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.mats - 8/31/2009 4:25:23 AM   
primalplow

 

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how do i edit or convert these files? anyone know? I'm pretty sure they are the skins.
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RE: .mats - 8/31/2009 4:49:13 AM   
Reinforce


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There material files. You need to make one of these if you add a totaly new item to the game with it's own ingame skin. Other then that don't play with these they can and will blow up your game if you click the wrong thing.

Say you add a black helmet to the game. You'll make a new mat file pointing to all the files you need to have said black helmet. Skin, Model.. I think there was a skeleton too.. I really need to reinstall this to give better info. >_>

Much Love,
Reinforce

< Message edited by Reinforce -- 8/31/2009 4:52:05 AM >

(in reply to primalplow)
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RE: .mats - 8/31/2009 4:54:14 AM   
primalplow

 

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what program do i need to work with these files?

(in reply to Reinforce)
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RE: .mats - 8/31/2009 4:59:52 AM   
Reinforce


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Notepad and the converter thats in the folder with them.

Much Love,
Reinforce

(in reply to primalplow)
Post #: 4
RE: .mats - 8/31/2009 5:18:26 AM   
primalplow

 

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k i found the converter. but I don't know how to use it.

(in reply to Reinforce)
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RE: .mats - 8/31/2009 5:22:51 AM   
Reinforce


Posts: 197
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This is going to sound alittle harsh but.. Try double clicking it... >_>

It'll do it's thing then you do yours then you double click it again. Boot your game once you get whatever your doing in that folder done and all the rest of whatever item your addings calls in and pray it dosn't go boom.

Much Love,
Reinforce

(in reply to primalplow)
Post #: 6
RE: .mats - 8/31/2009 5:36:18 AM   
primalplow

 

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I double click it and it runs through a long list of files. i let it finish but i still can't edit the files

(in reply to Reinforce)
Post #: 7
RE: .mats - 8/31/2009 5:45:14 AM   
Reinforce


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Right click.. Open with note pad.

Much Love,
Reinforce

(in reply to primalplow)
Post #: 8
RE: .mats - 8/31/2009 5:55:16 AM   
primalplow

 

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ok

(in reply to Reinforce)
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RE: .mats - 8/31/2009 5:58:44 AM   
primalplow

 

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what can i use to edit tga files?

(in reply to primalplow)
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RE: .mats - 8/31/2009 6:07:04 AM   
Reinforce


Posts: 197
Joined: 12/11/2008
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Photoshop works best but don't save the file as a tga you'll lose the clear layer. Save the file as a PNG then edit the name and set it to a .tga.

Much Love,
Reinforce

(in reply to primalplow)
Post #: 11
RE: .mats - 8/31/2009 6:36:02 AM   
primalplow

 

Posts: 25
Joined: 8/20/2009
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thanks for the help. I'll see what I can do now

JP

(in reply to Reinforce)
Post #: 12
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