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ASW Operations - 6/7/2002 4:37:27 AM   
Chiteng

 

Posts: 7666
Joined: 2/20/2001
From: Raleigh,nc,usa
Status: offline
I am puzzled by the comments I have read that say you cant kill US subs. Yes you can. It just isnt easy.

This is a method I use that gives 5% results. Not great but better
than 0%.

Put one Betty group(or Nell) on Rabual and on ASW.
I get little messages from my carrier planes after doing this
that a report of 'sub whatever has been hit'
I dont get those reports normally unless I have hundreds
of planes in the air or I am flying ASW missions.

Now, make sure you have at least 6 lowest grade Jap DD in Rabual with at least 9 PC of various types.

Now when you get a report of a US sub, make a H/K group and
GO KILL IT. Now often you dont, and you take a hit. Thats war.
However roughly 5% of the time they find the sub and hammer
it. either sinking it or making it go get fixxed. Either way its out
of my ports. Since the AI seems to love to put the ships in
the Shortlands and Rabual, you dont have far to go to get to
a port.
Post #: 1
- 6/7/2002 9:25:09 AM   
malvoisin

 

Posts: 11
Joined: 4/14/2002
Status: offline
i've also found that escorting a juicy target with a 15 dd tf will do a super nice job on subs. half the time the tf will spot the the ss first and send it home (at best.) and if the ss makes the mistake of attacking the dd tf it's also in for a world of hurt.

i sank or damaged all but three of the allied submarines with this tactic in the "four weeks of hell" scenario. i had the dd tf follow my big cv tf around (which had the added bonus of "distracting" incoming airstrikes) and just sank subs left and right.

(in reply to Chiteng)
Post #: 2
- 6/7/2002 9:38:09 AM   
von Murrin


Posts: 1760
Joined: 11/13/2001
From: That from which there is no escape.
Status: offline
Interesting tactic. You should copy and paste that into the ASW thread in the War Room. :)

_____________________________

I give approximately two fifths of a !#$% at any given time!

(in reply to Chiteng)
Post #: 3
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