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Repair/expansion speed of industries

 
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Repair/expansion speed of industries - 7/21/2009 12:49:36 AM   
lastdingo

 

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I changed the production of the Japanese aircraft industries and ordered some expansions.

It seems to be AWFULLY slow, though.
I've got white quantity of supplies, a construction unit in place and still, it's awfully slow.

What am I doing wrong?
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RE: Repair/expansion speed of industries - 7/21/2009 2:25:24 AM   
Mynok


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Nothing. It repairs at most one a turn using 1000 supplies. Construction units have no effect. You are probably about to experience a nasty supply crunch.

Check out the Most Read Threads for lots of info on Jap production.


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RE: Repair/expansion speed of industries - 7/21/2009 3:52:44 AM   
Yamato hugger

 

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Must have a minimum of 10,000 supplies and as said it eats 1000 a day and repairs 1. This is why you dont repair stuff after mid-42 and never ever repair anything within bomber range.

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RE: Repair/expansion speed of industries - 7/22/2009 1:26:09 PM   
lostsm

 

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what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off

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RE: Repair/expansion speed of industries - 7/22/2009 1:34:51 PM   
stuman


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quote:

ORIGINAL: lostsm

what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off



Full auto convoy is , imo, not a good idea.

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RE: Repair/expansion speed of industries - 7/22/2009 1:37:27 PM   
lostsm

 

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i have to agree with that stuman, learned it the hard way

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RE: Repair/expansion speed of industries - 7/22/2009 2:50:46 PM   
rtrapasso


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quote:

ORIGINAL: stuman


quote:

ORIGINAL: lostsm

what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off



Full auto convoy is , imo, not a good idea.

It's a GREAT idea - for my opponent!!

(in reply to stuman)
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RE: Repair/expansion speed of industries - 7/22/2009 9:04:53 PM   
lastdingo

 

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The AI has two terrible shortcomings;
-inability to synchronize task forces for operational objectives (like an invasion fleet, a bombardment fleet and a carrier fleet sticking together)
- inability to protect its shipping from routine losses

The latter means that the AI sends ships into danger zones (normal range of enemy bombers) for no good reason.

These problems already existed in Uncommon Valour and were not fixed. I have little hope that the WitP:AE overhaul will fix this.

That alone is already enough to severely limit the auto convoy system.

I consider it (as Japanese player) auto convoying only for Osaka (I concentrate many home defence forces there, so the AI moves many supplies to Osaka by rail) and a few harbours in safe areas (Chinese harbours, Okinawa, Formosa, Bonin and similar). I don't allow any auto convoys near combat zones.
Finally, I add new harbours only slowly to the auto convoy system, not many at once.



Btw, I restarted my very successful IJN campaign after 42-04. It's better to get many obsolete aircraft than very few at all. My new production changes are less ambitious and I stuck to the 10,000 supplies rule this time.

The Japanese industry expands too slowly. The rte should be higher at least later in the game.
I know that the Japanese had serious problems; they had still imported some aircraft parts till the war began (like some cockpit instruments) and it's reasonable that they won't be able to expand quickly. Yet, they should be able to do so later on if these efforts are well-resourced.
It's especially irritating that even R&D projects don't repair quickly.

(in reply to rtrapasso)
Post #: 8
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