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RE: AE's price - 7/13/2009 11:15:35 PM   
jjax


Posts: 289
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quote:

ORIGINAL: Jim D Burns


quote:

ORIGINAL: bobogoboom

I nominate this thread for one of the most idiotic ever on the matrix forums. most have wasted more that $70 worth of their time arguing about the price.



Yeah but it's pretty tame compared to this:

http://groups.google.com/group/comp.sys.ibm.pc.games.war-historical/browse_thread/thread/a369bed619ce91f1#

Jim

Who is that Squid guy? I have never seen someone so angry about something so stupid. I'm glad he is not buying anymore matrix games. He really needs to use that money to invest in a life.

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Post #: 241
RE: AE's price - 7/13/2009 11:27:00 PM   
viberpol


Posts: 838
Joined: 10/20/2005
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After reading that I can only salut Mr Erik for his cold blood.

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Post #: 242
RE: AE's price - 7/13/2009 11:50:55 PM   
RevRick


Posts: 2617
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quote:

ORIGINAL: DivePac88

quote:

ORIGINAL: Nikademus

free bonus with each download



Or a free bonus for flogging a dead horse






This GIF is probably the best thing to come out of this thread..

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Post #: 243
RE: AE's price - 7/13/2009 11:57:57 PM   
Andy Mac

 

Posts: 15222
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Wow that was interesting been a long time since i went to usenet.

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Post #: 244
RE: AE's price - 7/14/2009 12:00:55 AM   
Jim D Burns


Posts: 4013
Joined: 2/25/2002
From: Salida, CA.
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quote:

ORIGINAL: Andy Mac

Wow that was interesting been a long time since i went to usenet.



It does have a unique - charm - all its own.

Jim

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Post #: 245
RE: AE's price - 7/14/2009 2:24:47 AM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
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quote:

ORIGINAL: RevRick


quote:

ORIGINAL: DivePac88

quote:

ORIGINAL: Nikademus

free bonus with each download



Or a free bonus for flogging a dead horse






This GIF is probably the best thing to come out of this thread..


I like mine better.





Attachment (1)

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Post #: 246
RE: AE's price - 7/14/2009 2:33:10 AM   
AttuWatcher

 

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All this dead horse stuff is funny but c'mon...let's not beat a dead horse here. 



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Post #: 247
RE: AE's price - 7/14/2009 2:45:49 AM   
treespider


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-




Attachment (1)

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Post #: 248
RE: AE's price - 7/14/2009 4:54:15 AM   
Chad Harrison


Posts: 1395
Joined: 4/2/2003
From: Boise, ID - USA
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quote:

ORIGINAL: viberpol

After reading that I can only salut Mr Erik for his cold blood.


Actually, I think it is very unfortunate that Erik or anyone from Henderson is bearing the brunt of this. This is a great product. I have no doubt that around 90% of the people who buy it already have WitP. Its a great value for an add-on to a great game.

Again, kudos to Erik and the collective Henderson group for trying to calm them down. You all have a lot more patience than me for people like that . . .

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Post #: 249
RE: AE's price - 7/14/2009 6:13:13 AM   
Tophat1815

 

Posts: 1824
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Why the "backlash" now though? Erik has been saying this for how long? WiTp is required for AE because we feel that AE is too much for the gaming newcomer. There is nothing new here folks. Now I'd of made AE more expensive,given WiTp owners a discount and said buyer beware not for the faint of heat and let everyone at it. I'm certain the 10+ hour Japanese turn Ones would have had many screaming for their $ back but such is life.

I did enjoy reading the science fiction about AE being a patch.

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Post #: 250
RE: AE's price - 7/14/2009 6:28:29 AM   
AttuWatcher

 

Posts: 489
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From: Hex 181, 36
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One man's junk is another man's treasure. As a new player about to drop $130+ for the set I feel it's more than worth it.
Why? Because to me there is maybe 2 games a year that are even worth playing. As someone playing computer games of every type since the late 80s WITP/AE is one of those special few products that looks to offer a unique, challenging, and rewarding gaming experience and one of those games that keeps me playing games at all. For me there is no going back to mainstream garbage. I will quit gaming alltogether if these kind of unique, hardcore, and unconventional games completely dry up. I love gaming but I have plenty of other ways I can spend my time and money. Thanks for keeping the faith WITP/AE team!

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Post #: 251
RE: AE's price - 7/14/2009 7:32:25 AM   
sterckxe


Posts: 4605
Joined: 3/30/2004
From: Flanders
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quote:

ORIGINAL: Jim D Burns

quote:

ORIGINAL: Andy Mac

Wow that was interesting been a long time since i went to usenet.


It does have a unique - charm - all its own.


"This newsgroup is where the junkyard-dog grognards hang out, and it can be one tough neighborhood when the flame-wars ignite. But you'll also find great eloquence, penetrating analyses, and lots of breaking news that shows up here before it does anywhere else."

William R. Trotter on comp.sys.ibm.pc.games.war-historical in the October 2003 issue of PCGamer (US)

It hasn't changed one bit since then. And that's just the way we like it.

Greetz,

Eddy Sterckx

(in reply to Jim D Burns)
Post #: 252
RE: AE's price - 7/14/2009 10:05:59 AM   
m10bob


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From: Dismal Seepage Indiana
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While I respect Erik for his comments, (and tolerance), I cannot see how anybody can view that "forum" without feeling it was infected by a couple of fellas with an axe to grind, a true agenda, that was nothing more than fanning flames.

Facts (given by Eric) made no dent, as those firebrands minds were already decided.



The axiom is still true, that "The most powerful man in the world, is the loudest voice at a lynch mob".



< Message edited by m10bob -- 7/14/2009 11:39:30 AM >


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Post #: 253
RE: AE's price - 7/14/2009 3:00:21 PM   
Chad Harrison


Posts: 1395
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From: Boise, ID - USA
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quote:

ORIGINAL: m10bob

While I respect Erik for his comments, (and tolerance), I cannot see how anybody can view that "forum" without feeling it was infected by a couple of fellas with an axe to grind, a true agenda, that was nothing more than fanning flames.



I couldnt agree more. After seeing the posters and posts there, I will never visit that forum again.

(in reply to m10bob)
Post #: 254
RE: AE's price - 7/14/2009 5:12:12 PM   
Erik Rutins

 

Posts: 37503
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From: Vermont, USA
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To be frank, while there are some posters on Usenet that I enjoy talking to, there are also posters who are simply IMHO useless. There are several there who are actually professional "trolls" in disguise, this comes with the usenet territory. They will flame anyone and anything. There are others who simply have an axe to grind and no matter what, will always find a problem. Then you have the fact that the people there often like to go off on long threads about politics rather than discussing wargames...

Honestly, I find our forums to be a much better place for wargaming discussion, but I visit there primarily because I've been a Usenet poster from back before Matrix even existed and I've grown a very thick skin in that time. Honestly though, I think I might have stopped reading it a while ago if I didn't feel some responsibility to monitor things for Matrix Games. Once you know who the idiots are and who the trolls are, you can tune out all the noise and get to the "signal", where there are occasionally some good posts worth reading. Eddy, who posted above, is probably the guy who is most worth reading on Usenet and there are some other worthwhile posters, but a lot of the content is really not worth your time.

Regards,

- Erik

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Post #: 255
RE: AE's price - 7/14/2009 6:22:14 PM   
Anthropoid


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From: Secret Underground Lair
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I have no desire to fan any flames here, and I would send this in an email to Erik or one of the other guys, but I don't know if it would actually get seen, so . . .

quote:

ORIGINAL: RHoenig
quote:

ORIGINAL: Erik Rutins

It surprises me too, folks. We've been clear from the start on two points:

1. AE will require WITP
2. AE will cost a bit less than WITP, but not much.

With a few of the reactions I'm seeing here, you'd think it was Pearl Harbor all over again. I'm getting the sense that for some folks it's not so much the price as it is the decision to make it require WITP.

People are free to disagree with us and free to make their own purchase decisions. The fact is that we have played AE and we feel that having WITP as a prerequisite to it makes sense both from a scenario content and complexity level. We don't want new customers to see AE as a replacement for WITP, we want them to see it as a more advanced level of WITP they may want to go to once they've mastered WITP.

WITP is one of the best games we've ever made and has given wargamers years of fun. It's also getting another update after AE's release and still has legs. We're not ready to retire it yet, especially when we feel it's a good stepping stone complexity-wise to AE. Yes, UV was a good stepping stone to WITP as well but that was also a different situation and a different time.

Regards,

- Erik



Hit the nail right on the head for me, here.

I own WITP, so bundeling it with AE isn´t the big deal for me
I was also well aware from the get go, that I would need WITP to play AE
I was (more like, my brain) making the connection "WITP needed" --> AE sharing files with WITP. Now this was ok with me. Sure, the expansion is a bit expensive, but sure worth it.
Requiring WITP for AE "just for the heck of it" doesn´t realy sit well with me. I´ll get AE nonetheless, mind you, but still....

You said a page or two earlier:

quote:

No, it's a way to make sure that we don't get folks jumping into AE and subsequently running for their lives. WITP is a stepping stone to AE, simple as that. It is also still a great game in its own right.

quote:

And even if you call it an expansion...70 bucks for an expansion...ouch. I can think of no other examples where a game company (and Im sure about 20 fanboys are about to prove me wrong ) releases an expansion that requires the original game and it costs as much. Given that you didn't pay the people who developed this for you...sounds like a money grab. Whatever, the price has pushed me on the fence. I am fairly certain one night in a frenzy of AAR readings I will purchase it, but I am squarely on the fence right now.

It's not an expansion. It's its own game. It installs as a stand-alone, but requires ownership of WITP. I realize this is not a "typical" arrangement and that may be causing some of this confusion. You're trying to find an analog in the normal mainstream marketing of games. WITP is not a mainstream game, this is not a typical situation and there is not an exact analog.

Wargaming is a niche, "monster" wargaming is an extreme niche and this is what it basically costs to continue development on these kinds of games, once every five years. That doesn't seem particularly steep to me when I look at how much development and research is involved. Frankly, if we had made AE stand-alone, then the price on its own would have been high enough that I could see people balking and that also would have been called unfair by many. It is what it is. We've set the price, each person has to decide if it's right for them, given what we've announced we are delivering for that price.

For people who already own WITP, you are really getting a full new game in terms of development effort when you purchase AE, but it works like WITP so your learning curve should be a bit easier than it would be for someone starting out fresh. For those who don't have either, WITP is a step on the way to AE, some may get there, some may not.

Regards,

- Erik


This is reasoning I (as I have allready played WITP) can accept.
That being said, for the "New" player, who hasn´t played WITP allready, it doesn´t fly, IMO

Look at it this way (hypotetical scenario following):
Empire Earth III has just come out
Oh, I am somewhat interrested in that kind of game
Ok, let´see. It´s 49.98, well, ok, I´ll give it a go
Oh, I have to first purchase and install EE II?? What the f***, I don´t want EE II, I want EE III!

Even if Empire Earth II would be in the bargain bin for 9.99, this potential customer would probably be lost at that point.
As you suspected above, it isn´t about the price, it´s about why people are forced to buy WITP when all they want to play is AE

Personally, I would have prefered to have a higher price for AE as a stand alone with a discount for those allready owning WITP.
With a big, bright, red, flashing sign on the buy-page "WITP EXPERIENCE HIGHLY RECCOMENDED!!!"

The end-effect would have been the same without the "devious scheemer" syndrome


You probably know this, but I will say it anyway:
I (we) want Matrix to do well, otherwise I would be off lurking somewhere else and playing some other games and I fear, this pricing model will hurt your sales which, again, I don´t want to see!

Ralph Hoenig, Germany


Not having played AE, I'm not sure, but it seems like there are some good points being made here that are pretty clearly expressed in RHoenig's response. Requiring WiTP to be able to buy/play AE will probably alienate a certain fraction of prospective newcomers. Now I realize that the game is beng 'targetted' at the pre-existing WiTP crowd, so maybe alienating some newcomers is irrelevant in the decisions being made.

My gut sense is taht Matrix has become a recognized presence in the broader gamer world, even if it does still does remain a _niche_, and even if we are in a recession. I got referred to as "one of those Matrix fanboys" over on a Civ site a while back. Matrix has been around for a long time now, and has had a string of successes and WiTP has historically been the 'crown-jewel.' It would make sense that you guys are getting more and more glimpses from people outside the "Grog" hardcore (let alone War in the Pacific) niche crowd. Add to this that AE has been talked about a LOT over the last year . . . I suspect that the game is getting more and more attention from the outside world, i.e., there _may_ (maybe a very big 'may') be a window of opportunity to breath new life into the hobby by making AE appealing to prospective newcomers.

Depending on how important/worthwhile you Matrix dudes deem it to be to expand the community, offering some sort of purchase scheme that does not require newcomers to own WiTP first might really be worth considering ;)

Having not played AE yet, but seeing some guys say "AE is more complex than WiTP" maybe the whole idea that AE could be appealing to newcomers is nonsensical. I know the WiTP learning curve was a cliff for me, and if it really is much easier to learn AE with at least proficiency in WiTP, then yeah, all these points about "alienating newcomer" are fundamentally wrong. BUT, if prospective newcomers don't understand when they read the sales blurb on the website that you really MUST proceed sequentially through learning WiTP first then on to AE in order to have much hope to really learn AE, then it still could constitute the same 'missed opportunity' vis a vis drawing in newcomers to the niche.

For me as a pre-existing WiTP owner, I'll pay up to $80-ish for AE (DL + mail) though obviously $60 would be preferable ;)

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Post #: 256
RE: AE's price - 7/14/2009 6:25:05 PM   
TheOx

 

Posts: 276
Joined: 10/19/2005
Status: offline
I just want them to release it Debit card is in hand!

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Post #: 257
RE: AE's price - 7/14/2009 6:30:42 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline

quote:

ORIGINAL: Anthropoid

I have no desire to fan any flames here, and I would send this in an email to Erik or one of the other guys, but I don't know if it would actually get seen, so . . .

quote:

ORIGINAL: RHoenig
quote:

ORIGINAL: Erik Rutins

It surprises me too, folks. We've been clear from the start on two points:

1. AE will require WITP
2. AE will cost a bit less than WITP, but not much.

With a few of the reactions I'm seeing here, you'd think it was Pearl Harbor all over again. I'm getting the sense that for some folks it's not so much the price as it is the decision to make it require WITP.

People are free to disagree with us and free to make their own purchase decisions. The fact is that we have played AE and we feel that having WITP as a prerequisite to it makes sense both from a scenario content and complexity level. We don't want new customers to see AE as a replacement for WITP, we want them to see it as a more advanced level of WITP they may want to go to once they've mastered WITP.

WITP is one of the best games we've ever made and has given wargamers years of fun. It's also getting another update after AE's release and still has legs. We're not ready to retire it yet, especially when we feel it's a good stepping stone complexity-wise to AE. Yes, UV was a good stepping stone to WITP as well but that was also a different situation and a different time.

Regards,

- Erik



Hit the nail right on the head for me, here.

I own WITP, so bundeling it with AE isn´t the big deal for me
I was also well aware from the get go, that I would need WITP to play AE
I was (more like, my brain) making the connection "WITP needed" --> AE sharing files with WITP. Now this was ok with me. Sure, the expansion is a bit expensive, but sure worth it.
Requiring WITP for AE "just for the heck of it" doesn´t realy sit well with me. I´ll get AE nonetheless, mind you, but still....

You said a page or two earlier:

quote:

No, it's a way to make sure that we don't get folks jumping into AE and subsequently running for their lives. WITP is a stepping stone to AE, simple as that. It is also still a great game in its own right.

quote:

And even if you call it an expansion...70 bucks for an expansion...ouch. I can think of no other examples where a game company (and Im sure about 20 fanboys are about to prove me wrong ) releases an expansion that requires the original game and it costs as much. Given that you didn't pay the people who developed this for you...sounds like a money grab. Whatever, the price has pushed me on the fence. I am fairly certain one night in a frenzy of AAR readings I will purchase it, but I am squarely on the fence right now.

It's not an expansion. It's its own game. It installs as a stand-alone, but requires ownership of WITP. I realize this is not a "typical" arrangement and that may be causing some of this confusion. You're trying to find an analog in the normal mainstream marketing of games. WITP is not a mainstream game, this is not a typical situation and there is not an exact analog.

Wargaming is a niche, "monster" wargaming is an extreme niche and this is what it basically costs to continue development on these kinds of games, once every five years. That doesn't seem particularly steep to me when I look at how much development and research is involved. Frankly, if we had made AE stand-alone, then the price on its own would have been high enough that I could see people balking and that also would have been called unfair by many. It is what it is. We've set the price, each person has to decide if it's right for them, given what we've announced we are delivering for that price.

For people who already own WITP, you are really getting a full new game in terms of development effort when you purchase AE, but it works like WITP so your learning curve should be a bit easier than it would be for someone starting out fresh. For those who don't have either, WITP is a step on the way to AE, some may get there, some may not.

Regards,

- Erik


This is reasoning I (as I have allready played WITP) can accept.
That being said, for the "New" player, who hasn´t played WITP allready, it doesn´t fly, IMO

Look at it this way (hypotetical scenario following):
Empire Earth III has just come out
Oh, I am somewhat interrested in that kind of game
Ok, let´see. It´s 49.98, well, ok, I´ll give it a go
Oh, I have to first purchase and install EE II?? What the f***, I don´t want EE II, I want EE III!

Even if Empire Earth II would be in the bargain bin for 9.99, this potential customer would probably be lost at that point.
As you suspected above, it isn´t about the price, it´s about why people are forced to buy WITP when all they want to play is AE

Personally, I would have prefered to have a higher price for AE as a stand alone with a discount for those allready owning WITP.
With a big, bright, red, flashing sign on the buy-page "WITP EXPERIENCE HIGHLY RECCOMENDED!!!"

The end-effect would have been the same without the "devious scheemer" syndrome


You probably know this, but I will say it anyway:
I (we) want Matrix to do well, otherwise I would be off lurking somewhere else and playing some other games and I fear, this pricing model will hurt your sales which, again, I don´t want to see!

Ralph Hoenig, Germany


Not having played AE, I'm not sure, but it seems like there are some good points being made here that are pretty clearly expressed in RHoenig's response. Requiring WiTP to be able to buy/play AE will probably alienate a certain fraction of prospective newcomers. Now I realize that the game is beng 'targetted' at the pre-existing WiTP crowd, so maybe alienating some newcomers is irrelevant in the decisions being made.

My gut sense is taht Matrix has become a recognized presence in the broader gamer world, even if it does still does remain a _niche_, and even if we are in a recession. I got referred to as "one of those Matrix fanboys" over on a Civ site a while back. Matrix has been around for a long time now, and has had a string of successes and WiTP has historically been the 'crown-jewel.' It would make sense that you guys are getting more and more glimpses from people outside the "Grog" hardcore (let alone War in the Pacific) niche crowd. Add to this that AE has been talked about a LOT over the last year . . . I suspect that the game is getting more and more attention from the outside world, i.e., there _may_ (maybe a very big 'may') be a window of opportunity to breath new life into the hobby by making AE appealing to prospective newcomers.

Depending on how important/worthwhile you Matrix dudes deem it to be to expand the community, offering some sort of purchase scheme that does not require newcomers to own WiTP first might really be worth considering ;)

Having not played AE yet, but seeing some guys say "AE is more complex than WiTP" maybe the whole idea that AE could be appealing to newcomers is nonsensical. I know the WiTP learning curve was a cliff for me, and if it really is much easier to learn AE with at least proficiency in WiTP, then yeah, all these points about "alienating newcomer" are fundamentally wrong. BUT, if prospective newcomers don't understand when they read the sales blurb on the website that you really MUST proceed sequentially through learning WiTP first then on to AE in order to have much hope to really learn AE, then it still could constitute the same 'missed opportunity' vis a vis drawing in newcomers to the niche.

For me as a pre-existing WiTP owner, I'll pay up to $80-ish for AE (DL + mail) though obviously $60 would be preferable ;)



I cannot imagine how much greater the learning curve might have been for me, if I had not been given the opportunity to play UV before purchasing WITP..

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Post #: 258
RE: AE's price - 7/14/2009 7:11:46 PM   
bobogoboom


Posts: 3799
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From: Dallas
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like T.s old avatar showed witp is not a learning curve it is a 90 degree angle.

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Post #: 259
RE: AE's price - 7/14/2009 7:25:56 PM   
Anthropoid


Posts: 3107
Joined: 2/22/2005
From: Secret Underground Lair
Status: offline
I have no desire to criticize decisions, but simply to provide a kind of additional perspective here. I've got work I should be doing, but I really love these games, and I want Matrix to thrive and or hobby to grow. I've got _no_ axe to grind, so I'm just trying to be helpful.

Lets say I'm a Civ player (I started with hex board games in high school, but then stopped playing them, and my first real 'computer gaming' was with Civ I and then Civ II, so in reality, my historical "roots" are as a Civ player) or as an Empire TW player, or Spore, or any of the host of other games that do not constitute true "monster" hard-core uber-detail "Grog" games like WiTP or AE (or TOAWIII, etc.). So I'm between the ages of 15 and 40, I play mostly "pretty graphics," reasonably high-detail, reasonably high-graphics-load, "strategy" games that are either military or military+social simulation focused. Lets say I'm getting a bit bored with my old regulars, and I've been noticing some of the other guys on my regular forums has mentioned Matrix a few times. Lets say I've got more interested in War in the Pac because of a scenario or a mod or something in my traditional game (e.g., Civ 4 Beyond the Sword has a "War in the Pacific" scenario, as did Civ 4, as did Civ 3), but having played it, it fell short. Wrong application of the engine; again this pretty much explains how I wound up coming over to Matrix and first tried WitP: the WiP scenario in Civ3 was fun but inadequate . . .

So I come snooping/shopping around Matrix forums. Lets say it is some point in the near future and AE is out and has been for a month or two. The game is selling like hotcakes among the WiTP-pre-owner crowd, and the AARs are churning like flotilla of PT boats. There is a definite positive buzz going on the AE forums, and given my background as a well-primed "newcomer" to the whole WiTP-AE thang, it sucks me right in. Within a couple days I am pretty firmly convinced that I WANT to try this game . . . maybe it would satisfy the interest that that inadequate Civ4 BTS War in Pac scenario prompted? So I check more and I learn that, to own this hot new advanced, top-of-the-line War in the Pacific game, I first must purchase the FIVE YEAR OLD precursor game. Huh? I check more, and learn that, despite the AI in AE being highly touted in the forums, there are a lot of threads indicating that playing the AI in WiTP is not worth the trouble "do PBEM, that's the way to go . . ." type stuff. Moreover, I keep bumping into threads about "leader bugs," and various other flaws.

Suddenly my enthusiasm for this largely unknown new prospective gaming company patron (Matrix) has had a bucket of cold water tossed on it. What exactly is going on here? is all I can wonder, and with this, the natural instinct of any gamer who has been burned before with a game that did not stay long on the HD is to become suspiscious and dilatory in purchase decision, if not to start asking questions, and provoking discussions that might clarify the underlying issues, or might simply lead to flame wars.

Maybe the end result is, I as a prospective newcomer do not balk at the first signs of something 'fishy,' maybe I don't get distracted by some other game and never come back to Matrix forums for months or years, maybe I hang around and endure all the uppity attitudes of some of the crusty old regulars on the forums, and eventually assuage any concerns initially raised and reach the conclusion that: it is worth it for me to go ahead and buy WiTP and "learn" the ropes with that system and then buy AE too. Maybe if there is some package deal that makes AE a bit cheaper when bought together I go ahead and decide to buy WiTP + AE all at once.

For most of us, who own WiTP already this scenario is totally irrelevant. We will buy AE. But IF AE had come out in say 2001 or 2003 (whenever it was that I first came over here to Matrix from being a Sid Meier's fanboy) the present sale structure might well have been highly relevant to me as a prospective newcomer. Indeed, having the hot-new version require the 'stale' old version (I'm not arguing against WiTP here, I'm just pointing out that it does not take long on these forums to encounter SOMEONE who makes some kinda of complaint about WiTP, and any newcomer may well encounter THAT, not to mention the simple fact that generally gamers prefer newer, 'more advanced' stuff) just to buy it might be so relevant to me as a newcomer that I just lose interest and go away.

Again, I realize newcomers are not the target, and I've seen Erik say "90% of sales are expected to be old regulars of WiTP." But what about that other 10%? What if that 10% could be, with minor changes to the sales/packaging scheme, transformed from 1000 units to 2000 units?

I think Matrix and this community are great; but maybe sometimes we get a bit parochial in our thinking and fail to recognize the significance of the larger gamer world? The more we swell our ranks the better off in the long-run.

Possible solution: Sell AE+WiTP as a package at a price that would seem slightly high but overall reasonable to a prospective newcomer coming from one of the other game communities (Civ, ETW, Paradox stuff, Ageod stuff, etc., I don't know what all would be relevant to consider) [$100? $110?). Sell AE to pre-existing WiTP owners at 70% of the package price? [$70 or $80].

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

(in reply to m10bob)
Post #: 260
RE: AE's price - 7/14/2009 7:40:46 PM   
Charbroiled


Posts: 1181
Joined: 10/15/2004
From: Oregon
Status: offline
I could be wrong here (I've been wrong before, so I know what it feels like), but I suspect that the decision to require WITP in order to use AE has something to do with (at least in part) with Matrix's original agreement with 2x3 Games who (as I understand it) co-produced WITP.

I could see where 2x3 Games could feel that AE would be in direct compitition with WITP and could also feel that not requiring WITP to use Ae would not be fair to them.

Of course, I have no idea what the relationship/contract between Matrix and 2x3 games is or was and I am just guessing. If this is indeed the case, it is completely understandable.

< Message edited by Charbroiled -- 7/14/2009 7:43:36 PM >


_____________________________

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(in reply to Anthropoid)
Post #: 261
RE: AE's price - 7/14/2009 7:46:53 PM   
jjax


Posts: 289
Joined: 2/24/2005
Status: offline

quote:

ORIGINAL: Charbroiled

I could be wrong here (I've been wrong before, so I know what it feels like), but I suspect that the decision to require WITP in order to use AE has something to do with (at least in part) with Matrix's original agreement with 2x3 Games who (as I understand it) co-produced WITP.

I could see where 2x3 Games could feel that AE would be in direct compitition with WITP and could also feel that not requiring WITP to use Ae would not be fair to them.

Of course, I have no idea what the relationship/contract between Matrix and 2x3 games is or was and I am just guessing. If this is indeed the case, it is completely understandable.


I suspect that it has something to do with 2x3. Of course, we will never really know.......unless you can find a way to get some Matrix games staff members drunk. Then who knows what they will tell you.

_____________________________

--JJAX


(in reply to Charbroiled)
Post #: 262
RE: AE's price - 7/14/2009 8:07:27 PM   
Tophat1815

 

Posts: 1824
Joined: 1/16/2006
Status: offline
They produced a game we all want,do we really want to probe the gift horse? In two weeks the game will be out and we'll all be too busy for this nonsense.


< Message edited by Tophat1812 -- 7/15/2009 1:58:44 AM >

(in reply to jjax)
Post #: 263
RE: AE's price - 7/14/2009 8:09:48 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
<keeps on running> - we are going as fast as we can.

Have just a little more patience please doing everything we can to expedite

(in reply to Tophat1815)
Post #: 264
RE: AE's price - 7/14/2009 8:13:03 PM   
Anthropoid


Posts: 3107
Joined: 2/22/2005
From: Secret Underground Lair
Status: offline
Very reasonable ideas, and such a posited 2x3 position about requiring WitP to play AE would also be entirely reasonable.

Nonetheless, I hope it still can be seen in a reading of the hypothetical scenarios I outline above, that if the packaging/pricing structure is not well thought out and well "presented" in the sales room, i.e., the Matrix online store, there is a risk of not only alienating prospective new buyers of AE, but also of losing prospective new buyers of WiTP. Obviously targetting it to the existing WiTP fan community makes appealing to newcomers a 2ndary consideration, but if the package structure/price/sales pitch are properly crafted maybe the opportunity to lure in newcomers can be "the cake that Matrix/2x3 also get to eat."

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

(in reply to jjax)
Post #: 265
RE: AE's price - 7/14/2009 8:16:45 PM   
oldman45


Posts: 2320
Joined: 5/1/2005
From: Jacksonville Fl
Status: offline
While I don't like the idea of somebody in marketing telling me what I might or might not be able to handle, the truth is, if I had bought WitP instead of UV I more than likely would have looked at it and put it away and it would never see the light of day. With AE, I have a feeling many new people would end up doing the same thing. I think new people will try WitP and want more and easily move over to AE. Only 10 more days till my birthday, you guys can release it any time now


Of course the idea of a 10 hour first turn is a bit intimidating

(in reply to Tophat1815)
Post #: 266
RE: AE's price - 7/14/2009 8:23:53 PM   
battleground

 

Posts: 104
Joined: 4/26/2009
Status: offline
things kinda balance out.    back when i bought an Apple IIC new for
$999.00 and Gary's War in the South Pacific from SSI for about $40
gaming on a computer was fun but expensive to start out with!  Now
I have a PC with about 1000x the capacity of the old Apple for $500
and the opportunity to play Gary's latest and greatest version for $70.
seems a bargain to me! LOL!

For you younger folks the Apple IIC hooked up to a TV or a iddy bitty
monitor and used a 5 1/4 inch floppy and no harddrive!  WITSP was
very similar to UV in both layout and game play. I do remember
one little bug in WITSP tho in which one game i played had 3 Japanese
I boats "flying" off the Shokaku.   They made terrific torpeodo bombers!
One was shot down (wonder how the AAA crew marked that kill? LOL!)
Tim

(in reply to Andy Mac)
Post #: 267
RE: AE's price - 7/14/2009 8:46:10 PM   
SuluSea


Posts: 2358
Joined: 11/17/2006
Status: offline
Heck, I remember back in the day I paid $72 for this at Electronics Boutique.
I got about 60 days worth of fun out of it. Definately not the same kind of bang I got for UV , WITP or even Carriers at War.

_____________________________

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer

(in reply to battleground)
Post #: 268
RE: AE's price - 7/14/2009 8:59:20 PM   
morganbj


Posts: 3634
Joined: 8/12/2007
From: Mosquito Bite, Texas
Status: offline
Well, I never played UV and jumped right in WITP.  I screwed up for three or four games, restarting after two or three months because I had done some VERY stupid things.  But by game four, or five, I played the whole thing through and had a blast.  It all fits together nicely, if you ask me.  It's a great game.

Sure there are some small annoyances, inaccuracies, and bugs.  But, none, in my opinion, that make the game unplayable.  They're so minor that most people would not even notice them as they don't really affect game play all that much.  Now, some grognards (and I consider myself one) want perfection.  Any small detail out of whack is a BIG problem.  Well, this grognard looks at the other stuff out there in the market and patiently waits for AE.

WITP isn't for everybody, and I hope the casual gamer doesn't buy it out of ignorance.  I'm sure Matrix will stress its complexity in the literature that they produce.  For those of us who like, no, crave the complexity, AE may be more fun than watching the hogs eat ten gallons of vodka-spiked slop.

(in reply to battleground)
Post #: 269
RE: AE's price - 7/14/2009 9:02:35 PM   
jjax


Posts: 289
Joined: 2/24/2005
Status: offline
quote:

ORIGINAL: bjmorgan

...hogs eat ten gallons of vodka-spiked slop.


I pity the person that has to clean up that mess!


_____________________________

--JJAX


(in reply to morganbj)
Post #: 270
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