Ambassador
Posts: 1674
Joined: 1/11/2008 From: Brussels, Belgium Status: offline
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You send a separate MSW TF, but you also include MSW in the other TFs, along with the other escorts (as much as possible). Just make sure your dedicated MSW TF only has MSW in it. @cyberwop: to load troops, you need a lot of ships, especially when attacking an atoll. If you can't load an LCU in one turn, you certainly won't be able to unload it in one turn either. So, you form a TF, load an LCU, and look at the loading status. If it's still "loading troops", you create a new TF with additional ships to load the same LCU, and then combine the TFs. If it's "loading supplies", it means the LCU was completely loaded, and you may go to the next LCU earmarked for the attack. Once all LCUs are loaded, you combine the transport TFs, make sure you check "Do Not Unload", and fill the transports with supplies if you deem you'll have air cover enough to defend your fleet during the subsequent days - if not, better call back the APs once the assault troops are unloaded. Be sure to have supply-laden AKs too, but this is another matter. This way, you combine the TFs before even leaving port, don't mess with a number of separate TFs during the loading time, don't waste fuel & endurance during the loiter time, and don't risk exposing unsufficiently escorted transports to submarine threats. The important thing is that all troops are unloaded on the first day, and this means (especially in stock, where transport ships have a bigger capacity) using much more APs than needed. LSTs are better off course, but if needed APs will do, at the cost of additionnal wasted space in their cargo holds (and more casualties, but until you have enough LSTs, you'll have to rely on APs).
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