Blackhorse
Posts: 1983
Joined: 8/20/2000 From: Eastern US Status: offline
|
quote:
ORIGINAL: tbridges That makes sense, Joel. I understand the need for flexibility. How then would you recommend we organize our forces? It just doesn't seem realistic to take a look at a handful of unrelated units at Pearl and randomly select an infantry unit or two, maybe a base force that doesn't seem to be spoken for yet, throw in some engineers and maybe an artillery unit and start them prepping for an invasion of Tarawa six months down the road. It seems like there should be a more thoughtful, pre-planned force allocation methodology. I guess I just have a need to "feel" more organized. By all means organize them along the lines you proposed. But don't get hung up on sticking with the original organization regardless of circumstances. The war looks a lot more organized than it was, because we force organization on it, with the benefit of hindsight. When the war began, IRL, the 19th and 35th Regiments were slated to join MacArthur's forces in the Philippines. Instead the were sent as emergency reinforcements to Hawaii, and eventually became part of the 24th and 25th Infantry Divisions. Since we "know" that will happen, (and because of the limitations of the game engine) we make the regiments part of the division at game-start. Similarly, the US Joint Chiefs grabbed a bunch of unrelated infantry and support units and sent them to the South Pacific to shore up the LOC to Australia. Some months later, someone figured out, "hey, we've got three separate infantry regiments on Noumea, let's form a division!" -- and the Americal division was born. The Marine Division that landed on Guadalcanal was missing one of its own regiments, and "borrowed" one from another division for several months. So if you ever feel you are scraping the bottom of the barrell, and reaching about to assemble a scratch force to defend / take an objective -- then AE is probably doing a good job of simulating what your historical counterparts went through.
< Message edited by Blackhorse -- 8/23/2009 4:46:55 PM >
_____________________________
WitP-AE -- US LCU & AI Stuff Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change? Moriarty: Crap!
|