Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

It's a Wrap! PureSim v1.80 Officially Released

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> It's a Wrap! PureSim v1.80 Officially Released Page: [1]
Login
Message << Older Topic   Newer Topic >>
It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 3:09:46 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
I am happy to announce that PureSim Baseball v1.80 is now officially released. I'd like to thank you guys for all the hard work testing over the past few weeks. It certainly made a difference!

The official release is a full install that can be installed on top of any previous release or beta.

Download PureSim Baseball v1.80

View the 1.80 release notes

Now, Crash and I will begin working on new stuff for v1.90 :)

_____________________________

Developer, PureSim Baseball
Post #: 1
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 3:15:59 PM   
motnahp

 

Posts: 1837
Joined: 8/22/2005
Status: offline
Why does this always seem to happen while I'm at work? %$@#%@% ! I guess anything good is worth waiting (a few hours) for.

< Message edited by motnahp -- 8/15/2009 3:17:30 PM >

(in reply to puresimmer)
Post #: 2
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 4:07:26 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
Well, if you have been grabbing the betas and release candidates, it's nothing huge, just stable. If you haven't, then I think you'll like what you see with 1.80.



_____________________________

Developer, PureSim Baseball

(in reply to motnahp)
Post #: 3
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 7:28:15 PM   
cdvalenta

 

Posts: 100
Joined: 2/5/2006
From: Palmer, MA
Status: offline
Just played my first game after the new release... I have been waiting for a stable version.

All I can say is... wow!

Excellent work! I love the new scoreboard, green background, etc...

Not that text sims are all about graphics, but you polished up everything really, really nice. This is after simming just one game... can't wait to really get back into it.

(in reply to puresimmer)
Post #: 4
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 8:13:24 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline

quote:

ORIGINAL: cdvalenta

Just played my first game after the new release... I have been waiting for a stable version.

All I can say is... wow!

Excellent work! I love the new scoreboard, green background, etc...

Not that text sims are all about graphics, but you polished up everything really, really nice. This is after simming just one game... can't wait to really get back into it.


Yea, Padresfan helped immensely there. I think we are on to something with this community development thing :)

Thanks for posting the positive comments, it really makes my day.


_____________________________

Developer, PureSim Baseball

(in reply to cdvalenta)
Post #: 5
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 8:30:23 PM   
HotCornerDave


Posts: 106
Joined: 12/5/2008
Status: offline
Downloading now...

Thanks to Shaun, Steve, and Al, for their work on this release.

(in reply to puresimmer)
Post #: 6
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 8:49:12 PM   
Old Dog


Posts: 35
Joined: 6/6/2007
Status: offline
Well done Guys, and thanks.
Is installation a straight overlay, or uninstall/re-install ?
I believe what they say about "assume". That may be optimistic, though.

(There was an old correlary to "Murphy's Law" that stated "Murphy was an optimist".
This piece http://en.wikipedia.org/wiki/Murphy%27s_law indicates that the correlary is known as Flanagan's Precept.)

Lou

_____________________________

Old Dog

(in reply to motnahp)
Post #: 7
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 9:23:41 PM   
Qrusher14242

 

Posts: 5
Joined: 5/21/2006
Status: offline
Thanks Shaun! On Windows 7, it stopped at the end of the installation and just hung there, but it appeared to install everything. It stopped at some .wav file. But it was the last file i think. The game seems to run good

(in reply to Old Dog)
Post #: 8
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/15/2009 10:17:19 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline

quote:

ORIGINAL: Old Dog

Well done Guys, and thanks.
Is installation a straight overlay, or uninstall/re-install ?
I believe what they say about "assume". That may be optimistic, though.

(There was an old correlary to "Murphy's Law" that stated "Murphy was an optimist".
This piece http://en.wikipedia.org/wiki/Murphy%27s_law indicates that the correlary is known as Flanagan's Precept.)

Lou


No need to uninstall. Just straight overlay will be fine.

_____________________________

Developer, PureSim Baseball

(in reply to Old Dog)
Post #: 9
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/16/2009 2:16:42 AM   
Orcin


Posts: 162
Joined: 7/6/2009
Status: offline
Installed and running perfectly on Vista 64. Great job!

(in reply to puresimmer)
Post #: 10
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/16/2009 2:28:29 AM   
Old Dog


Posts: 35
Joined: 6/6/2007
Status: offline
Excellent ! Thank you very much again !
Some of us might read the release notes prior to or during the download.
Have you considered putting a line or two about any specific install instructions in the release notes ?
One of two things will happen:
You'll receive fewer queries like mine today or
No one will ever read the release notes again

_____________________________

Old Dog

(in reply to puresimmer)
Post #: 11
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/16/2009 9:20:02 AM   
LetsPlay2


Posts: 487
Joined: 6/15/2007
From: Arkansas, USA
Status: offline
Looks great here !

Thanks Shaun and Crash !!

_____________________________

LP2






(in reply to puresimmer)
Post #: 12
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/16/2009 8:18:53 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
looks very good to me

just wish you would rework the relief pitchers, either speed up how long it takes to be able to pitch, or, make them pitch bad, if they are worn out

these guys are worn out/very worn out, and pitch like they headed into the Hall of Fame, get them when they are good or better, and they get hammered

overall, I think the thing is, it takes too long to recover after pitching (most short men can pitch a few days in a row, before getting tired)

a long man, should act as a starter if he pitches more then a inning or two

I think my complaints about ball flight distance, is graphic, I did have a guy get a 326 foot HR, only way was if he hit right down the line, but the graphic showed it to right center

_____________________________


(in reply to LetsPlay2)
Post #: 13
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/17/2009 2:11:43 AM   
Hacko


Posts: 20
Joined: 8/17/2009
From: Southern California
Status: offline
First time poster. Been playing the game a few months now. Great game.

I updated to 1.80 last night over the 1.76b version and noticed 2 things that are missing:

1. There is no Injuries tab/button at the bottom of the screen in the Global options area. It makes it hard to be able to see all the injuries in the league without this button there. You have to go into each team's injury list to show them. Can we put this back in please.

2. It doesn't show in the box score who won-loss the game or holds and saves. It used to show this after the names of the pitchers, but after the latest update, it shows nothing but the names.

Again, great game, keep up the great work.


(in reply to Hard Sarge)
Post #: 14
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/17/2009 2:28:51 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Hacko, the Injuries report is now accessed through the Stats/Reports page.

(in reply to Hacko)
Post #: 15
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/17/2009 2:34:58 AM   
GNDN


Posts: 179
Joined: 6/25/2007
From: Albany, NY
Status: offline
I am happy to see Vista suppoorted, I can move between my laptop and desktop again. Shaun, I seem to rememebr you trying or wanting to set up PS to run in a 1920 x 1200 resolution. I do not seem to see it the notes, were you able to make it happen?

_____________________________

Nobody leaves this place without singing the blues....

(in reply to Hacko)
Post #: 16
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/17/2009 2:38:59 AM   
Hacko


Posts: 20
Joined: 8/17/2009
From: Southern California
Status: offline

quote:

ORIGINAL: KG Erwin

Hacko, the Injuries report is now accessed through the Stats/Reports page.



Hey Thanks, I see it in that section now. Now we need to get the other problem I pointed out fixed.

(in reply to KG Erwin)
Post #: 17
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 2:56:48 AM   
Wrathchild


Posts: 817
Joined: 10/12/2007
From: Reading, PA
Status: offline
I've just started my first game with 1.80 and this is the pregame screen I get. Any idea why it would look like this?




Attachment (1)

_____________________________

J.G. Wrathchild, Manager, St. Louis Cardinals (1900-1906), Brooklyn Superbas (1907, 1908)

(in reply to Hacko)
Post #: 18
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 3:00:31 AM   
Wrathchild


Posts: 817
Joined: 10/12/2007
From: Reading, PA
Status: offline
Oh, and I second the return to the Box Score of the Win, Loss, Hold(s), and Save for the Pitcher section. Let's not start pulling things away with the modifications. I'd also like to see the return of the team's score in the boxes at the top of the Box Score, Visitor on the left, Home on the right.

< Message edited by Wrathchild -- 8/18/2009 3:07:21 AM >


_____________________________

J.G. Wrathchild, Manager, St. Louis Cardinals (1900-1906), Brooklyn Superbas (1907, 1908)

(in reply to Wrathchild)
Post #: 19
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 11:16:43 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline

quote:

ORIGINAL: Wrathchild

I've just started my first game with 1.80 and this is the pregame screen I get. Any idea why it would look like this?





That graphic was changed and for some reason it didn't overwrite yours. Typically this would only happen if yours had a later date.

Uninstall/re-install might be a good idea, because that is odd.

_____________________________

Developer, PureSim Baseball

(in reply to Wrathchild)
Post #: 20
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 11:18:27 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline

quote:

ORIGINAL: Wrathchild

Oh, and I second the return to the Box Score of the Win, Loss, Hold(s), and Save for the Pitcher section. Let's not start pulling things away with the modifications. I'd also like to see the return of the team's score in the boxes at the top of the Box Score, Visitor on the left, Home on the right.


It wasn't on purpose, just on oversight after the huge amounts of changes. It'll be back.



_____________________________

Developer, PureSim Baseball

(in reply to Wrathchild)
Post #: 21
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 3:58:29 PM   
rich12545

 

Posts: 1705
Joined: 10/31/2000
From: Palouse, WA
Status: offline

quote:

ORIGINAL: GNDN

I am happy to see Vista suppoorted, I can move between my laptop and desktop again. Shaun, I seem to rememebr you trying or wanting to set up PS to run in a 1920 x 1200 resolution. I do not seem to see it the notes, were you able to make it happen?


I was asking for that sort of thing. The way so many things are set up for a locked 1024x768 it's not likely to happen. I run in a window even if it is smaller.

(in reply to GNDN)
Post #: 22
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 5:09:45 PM   
rich12545

 

Posts: 1705
Joined: 10/31/2000
From: Palouse, WA
Status: offline
I just had a thought.  Shaun, would it work if you made the window re-sizable and it could stretch to fit the entire desktop?

(in reply to rich12545)
Post #: 23
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/18/2009 9:22:22 PM   
Orcin


Posts: 162
Joined: 7/6/2009
Status: offline

quote:

ORIGINAL: puresimmer


quote:

ORIGINAL: Wrathchild

Oh, and I second the return to the Box Score of the Win, Loss, Hold(s), and Save for the Pitcher section. Let's not start pulling things away with the modifications. I'd also like to see the return of the team's score in the boxes at the top of the Box Score, Visitor on the left, Home on the right.


It wasn't on purpose, just on oversight after the huge amounts of changes. It'll be back.





While you are looking at the box score...

I would love to see the pinch-hitters listed with a position of PH, and the players sorted in order of appearance within a given batting order position. In other words, if Bob Gibson were pitching, Bob Skinner pinch-hit for him, Ron Taylor replaced him, then Mike Shannon pinch-hit for Taylor, and Barney Schultz replaced Taylor on the mound, the box score would read...

Gibson P
Skinner PH
Taylor P
Shannon PH
Schultz P

instead of

Gibson P
Taylor P
Schultz P
Shannon P
Skinner P

as it does now.




(in reply to puresimmer)
Post #: 24
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/19/2009 2:52:48 AM   
SirWolf1960

 

Posts: 124
Joined: 8/20/2005
Status: offline
One more small thing. I have a 12 team, two division association. The first year after the change, the other division had a tie, and there was a playoff game. But a few seasons later, my team was involved in a tie, and there was no playoff. It just put my team in the World Series.

Othere than that. 1.80 is working flawlessly for me.

Steve

(in reply to Orcin)
Post #: 25
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/19/2009 4:55:05 AM   
Hacko


Posts: 20
Joined: 8/17/2009
From: Southern California
Status: offline

quote:

ORIGINAL: rich12545

I just had a thought.  Shaun, would it work if you made the window re-sizable and it could stretch to fit the entire desktop?


This is a great idea, I play in windowed mode, because I don't like what it looks like in full screen mode. It would be nice to be able to stretch the screen though.



(in reply to rich12545)
Post #: 26
RE: It's a Wrap! PureSim v1.80 Officially Released - 8/19/2009 11:58:08 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline

quote:

ORIGINAL: Hacko


quote:

ORIGINAL: rich12545

I just had a thought. Shaun, would it work if you made the window re-sizable and it could stretch to fit the entire desktop?


This is a great idea, I play in windowed mode, because I don't like what it looks like in full screen mode. It would be nice to be able to stretch the screen though.



Unfortunately it is a lot more work than that. There are tons of elements that are absolutely positioned at x,y coordinates, graphics that would need to be re-sized without losing fidelity etc..

I will say that the UI changes I have been making recently are all part of a plan to increase flexibility on this front. There are literally hundreds of screens and components that need to be considered.

I considering moving to a UI that looks and feels more like a web site, and reducing the amount of graphical backgrounds etc. This layout would pave the path to resolution independence.


_____________________________

Developer, PureSim Baseball

(in reply to Hacko)
Post #: 27
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> It's a Wrap! PureSim v1.80 Officially Released Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.234