lenin
Posts: 349
Joined: 1/19/2005 Status: offline
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I've been rehearsing instant combat against ports, just out of interest - what odds do you need? How do port guns affect combat etc? Noticed a couple of possible bugs.... When you attack a port with more than one fleet, the following turn, only one fleet is selectable - i.e the "lead" fleet (the one you selected first). Other fleets are selectable via the military display, but you can't move them / interact with them on the strategic screen. The only way to resolve this seems to be to move the "lead" fleet out of the sea zone. The next turn, all the fleets are available on the strategic display to give orders. This has implications in terms of protecting damaged ships, withdrawing them out the line, etc. I might have missed a rule etc, but what is it? Also, I sank someones fleet in port, confirmed as I played both players. However, the first turn I unblockaded the port, it was rebuilt at full strength. How? They in no way had the resources? Otherwise, I'm really enjoying the game.
< Message edited by lenin -- 3/14/2009 2:47:43 PM >
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"Imperialism is the eve of the proletarian social revolution"
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