5PPs each round

9.2 Resistance Coaltition politicical advantage
Checking this option the Resistance Coalition recieve 5PPs each round

9.3 Local guerillas
Unchecking this option stops the chance of local uprisings in provinces.

9.4 USSR reinforcements
With this option checked the USSR will recieve certain reinforcements under certain condition. If the USSR/DRA VPs fall below 64 the USSR recieve the elite 5th Guard Division and the 44th Fighter Bomber Regiment in Termez. (HQ, 1 Art Bat, 4 Inf Bat, 1 Arm Bat, 2 Fgt-Bmb wings).

(in reply to Tufkal2)
Post #: 7
RE: Holy War - Afghanistan - 4/10/2009 11:06:02 AM   
Grymme

 

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Have implemented a couple of more events.

- Poppy income. During winter months there is a 50 % chance of the Resistance Coalition source of opium and other agrarion products being effective. If effected the cost of supply goes up from 3 to 5 for that month.
- USSR reinforcements expanded a little.
- Road through pakistan to Qual en je Panjeh province.

And some other small fixes. Scenario is starting to become playable i think. Probably not against AI because of huge size.

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RE: Holy War - Afghanistan - 4/12/2009 4:53:23 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
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An update on the features of this scenario in being. Have almost all events figured out for this one. Here is the current briefing.
_______________________________________________


AFGHANISTAN - The Holy War (1979-1989)


1. BACKGROUND

This scenario is a simulation of the war between USSR occupation forces and the Democratic Republic of Afghanistan on one side and the different resistance groups backed by Pakistan, USA and the arab world on the other side.

Although the soviet invasion started in the winter of 1979 the scenario starts in 1982. The DRA government have stabilized the sitiuation somewhat, but the insurgency is rising in strenght.

There are several resistance group movements that have not yet activly taken up arms against the DRA regime. These are the Mohaz-Melli-Islami, Jamiat-E-Islami, Itehad- E- Islami and the Hezbollah.

The Resistance Coalition at the start of the game represents the Jebbhe Milli Nehad, Hezbi-I-Islami (Khalis), Harakat-I-Inqilab-I-Islami and the Shura-Inqilabi-I-Itifaq-I-Islami movements.

1.1 SCALE
Units are generally at battalion level with Division or Corps level HQs. Each round is one month long.

DRA units are often understrenght with several battalions missing. If USSR units are missing from HQs this is because those units were assigned elsewhere.

The names of the weapons and equipment used is changed from generic to such weapons and equipment that was actually used during the war (more or less). It is however somewhat generalized, and there might be some mistakes. Also the Resistance Coalition (with some exceptions) used equipment taken from the government. So the weapons used by both sides are in many cases the same.

2. PEOPLES etc

In Afghanistan and surrounding areas there are a plethora of different ethnic groups. The following ethnic groups are included in the scenario.

The Tajik live mostly in northern Afghanistan. They fight at 70 % for the DRA regime and produce at 25 %.

The Baloch live mostly in south western Afghanistan. They fight at 70 % for the DRA regime and produce at 25 %.

The Hazara live in the central mountainus areas of Afghanistan. They fight at 70 % for the DRA regime and produce at 25 %.

The Pashtu are the majority people of Afghanistan. They are dominant in southern Afghanistan and Pakistan. They fight at 70 % for the DRA regime and produce at 25 %.

The Nuristani live mostly in the Kamdaysh province in the northeastern part of Afghanistan. They fight at 50 % for the DRA regime and produce at 25 %.

The Turkmen people live mostly in the Shabarghan, Meyhman and Qunduz provinces in the north of Afghanistan. They fight at 80 % for the DRA regime and produce at 25 %.

The Tajik people live in the north of Afghanistan. They in the Herat, Mazar i Sharif and Qual en je Panjeh provinces. They fight at 80 % for the DRA regime and produce at 25 %.

The Pachai people live mostly in the Charikar province north of Kabul. They fight at 70 % for the DRA regime and produce at 25 %.

All the above are Afghan people, and fight and produce at 100 % for the Resistance Coalition.

Fighters from the Arab people fight against units from tje Russian people at 120 % efficiency.

Ethnic Russians fight and produce at 100 % for the DRA/USSR regime.

American people fight and produce at 100 % for the resistance coalition.


3. RULE CHANGES

The range of supply is drasticly increased in this scenario. There is a 25 % penalty after 200 APs. 50 % penalty after 400 Aps, and 75 % penalty after 800 APs.

Flak assistance outside own hex is 75% instead of 50%.

Paradrop defender modifier changed from 3 to 1.

Cost of upgrading SFT equipment changed from 10 % to 50 %.

3.1 WINTER
During september, october and february there is 50 % chance of winter weather. Winter is guaranteed in november, december and januari. During winter use of airforces is limited and offensive operations carry a 50 % penalty.

Also during winter weather there is a 50 % chance of a severe effect on the Resistance Coalition harvest of opium and other crops. If effected the prize of supplies rise from 3 to 5 during that month.

4. LOCATIONS, TERRAIN etc

The Canyon hexes represent difficult to pass through mountainsides. They are difficult or impossible to move through, except for irregular moving units.

Villages, Towns, Citiesm Capitals and Major Capitals doesnt function as airfields in this scenario. Airfields are specificly marked on the map. The following afghan cities have airports: Herat, Shindand, Farah, Kandahar, Ghazni, Bagram, Jalalabad, Qunduz, Mazar I Sharif and Chagram. There is also the Bagram Airfield north of Kabul. The USSR also controls airfields in Kushka and Termez.

The Pakistani government frequently clashed with USSR and DRA air units during the war. They also in some respects provided cover for the insurgents in the border area. The Resistance Coalition therefore controll airfields in the Pakistan cities of Peshawar, Quetta and Nok Kundi.

Airfields can be built. However they are really expensive. They cost cost 400 EPs, 15PPs and 500 Supply to build.

There are two types of road in the scenario Dirt Road and Surfaced Road. Surfaced Road is better, but cannot be expanded. Dirt Road cost 100 EPs to build

5. UNITS and classes of units

SFTs in the scenario are generally the same as in the normal game. The names of the SFTs are to reflect the equipment historically used, but the description is generally not changed. So that the underlying SFT type can be identified.

There are however some changes.

Mullahs
This SFT works as a staff, but with some changes. It has no need for supply, moves at at irregular speed and can incite uprising in the provinces. A Mullah has good hide points. The cost of a Mullah is 500BP.

Military Advisors
This SFT works as a staff, but with some changes. It can prevent uprisings and perform Intel OPs. It also moves at irregular speed. Military advisor have good recon and hide points. The cost of a Military advisor is 1000BPs.

Special forces
The special forces are the USSR/DRA equivilent of guerillas. They move at irregular speed and have high hit points, initiative, kill value, recon, hide points etc etc. They can also paradrop. Special forces cost 500 BPs to build.

Local guerillas
This SFT cannot be built it appears as a result of uprisings in provinces or cities. They move like irregulars and have no need for supply but otherwise behave like normal infantry.

MI-24 Hind
This helicopter unit bombard much like tactical bombers but moves a little less. It can transport 5INF and have very good recon value. They are not as affected by winter weather as other aerial units. It cost 2 500 BPs to build but requires less supply than other air units (30 instead of 50).

Irregular units (irr)
This class of units behave like normal units but move at 10APs/hex regardless of terrain difficulties. It can (with a couple of exceptions) only be built by the Resistance Coalition in cities inside Afghanistan.

BM-21 122mm MRL
This self propellered multiple rocket launcher moves on wheels and can carry 5 INF each. It works as lvl2 artillery and cost 3 000 BPs to build.

Pack animals
This irregular class SFT have a higher LANDCAP than horses, but is otherwise identical. It cannot be researched or built by the USSR/DRA.

Antonov transporters
Like normal transporters but have a slightly longer reach and cost more supply (50) than normal.

Goverment units (gvt)
This class of SFTs are the ones buildable to the DRA government. They are like other units except they cannot be upgraded.

MIG, SU and TU class air units.
These are the fighters, divebombers and strategic bombers. They move at 40 % of the normal movement cost and need 50 supply each (as opposed to 30 in AT). TU class units cannot be built by the Resistance Coalition.

AA Guns (ex ZPU-2 AA Gun)
These SFTs have a 2 AA range on lvl 1-2. lvl 3 has a 3 range and lvl 4 a 4 range. They operate at 75 % efficiency outside their own hex.

Cia Operatives
These SFTs work as lvl 4 Staff. They can paradrop, have engineer points, move like irregulars and have good hide and recon values. If more than 30 CIA operatives squads are lost during the game the US suffers severe political embarrasment which gives the USSR political prestige. In such case the USSR/DRA recieves 5 PPs.

Special personalities
In the scenario there are some historical personalities depicted. They generally work as very good staff. Some move at irregular movement speed. Some have quite high staff or combad modifier values. They cannot be built or replaced.

FIM92A Stinger
This irregular moving SFT cannot be built. It arrives only as the result of events. It moves like irregulars but otherwise behaves like lvl4 AA guns.


6. EVENTS

There is a lot of events in the scenario. Some are reoccurring and some ar once per game events.

UPRISING IN PROVINCES
If there are more units containing Mullahs than Military advisors in any certain province there is a small chance of large uprising in that province during that month. When an uprising occurs there appears a large number (usually between 6-12) of guerilla units in the province.

DRA/USSR INTRUSION INTO PAKISTAN AND/OR IRAN
If more than 150 powerpoints of DRA/USSR ground units enter Pakistan and/or Iran at any time this causes an international displeasment with the USSR involvent in the war. As a sign of the political advantage this offers the Resistance Coalition they get 5PPs per month the intrusion continues.

UPRISING IN MAJOR CITIES
The Resistance coalition can pay political points (6PPs) to try and incite uprisings in the five major cities in Afghanistan. Kabul, Jalalabad, Kandahar, Herat and Mazar-I Sharif. There is If succesfull the uprising damages the infrastructurure of the city and also rallies local guerilla that appears in the city or vicinity of it.

HEZBOLLAH
The Hezbollah movement is different than the other guerilla movements in that it is based in Iran, and that it will not join the rebellion unless politically pressed by the Resistance Coalition. Hezbollah morale starts at 0 and the Resistance Coalition can pay 2PPs to raise the morale of the Hezbolla. Once the morale reaches 50 the Coalition can start to try and pursuade Hezbollah to join the war.

JIHAD
20 months into the scenario (or some three years after the invasion) supply and recruits from all over the muslim world was starting to seap into Afghanistan. On round 20 the Resistance Coalition recieves the Jihad Action card. This very expensive card (60PPs) can be used to confer a local Loya Jirga and declares a Jihad (Holy War) against the USSR invaders and DRA government. The call for Jihad reaches volunteers from all over the Moslem world and volunteers gather at Peshawar, eager to join in the fight.

The Resistance Coalition gain access to the arabic volunteers in Peshawar. They control 10K of production.

SOVIET POLICY CHANGE
This event occurs when USSR/DRA losses exceed 4 500. The Termez area joins USSR and are not a part of DRA any more for reinforcement purposes.

Over the course of the war USSR have suffered severe losses both in men and material. After hard discussions in the Politburo the members come to the decision to halt further USSR reinforcements into Afghanistan. The units that are stationed there remain pending a final decision on the USSR politburo for Afghanistan.

CIA OPs HQ DEPLOYED
After a couple of years of increasing resistance to the soviet occupaders the US started to take an interest in the war.

On the 21 month of the scenario a CIA operations HQ with 50 CIA operatives arrives in Peshawar.

CIA AIDS MUJAHEDDIN WITH STINGERS
After months 24 there is a 10 % chance each round that the Mujaheddin recieve a batch of 5 stinger missiles at the HQ closest to Peshawar.

AFGHAN-SOVIET TREATY OF HELP AND SOCIALISM
On the month one year after the scenario starts USSR/DRA recieve an actioncard with the option of signing a treaty of help an socialism. Signing the treaty establishes a USSR depot near Kushka. But it also enrages the Afghan population which can cause the Resistance Coalition morale to go up 2%.

MILITARY COUP
As USSR/DRA losses increase there is a increasing risk of a coup occuring in the DRA government. If a coup appears the DRA president is replaced and all DRA forces have a 50 % chance of a severe readiness loss. There is no risk of a coup untill USSR/DRA losses exceed
1 000 qt.


RESEARCH

Research is more expensive than normally.

The USSR/DRA cannot research or produce Pack animals, Irregular units or Mullahs.

The Resistance Coalition cannot research Strategic bombers,

"Tankdestroyers" cannot be researched beond lvl2.


7. VICTORY CONDITION

Each urban hex inside Afghanistan (and some in Pakistan and Iran) is worth 1 VP.

The USSR/DRA government starts with 73 VPs. The Resistance Coalition start with 11 VPs.

8. REINFORCMENTS

Each round the USSR forces in Afghanistan recieve 2 squads of special forces in the HQ closest to Qunduz.

9. SCENARIO VARIANTS

9.1. USSR political advantage
Checking this option USSR recieves 5PPs each round

9.2 Resistance Coaltition politicical advantage
Checking this option the Resistance Coalition recieve 5PPs each round

9.3 Local guerillas
Unchecking this option stops the chance of local uprisings in provinces.

9.4 USSR reinforcements
With this option checked the USSR will recieve certain reinforcements under certain condition.

- If the USSR/DRA VPs fall below 64 the USSR recieve the elite 5th Motorized Guard Division and the 44th Fighter Bomber Regiment in Termez. (HQ, 1 Art Bat, 4 Inf Bat, 1 Arm Bat, 2 Fgt-Bmb wings).

- If the USSR/DRA VP fall below 59 the USSR recieve the elite 84th Motorized Guard Division with aviation support in Kushka (HQ, 1 Art Bat, 4 Inf Bat, 1 Fgrt-Bmb wing.

(in reply to Grymme)
Post #: 9
RE: Holy War - Afghanistan - 4/12/2009 5:06:31 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
Wow Grymme - you're prolific.

Can you sometime go back and patch/update some of the scenarios you've created and playtested like Lord of the Rings?

I'm kinda looking forward to playing this Afghan War scenario. Pls also be sure to update Vietnam War. I've read your AAR w/ interest. It would be nice to get it cleaned up and play balanced so the community can enjoy that scenario for years to come - looks like a great one.

_____________________________


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Post #: 10
RE: Holy War - Afghanistan - 4/12/2009 5:22:05 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
Here is the initial USSR Order of Battle


USSR OOB

HQ headquarter
INF infantry battalion
ARM armoured battalion
ART artillery battalion
AA air defense battalion
REC recon battalion
MRL self propellered artillery battalion
PAR airborne battalion
SPZ special forces battalion
SEC security battalion
BRD border guard battalion
ENG engineer battalion

FGT fighter wing
BMB bomber wing
HEL helicopter wing
FGT-BMB fighter bomber wing
CMP composite air wing
TRN transport wing

Typically all of the rifle battalions, some of the artillery and engineer battalions and none of the air defense battalions are motorized.


40th Army HQ (Kabul)

3 ART, 2 ENG, 2 AA, 1 INF
1 FGT, 3 HEL, 2 FGT-BMB, 2 CMP

45th Eng Regiment HQ (Charikar)
3 ENG

20th Separate MRL Regiment HQ (Shindand)
3 MRL

59th Spetznaz Brigade HQ (Pul E Khomri)
4 SPZ

66th Motorized Rifle Brigade HQ (Jalalabad)
3 INF, 1 REC



5th Motorized Rifle Division HQ (Herat)
5 INF, 3 ART, 2 AA

24th tank regiment HQ (Shindand)
3 ARM



108th Motorized Rifle division HQ (Baghan)
4 INF, 2 ARM, 2 ART, 2 AA

180th Rifle Regiment HQ (Baghan)
3 INF



201st Motorized Rifle Division HQ (Qunduz)
5 INF, 2 ART, 1 AA, 1 Helicopter Det

860th Rifle Regiment HQ (Feyzabad)
3 INF



103rd Airborne Division HQ (Kandahar)
5 PAR, 2 INF, 2 TRN

70th Motorized Rifle Brigade HQ (Kandahar)
3 INF, 1 REC


For a total of 70 battalions, 12 HQs and 9 wings.



Picture of USSR/DRA OOB with II Bat/101st Motorized Rifle Regiment (a typical motorized rifle battalion).



Attachment (1)

< Message edited by Grymme -- 4/12/2009 7:18:56 PM >

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RE: Holy War - Afghanistan - 4/12/2009 5:35:17 PM   
Grymme

 

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DRA OOB
And here is the OOB for the Democratic Republic of Afghanistan. Units are generally at something like 33-50 % strenght compared to USSR units.

SEC security battalion
MTN mountain battalion
BRD border guard battalion
KHD Khad brigade

Typically no DRA units are motorized.


DRA HQ (Kabul)
1 ARM, 2 FGT, 1 FGT-BMB, 1 BMB, 1 TRN


I Corps HQ (Kandahar)
7 INF, 1 ARM


II Corps HQ (Charikar)
6 INF, 2 ARM, 1 SPZ, 1 PAR

53rd Infantry Division HQ (Shabharghan)
3 INF, 1 MTN


III Corps HQ (Gardeyz)
7 INF, 1 ART, 1 SPZ


Ministry of Interior HQ (Kabul)
8 BRD, 2 SEC, 3 KHD


For a total of 45 battalions, 6 HQs and 5 wings.


Picture of DRA OOB with typical Pashtu rifle battalion



Attachment (1)

< Message edited by Grymme -- 4/12/2009 7:15:44 PM >

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RE: Holy War - Afghanistan - 4/12/2009 5:40:08 PM   
Grymme

 

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JJdenver. Thanks for the encouragment. People regularly ask me to fix/update different scenarios. I have to have at least some sort of inspiration to work with a scenario, since i am not getting paid for my work (which i am actually thinking about how to).

So i only do what i feel like at the present. Sorry.


The Kabul area is pretty packed with units at the start of the scenario.






Attachment (1)

< Message edited by Grymme -- 4/12/2009 6:06:56 PM >

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RE: Holy War - Afghanistan - 4/12/2009 7:54:04 PM   
Grymme

 

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And finally the Resistance Coalition OOB

11.4 Resistance Coalition OOB
 
MLH             propaganda battalion
SCT               scout/skirmish battallion
HVY              heavy infantry battalion
CIA               CIA operative unit
 
 
Typically Resistance Coalition is not motorized. This OOB is for the Resistance Coalition only, without later allies.
 
Resistance Coalition HQ (Peshawar)
                                            2 ENG, 1 AA, 1 MLH, 1 FGT
 
 
Jebbe Nelli Mihad HQ (Chaman)
                                            1 FGT, 1 ENG, 1 MLH, 1 CIA, 1 AA
 
4th Irregular Division HQ (Chaman)
                                            4 SCT
33rd Irregular Division HQ (Nushki)
                                            2 HVY, 3 SCT, 1 MLH
66th Irregular Brigade HQ (Nok Kundi)
                                            2 INF, 1 ART, 1 ARM, 2 MLH
 
Hezb I Islami (Khalis) HQ (East of Peshawar)
 
7th Irregular Division HQ (East of Asasabad)
                                            4 INF, 1 ART
 
2nd Regular Division HQ (East of Peshawar)
                                            3 INF, 1 ART, 1 SCT, 1 ARM
 
Shura I Inqilabi I Itifat I Islami HQ (Bamlam province)
 
40th Irregular Division HQ (Do Shakh)
                                            3 INF, 2 SCT, 1 ART, 1 ENG
 
41st Irregular Division HQ (Madrash)
                                            1 ARM, 2 SCT
 
Haraqat I Inqilab I Islami HQ (Kohat)
8th Irregular Division HQ (Kohat)
                                            2 SCT, 1 ART, 1 HVY, 1 INF, 1 SCT
1st Regular Division HQ (Bannu)
                                            4 INF, 1 ART, 1 HVY
 
J-J-I Independent front HQ (Quel en je Panjeh province)
                                            3 INF, 1 ART
 
For a total of  60 battalions, 15 HQs and 2 wings (Pakistani).

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RE: Holy War - Afghanistan - 4/13/2009 11:21:12 AM   
Grymme

 

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A description of the different provinces in Afghanistan together with information important for gameplay. It goes together with the province map posted earlier in the thread.


12. DESCRIPTION OF PROVINCES WITH MAP


12.1 Charak Burjak province

This province in southwestern afghanistan is mostly populated by baloch. The Charak Burjak province is sparesly populated and the people are not very likely to begin a generall uprising.

12.2 Malak Khan province
This province in southwestern afghanistan is mostly populated by pashtu and baloch people. The Malak Khan province is sparesly populated and the people are not very likely to begin a generall uprising. It borders with Iran and Hezbollah-controlled territory on the west.

12.3 Farah (or Pasarband) province
Mostly populated by Pashtu people this province contains the important Farah city with the Farah airfield. It borders with Iran and Hezbollah-controlled territory on the west.

12.4 Shindand province
Mostly populated by Pashtu people this province contains Shindand city with the Shindand airfield.

12.5 Herat province
Mostly populated by Tajik people this province contains the major city of Herat (4VPs) with an airfield. Bordering to the north is USSR with the Kushka city and airfield.

12.6 Chagram province
The Chagram province is sparesly populated, mostly by people of the Hazara ethnicity. People here are fiercly independent and as such they are not as likely as other provinces to begin a generall uprising.

12.7 Kandahar province
The large Kandahar province in the south of Afghanistan contains the major city Kandahar (5VPs) with the Kandahar airport. It is mainly inhabitated by pashtun people.

12.8 Meymanh province
This province with its capital Meymanh (3VPs), borders the Herat province, in the north of Afghanistan is mainly inhabitated by ethnic turkmens who are more inclined to fight for the DRA regime than other people.

12.9 Shabhargan province
This forrest-covered province in the north of Afghanistan is mostly inhabitated by ethnic turkmens who are more inclined to fight for the DRA regime than other people. The capital is Shabhargan (3VPs)

12.10 Mazar i Sharif (or Samnarghan) province

This province in the north of Afghanistan contains the major city Mazar I Sharif (4VPs) and its airfield. It is mainly populated by ethnic tajiks.

12.11 Bamlam province
This mountainous province in the central Afghanistan is mainly inhabitated by uzbeks who are more inclined to fight for the DRA regime than other peoples. The capital of the province is Bamlam.

12.12 Qunduz province
The Qunduz province in the north of Afghanistan contains the important city Qunduz (2VPs) with its airfield. It borders with the USSR to the north with Termez, its airfield and large supply depot. It also contains city of Baghan (2VPs). Qunduz province is mainly populated by ethnic turkmens who are more inclined to fight for the DRA regime than other peoples.

12.13 Feyzabad province
This province in the northeast of Afghanistan contains the Feyzabad city with its airfield. The province is mainly inhabitated by tajiks.

12.14 Qual en je Panjeh province
This province in the far northeast of Afghanistan is mainly inhabitated by tajiks. It borders to Pakistan in the south and can be subject to transfers from the southern resistance are by playing the Road to Qual en je Panjeh province event.

12.15 Kamdaysh province
This province in eastern Afghanistan is mostly inhabitated by ethnic nuristani. The people of Kamdaysh are significantly more rebellius than average and are quick to rebell and listen to Mullah agitation. This province is more or less controlled by the independent Mohaz Melli Islami resistancegroup from the start. The Mohaz Melli Islami also controll a base territory in Pakistan around the city of Chitral with its airfield.

12.16 Charikar province
The small Charikar province north of Kabul is mostly inhabitated by pachai and uzbeks.

12.17 Jalalabad province
The important Jalalabad province west of Kabul contains the major city Jalalabad (5VPs) with its airfield. It is mainly populated by pashtu people.

12.18 Kabul
Kabul province contains Kabul (8VPs), the capital of Afghanistan and a major city. It also contains the Kabul airfield and the Bagram airfield. Kabul is mostly inhabitated by pashtu people.

12.19 Ghazni province

Ghazni province south of Kabul is mostly populated by pashtu. It contains the Ghazni city with its airfield.

12.20 Zarah Sharon province
The mountainous Zarah Sharon province south of Ghazni province is a almost uninhabitaded the few people who live there are mostly of Pashtun ethnicity.







Attachment (1)

< Message edited by Grymme -- 4/13/2009 11:28:26 AM >

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RE: Holy War - Afghanistan - 4/13/2009 11:25:42 AM   
Grymme

 

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Here are some new bits and parts in the briefing. I had simply forgotten about some events and units.

First a unit i forgot to describe

201mm B-4 Heavy howitzzer
This huge artillery piece can only be moved via own movement (at artillery speed) or via LANDCAP. It is to big to tow by normal trucks. It has a range of 4 (as opposed to normal artillery range of 2) and is slightly more effective than generic artillery II. It is quite expensive to build at a 5 000 BP build cost and expensive to maintain since it requires 30 supply/month. It can only be build in USSR cities.


Then some events

INTELLIGENCE OPERATIONS
USSR Military advisors that are present in a province can perform intelligence operations in the province they are stationed in to try and estimate the Resistance Coalition strenght there. Each month there is ca 30 % chance of the advisors in each province being able to estimate the strenght of the Resistance Coalition. However there is also a 25 % chance of them getting their numbers wrong and reporting a bad estimation.


MULLAH AGITATION
The DRA forces were very suspectible to agitation from the Resistance Coalition. It was very common for men to desert and even for entire unit to switch sides. This event simulates this, although in a abstract way. If there are more units with Mullahs than units with Military advisors in a province there is a chance that resistance agitation will be effective. If effective there is a high risk that DRA units, and USSR units stationed with them, suffers a high readiness penalty.

Note that some provinces are less or more likely to react to the resistance agitation.


ROAD TO Qual en je Panjeh province
The Resistance Coalition can pressure the pakistani government to open a road through pakistan between the southern resistance controlled areas and the Qual en je Panjeh province. It is costly in political points though.


SARANDOY MILITIA
A year in to the scenario the DRA regime recieves the Sarandoy militia (Defenders of the Revolution). 4 INF together with HQ appear in Kabul.


UPRISING IN MAJOR CITIES
The Resistance coalition can pay political points (6PPs) to try and incite uprisings in the five major cities in Afghanistan. Kabul, Jalalabad, Kandahar, Herat and Mazar-I Sharif. There is If succesfull the uprising damages the infrastructurure of the city and also rallies local guerilla that appears in the city or vicinity of it.







< Message edited by Grymme -- 4/13/2009 11:26:44 AM >

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RE: Holy War - Afghanistan - 5/2/2009 10:20:29 AM   
Grymme

 

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I am currently in a test game on this with Lunaticus. We are on round 8.

A short and very incomplete summary of the game so far.
Round 1 - The Resistance Coalition closes in on Assasabad and captures Spin Boldak. Resistance Coalition activates Jamiat E Islami Movement. A rebellion in Kandahar almost overuns the airport.
Round 2. - The Resistance Coalition captures Assasabad. Itehad E islami movement is actibvated. Unrest in Malak Khan province. USSR forces clean up Kandahar rebellion.
Round 3 - 59th Spetznaz brigade moves towards Do Sheikh. Spin Boldak is cut of by Resistance Forces. 70th Motorized Regiment is in Spin Boldak. USSR artillery bombards Jamiat E islami forces close to Herat. Fighting in Zarah Sharon and Ghazny provinses.
Round 4 - Resistance Coalition captures Pasasabad, Landay and Madrash. Unrest in Kandahar. USSR forces open the road to Spin Boldak. Spetznaz Brigade captures Do Sheikh.
Round 5. - Spetznaz Brigade moves in on Tarkbey. USSR forces start counter offensive close to Assasabad. 24th Tank regiment and 28th Separate MRL regiment dispatched towards Landay.
Round 6 - Spetznaz forces capture Tarkbey. Resistance offensive towards Meymanh is halted. USSR forces moves in on Landay. Heavy fighting around Assasabad.
Round 7-8 - Large rebellion around Herat. USSR forces in Herat cut of and decimated. Assasabad assaulted abd retaken by USSR forces after heavy losses on both sides. Landay retaken by USSR forces. Tarkbey abandoned by Spetznaz forces. Unrest in Kandahar.






Small changelist since start of game.

- Added a little production to both sides. 1 250PP to USSR/DRA and 2 500 to the resistance.
- Gave Mullahs a small supply consumtion of 1.
- Gave city Meymanh an airport.
- Changed movement on surfaced/dirtroad for wheeled and tracked movement to 5AP/8AP.
- Changed SFT picture of local guerillas to the nice looking [P] picture.
- Changed range of airunits except helicopters.
- Individualized chance of agititation succeeding in provinces a little more
- Added a Helicopter II item, SFT and research, se below.
- Changed a lot of supply carry and supply need values based on a general game bug discovered in the Space Mod scenario.
- Updated briefing.

MI-35 Hind EIf Helicopter II is researched the USSR can build these instead of the Hind 24. They have a larger range, more hitpoints and an extra attack compared to the MI 24 Hind.

Uploaded entire briefing, 18 pages as attachment, if someone wants to check it out.



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< Message edited by Grymme -- 5/2/2009 11:27:28 AM >


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RE: Holy War - Afghanistan - 5/7/2009 9:23:12 PM   
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Made a new sft picture for special forces.

It can be seen on the III/59th Spetznaz brigade just inside the Salang tunnel. Will upload the sft pic if someone wants to use it in their mod.




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RE: Holy War - Afghanistan - 5/17/2009 11:59:58 AM   
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Well the scenario is up and running. A first testgame has been played.

Some small balancing changes have been made and will be tested out.
- Changed movement of irregular moving units from 10APs in all terrain to 14APs in all terrain except high mountain where it costs 20APs. During testgames both med and Lunaticus agreed irregular movement was to powerfull when map was so large.
- Changed command ratio from 3 hexes to 7 hexes.
- Fixed bug in USSR reinforcement game option.
- Updated briefing to include Uzbek people.
- Added missing RPG-16 (irr) unit item.

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RE: Holy War - Afghanistan - 6/8/2009 9:58:18 AM   
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Incredible scenario. I wish I had your skill at developing scenarios. Two thumbs up for this one. :)

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RE: Holy War - Afghanistan - 6/8/2009 1:23:09 PM   
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Thanks. Always nice to be appreciated. You can the scenario through my webpage. (see my signature). I also have 7 other scenarios that are accsessable through the website.

I spent better part of three months working on this scenario.

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RE: Holy War - Afghanistan - 6/23/2009 4:26:04 AM   
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this looks like a great scenario to play. i am going to purchase this game because of this scenario.

great work and thanks for all the effort.

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RE: Holy War - Afghanistan - 8/7/2009 9:27:01 PM   
Grymme

 

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Have updated this scenario a little. It turned out that production was pretty skewed towards the USSR/Government side as the Resistance Coalition pretty quickly gathered momentum.

I added 2* 25 000 production centers in Kabal. Since they run at 25% capacity that would mean 12,5K extra production for USSR/Government.

A small overview of the new production basics would show

USSR/GVT initial production to be
72,5K

Resistance Coalition initial production
50K

Resistance with 3 independent movements
65K

Resistance with 3 independend movements and Hezbollah
74K

And then there is the USSR/Gvt Treaty and Jihad adding a possible
10K for each side.

Finally after soviet policy change the USSR loose 10K. But i also made a small change so that soviet policy change will come after loosing 6 500 powerpoints, not 4 500.

Uploaded new version 100 to homepage here (without pictures etc) also uploaded new briefing.

http://web.comhem.se/olvmyr/At%20mod/Afghan%20war.html


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