Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Soviets active

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Soviets active Page: [1]
Login
Message << Older Topic   Newer Topic >>
Soviets active - 8/5/2009 4:53:45 AM   
Naskra

 

Posts: 325
Joined: 3/12/2005
Status: offline
Yes, I extracted troops from Manchukuo, but left more than 8000 AV. So why are the Soviets active?
Post #: 1
RE: Soviets active - 8/5/2009 4:55:19 AM   
Scott_USN

 

Posts: 715
Joined: 6/2/2004
From: Eagle River, Alaska USA
Status: offline
Ouch.... Are they rolling you up? I always wondered what they would be like. Now in AE I look at those images of Stalin Tanks and cringe for the Japanese and their tin can tanks.

(in reply to Naskra)
Post #: 2
RE: Soviets active - 8/5/2009 6:46:36 AM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

Could be an old bug rearing its head.

_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Scott_USN)
Post #: 3
RE: Soviets active - 8/5/2009 7:29:25 AM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
I noticed that in my AI game the AI let the Manchukuo garison level fall below 8000....

It now has 7852 AV in Manchukuo. I do not think this is suppose to happen.

_____________________________

In vinum illic est sapientia , in matera illic est vires , in aqua illic es bacteria.

In wine there is wisdom, in beer there is strength, in water there are bacteria.

(in reply to Brady)
Post #: 4
RE: Soviets active - 8/11/2009 2:58:31 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: Naskra

Yes, I extracted troops from Manchukuo, but left more than 8000 AV. So why are the Soviets active?


Same here. I have 8400 AV still in Manchuko but the soviets activated. Wow now that's a game breaker.

(in reply to Naskra)
Post #: 5
RE: Soviets active - 8/11/2009 3:18:07 PM   
jjax


Posts: 289
Joined: 2/24/2005
Status: offline

quote:

ORIGINAL: wild_Willie2

I noticed that in my AI game the AI let the Manchukuo garison level fall below 8000....

It now has 7852 AV in Manchukuo. I do not think this is suppose to happen.


Not a bug for AI at least
http://www.matrixgames.com/forums/tm.asp?m=2200053

_____________________________

--JJAX


(in reply to wild_Willie2)
Post #: 6
RE: Soviets active - 8/11/2009 3:19:19 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline

quote:

ORIGINAL: TheTomDude


quote:

ORIGINAL: Naskra

Yes, I extracted troops from Manchukuo, but left more than 8000 AV. So why are the Soviets active?


Same here. I have 8400 AV still in Manchuko but the soviets activated. Wow now that's a game breaker.


Do you have a save for the turn they activated?


_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to TheTomDude)
Post #: 7
RE: Soviets active - 8/11/2009 3:21:07 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline
quote:

ORIGINAL: jjax


quote:

ORIGINAL: wild_Willie2

I noticed that in my AI game the AI let the Manchukuo garison level fall below 8000....

It now has 7852 AV in Manchukuo. I do not think this is suppose to happen.


Not a bug for AI at least
http://www.matrixgames.com/forums/tm.asp?m=2200053


Correct not a bug....but for those guys that like to "cheat" and peek at the other side during AI v AI games they run the risk of activating Soviets IIRC if the garriosn level is low. I forget if a delay was put in or not.


_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to jjax)
Post #: 8
RE: Soviets active - 8/11/2009 4:02:30 PM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
Status: offline
Did you cross the border anywhere ?

(in reply to treespider)
Post #: 9
RE: Soviets active - 8/11/2009 4:06:24 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: treespider


quote:

ORIGINAL: TheTomDude


quote:

ORIGINAL: Naskra

Yes, I extracted troops from Manchukuo, but left more than 8000 AV. So why are the Soviets active?


Same here. I have 8400 AV still in Manchuko but the soviets activated. Wow now that's a game breaker.


Do you have a save for the turn they activated?



Tree, unfortunately no. I was so shocked () and thought that I pulled out too much, So I immediately switched to the save 1 round before without saving to see if I did the mistake. But it showed those 8400. Then I used the Pre-turn save to see what happened and it did not activate. So I went on playing. But I'll send you one immediately if it happens again. Maybe some else having this problem now can send you a save? Maybe Naskara?

(in reply to treespider)
Post #: 10
RE: Soviets active - 8/11/2009 4:07:22 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: Andy Mac

Did you cross the border anywhere ?


No Andy. All my Manchuko garrisons are sleeping and playing cards as usual.

(in reply to Andy Mac)
Post #: 11
RE: Soviets active - 8/11/2009 5:25:57 PM   
Naskra

 

Posts: 325
Joined: 3/12/2005
Status: offline
I have troops moving near the Mongolian border, hex 90,31 e.g.
The manual states any troops in the NW Control Zone count towards the garrison. The boundaries of that zone are unknown to me.

(in reply to TheTomDude)
Post #: 12
RE: Soviets active - 8/11/2009 5:55:40 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline
quote:

ORIGINAL: Naskra

I have troops moving near the Mongolian border, hex 90,31 e.g.
The manual states any troops in the NW Control Zone count towards the garrison. The boundaries of that zone are unknown to me.



Well it doesn't matter. You can see the AV of the mManchuko garrison when you bring up the Information Screen (I). As long it's over 8000 it should be save. At least it was ment to be that way. But maybe this is also a feature of the, how I call it, "friendly fog of war".

< Message edited by TheTomDude -- 8/11/2009 5:56:53 PM >

(in reply to Naskra)
Post #: 13
RE: Soviets active - 8/11/2009 6:05:45 PM   
Kereguelen


Posts: 1829
Joined: 5/13/2004
Status: offline

quote:

ORIGINAL: TheTomDude

quote:

ORIGINAL: Naskra

I have troops moving near the Mongolian border, hex 90,31 e.g.
The manual states any troops in the NW Control Zone count towards the garrison. The boundaries of that zone are unknown to me.



Well it doesn't matter. You can see the AV of the mManchuko garrison when you bring up the Information Screen (I). As long it's over 8000 it should be save. At least it was ment to be that way. But maybe this is also a feature of the, how I call it, "friendly fog of war".


The assault value of units in Manchuria may vary from turn to turn (depending on supplies available and weather conditions affecting device disablements etc.). To be on the safe side of things one should better try to have at least AV 9,000+ to always meet the garrison requirements.

(in reply to TheTomDude)
Post #: 14
RE: Soviets active - 8/13/2009 2:03:32 AM   
Gobstopper

 

Posts: 9
Joined: 8/13/2009
Status: offline
you can add me to the list of bogus soviet activations.  grand camp.  Dec 25, 1941.  well over 8900 in Manchukuo and hadn't moved anything in or out in over a week.

(in reply to Kereguelen)
Post #: 15
RE: Soviets active - 8/13/2009 4:18:28 AM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
Can you post a save?

_____________________________

Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to Gobstopper)
Post #: 16
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Soviets active Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.483