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Screen Resolutions? - 4/2/2009 12:17:42 AM   
NefariousKoel


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This has been a big factor in my game purchasing lately.

What screen resolutions will be supported?

There have been a few games from Matrix I would've bought recently, however they were limited to lower screen resolutions. That would've been fine if I had a CRT with no native resolution but, nowadays, it's a game breaker for me and my 21"ws LCD.



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RE: Screen Resolutions? - 4/3/2009 2:49:44 PM   
JudgeDredd


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I am slowly coming round to this issue also. I just find the stretched look too much to bear nowadays...and I only have a 17" flat...but HoI2 (one of my fav games) seldom gets played because it hurts my eyes.

Can't wait for HoI3 to arrive with it's differing screen res

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Post #: 2
RE: Screen Resolutions? - 4/18/2009 11:53:57 AM   
GlobalExplorer

 

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HoI2 can be run at 1280x102, with some ini hack.

Fixed resolutions. This is a major issue keeping me from bying quite a few Matrix products.

With the exception of older titles, I don't buy games with fixed resolutions at all. Developers refusing this essential feature must be either inept or CRT users hopelessly living in the past. Running a 2D strategy map with sharp graphics on a non-native LCD resolution is absolutely horrible. Some people don't notice the difference but they must either have absolutely lousy screens or be esthetically blind.

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RE: Screen Resolutions? - 4/28/2009 8:48:24 PM   
mossicon


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quote:

ORIGINAL: GlobalExplorer

HoI2 can be run at 1280x102, with some ini hack.


i'm a fan of widescreen but this is ridiculous!

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Post #: 4
RE: Screen Resolutions? - 5/3/2009 12:25:06 AM   
NefariousKoel


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quote:

ORIGINAL: moss_icon


quote:

ORIGINAL: GlobalExplorer

HoI2 can be run at 1280x102, with some ini hack.


i'm a fan of widescreen but this is ridiculous!





Any word yet on this widescreen resolution thing? I hear birds chirping.

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RE: Screen Resolutions? - 10/14/2009 11:37:50 PM   
milkweg


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I don't have HOI2 but I do have Crusader Kings by Paradox and all of their games use the same basic game engine so perhaps the hack I use in CK to get widescreen will work on HOI2 also. It's very simple, just open settings.txt in the root game folder and change to the res you want. Here's my settings.txt file for CK as an example.

1680
1050
MUSIC_ON

I saw a guy post one day that Crusader Kings is his favourite game but he no longer plays it because of the limited res. I told him the fix and he was quite pleased. LOts of games can be forced to use widescreen even if they don't support it out of the box and one just needs to go here to find possible solutions. http://www.widescreengamingforum.com/wiki/index.php?title=Master_Games_List_-_A
I see people praising Arjuna for adding widescreen support to his new game that is coming out, well, his games have always supported widescreen and just needed one to add some switches to the command line to get widescreen. I guess lots of people have been playing COTA and HTTR stretched on their widescreen monitors because they didn't know about the solution.



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RE: Screen Resolutions? - 10/17/2009 8:16:03 PM   
NefariousKoel


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That's nice but I was wondering about widescreen support in LnL. 

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Post #: 7
RE: Screen Resolutions? - 10/20/2009 2:05:00 AM   
Fred98


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quote:

ORIGINAL: milkweg

I guess lots of people have been playing COTA and HTTR stretched on their widescreen monitors because they didn't know about the solution.




Perhaps you can provide a link to the solution. I too have the problem.

-

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Post #: 8
RE: Screen Resolutions? - 10/22/2009 10:46:35 PM   
NefariousKoel


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quote:

ORIGINAL: Joe 98

quote:

ORIGINAL: milkweg

I guess lots of people have been playing COTA and HTTR stretched on their widescreen monitors because they didn't know about the solution.




Perhaps you can provide a link to the solution. I too have the problem.

-



IIRC..
you just enter a resolution in as a -switch on the shortcut to the game. I believe there's a thread in the HTTR forums. Somewhere. That has the exact syntax.

Probably -1680x1050 or some such as an example.

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Post #: 9
RE: Screen Resolutions? - 10/31/2009 2:16:52 PM   
markhwalker


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quote:

Any word yet on this widescreen resolution thing? I hear birds chirping.


We answer HoS questions on our forums. We simply don't have time to cruise all the forums available. Thanks.

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Post #: 10
RE: Screen Resolutions? - 11/18/2009 1:12:19 PM   
Sarge


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quote:

ORIGINAL: markhwalker

quote:

Any word yet on this widescreen resolution thing? I hear birds chirping.


We answer HoS questions on our forums. We simply don't have time to cruise all the forums available. Thanks.


Ok then ...........

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Post #: 11
RE: Screen Resolutions? - 11/25/2009 6:42:31 AM   
JFalk68


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quote:

ORIGINAL: markhwalker

quote:

Any word yet on this widescreen resolution thing? I hear birds chirping.


We answer HoS questions on our forums. We simply don't have time to cruise all the forums available. Thanks.


All the forums available? In my passing interest I was only aware of 2 forums, Matrix's and LoL's?

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Post #: 12
RE: Screen Resolutions? - 11/28/2009 8:20:15 PM   
Missouri_Rebel


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I have the habit of supporting products that both interest me and whose development I can follow. Matrix games releases good products generally from developers that I really enjoy. Most are very open and helpful in explaining certain aspects at varying times. WCS, MWiF, WitP AE etc. are prime examples. I will even buy their product to support them at times if I feel that they are decent folk.

Then there are developers that come off to me as arrogant and pompous. They have the attitude that it is a privilege to even have the chance to discuss the limited details they allow to be released. Rarely offering even a glimpse at their product and often snide in their approach, my thrill for the game wanes. At that point I could care less about them or their 'project', instead having the opinion that if they release a GREAT game I MIGHT consider purchasing it. Otherwise they can keep it held close to their own bloated ego.

You can decide for yourself what we have here. I myself have already come to a conclusion.

mo reb


< Message edited by Missouri_Rebel -- 11/28/2009 8:36:15 PM >


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RE: Screen Resolutions? - 11/29/2009 12:52:31 AM   
Arctic Blast


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Or they're just, you know...busy.

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Post #: 14
RE: Screen Resolutions? - 12/13/2009 4:02:02 AM   
Qwixt


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He had enough time to post that he doesn't have enough time to keep up with all the forums. Instead of posting that, he could have simply said yes or no to the original question.

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Post #: 15
RE: Screen Resolutions? - 12/22/2009 10:02:43 PM   
GlobalExplorer

 

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I'm getting the answer is:

not at the moment
maybe later
we don't care

On the official forum he wrote this:

quote:

I don't know the answer to this... I do know that we just got the game working on a wide variety of laptops a couple of weeks ago.


< Message edited by GlobalExplorer -- 12/22/2009 10:05:51 PM >

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RE: Screen Resolutions? - 1/22/2010 11:49:49 AM   
markhwalker


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Can you point out exactly where anyone said, we don't care? 'cause I can't find it.

We care a lot, we are just asking everyone to care at the same place we do.

quote:

All the forums available? In my passing interest I was only aware of 2 forums, Matrix's and LoL's?


LOL, I only wish. Consimworld (five separate forums for our games), Boardgamegeek (Really can't guess how many...perhaps ten forums?), Armchair General, LNLP, Matrix, Wargamer. Guys we release something like 10 products per year, with a tiny company.  We try to do our best, and really do appreciate the input.

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Post #: 17
RE: Screen Resolutions? - 1/22/2010 2:48:55 PM   
Josh

 

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We most certainly understand mr. Walker, and we really do appreciate your efforts.

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Post #: 18
RE: Screen Resolutions? - 1/22/2010 7:35:04 PM   
markhwalker


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Josh, we just got 1600 x 900 working... I guess that's a step in the right direction. No? :-)

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Post #: 19
RE: Screen Resolutions? - 1/22/2010 10:25:01 PM   
Josh

 

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Absolutely!
And I just read on your forum that the game *will* be released in 2010! Now if that ain't good news I don't know what is.

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Post #: 20
RE: Screen Resolutions? - 1/27/2010 2:54:30 PM   
vonRocko

 

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quote:

ORIGINAL: markhwalker. Guys we release something like 10 products per year, with a tiny company.  We try to do our best, and really do appreciate the input.


If the company is so tiny,maybe you bite off more than you can chew.Why not work on 5 products and finish and release them in a timely fashion?

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Post #: 21
RE: Screen Resolutions? - 2/5/2010 12:17:20 PM   
markhwalker


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quote:

If the company is so tiny,maybe you bite off more than you can chew.Why not work on 5 products and finish and release them in a timely fashion?


Great idea. Will it be okay to charge twice as much for them?


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Post #: 22
RE: Screen Resolutions? - 2/6/2010 2:15:17 PM   
vonRocko

 

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Charge whatever you want. But you have to have something to sell before worrying about how much.

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Post #: 23
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